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Mirage Wolf |
![Gnoll](http://cdn.paizo.com/image/avatar/PZO1121-Gnoll_90.jpeg)
Hi, in gothic 2 when you've the character's weapon skill exceeding a certain amount, the skill level would change and the character would get a n improved combat animation. Since normally there are less things a fighter can do than other classes especially in a mmo (climb tree, grapple, sunder,exotic weapons like net/mancatcher, etc.), will there be some kind of combat style upgrade (not "cool down attacks") for a fighter type?
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Zanathos |
![Hirabashi Jiro](http://cdn.paizo.com/image/avatar/PZO9053-Samurai_90.jpeg)
First off, there's no kind of 'autoattack' system in PFO. Any attacks you use will cost 'Stamina' and you get a certain amount of it every 6 seconds to carry out attacks. What I'm hoping for is that higher level combat 'feats' and skills will have cooler animations.
Hopefully that will be the difference between level 1 combat animations and level 20 combat animations. Higher level skills have more elaborate animations. Weapons and their keywords should also figure in here somehow, I would think since those keywords determine what kind of skills we can use with them...
Perhaps even different weapon tiers can have different animations, although that doesn't 100% make sense.