Looking for feedback / collaborators - iPad character sheet app


Technology


Hey all! So...I've been trying, for months, to make progress on a pet-project character sheet application for the iPad. I've made a reasonable amount of progress, but nowhere near enough to make it really useful. My biggest problem, really, has been trying to maintain motivation when I have no real input to the project but my own. I'm also pretty busy (3 young kids, plus a day job), so it's been tough trying to get much done at all.

But...I'm hoping you all can help. I could really use some folks that would like to see the finished product, and would be willing to help (or at least give some feedback) with some of the non-programming tasks. While I'm a fairly decent iOS developer (it's my day job), I'm really not much of a graphics guy, so I could definitely use some input on layout and fonts/graphics and such. Even better would be someone who could help generate any images where it might be needed. Also, since I barely have time to make any progress on the actual coding part, I could also really use some help generating the data files (XML and/or JSON) that I need as reference data for the app. Not necessarily anything coding related (although someone that can pull the appropriate data using scripts wouldn't hurt), just someone that could cut-and-paste stuff from available OGL sources into XML/JSON data files.

Everything is currently publicly available on Github (info and screenshots), so check it out and let me know what you think.

Anyhow...that's my plea. Any help (even just feedback on layout/design) MUCH appreciated.

Thanks!


Fonts are Ok, not crazy about the background color/style. Could you add a column for modifiers in the Skills box? It's easier on the GM to reference when checking/breaking down bonuses.

Overall, good stuff and thanks for doing this.


Are you doing a separate sheet for animal companions /familiars etc? Also as a matter of personal preferences I'd prefer the combat general bonuses as possibly a header in the weapon breakdown box. Others may not agree.


Sunderstone wrote:
Fonts are Ok, not crazy about the background color/style.

Any suggestions of what you would like to see? My plan is to have a small selection of backgrounds to choose from, mostly textures, but with at least a few solid color options (white/gray/beige at the very least).

Sunderstone wrote:
Could you add a column for modifiers in the Skills box? It's easier on the GM to reference when checking/breaking down bonuses.

There are a couple of columns in the skills table that only show in expanded/editing mode. My preference is to only show the really necessary stuff in "view" mode, but if folks really thinks it's useful to see all the time, I'm definitely willing to add more detail where necessary.

I'll try and post a screenshot of this later today.

Sunderstone wrote:
Overall, good stuff and thanks for doing this.


Sunderstone wrote:
Are you doing a separate sheet for animal companions /familiars etc?

Oh yeah. The app is definitely in a pretty unfinished state, so there's a lot of stuff still missing. Towards the top of that list is pages for Spells, companions/familiars, a "background" page (for things like character history, detailed physical description, and a character portrait) and a general "Notes" page. So yeah...it'll be in there at some point.

Sunderstone wrote:
Also as a matter of personal preferences I'd prefer the combat general bonuses as possibly a header in the weapon breakdown box. Others may not agree.

I'll think about it. It would be a bit redundant with the "Attacks" section on the same page, but might be worth it. Unless you were thinking to just move the Attacks box to be above the Weapons box?


Moving the attack box above the weapon box is a nice idea. Textured backgrounds are nice, I'm just more of a solids person. :)
Tbh, I used to make my own 2E sheets waaaaay back and printed them on gold scroll paper until I burned myself out on that particular style, so ignore my opinion on that. ;)

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