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No I don't mean the second part of first steps.
I just got through reading lamontia's first death thread and also been meaning to address this from a few sessions I was involved in as well. So it seems a lot of players...especially the new players, seem to not know to carry some common items on hand for higher level play. Things like potions (or scrolls if you can use them) of fly. It shocks me how many characters lack a fly option in PFS at level 5+. Or cold iron and silver arrows/weapon. Adamantine weapons blanch unless you have an adamantine weapon. You know, the common stuff that you should have on hand for high tier play. Along with tactics in high level play.
So...what about doing a series of scenarios around level 6 that goes about teaching new players how the game shifts at the higher levels? Maybe even have a rebuild boon at the end so if they find that their character just can't handle how the game changes at the higher levels, they can switch and continue with their character?
So what do you all think?

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I think the idea has been brought up before. I know I've talked to locals about just such an idea. I heartily endorse the idea. Like many players, I have no clue how to proceed from level 7 up beyond random bits I overhear from higher characters. I have no idea how the implementation would look.
Doh, I just realized who the poster was. One of the locals I was talking with... Oh well.