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Psiloi/Gymnitai
A mobile counter part to the hoplite and phalangite (both of which use the Phalanx Soldier archetype), a gymnitos is an extremely light, mobile skirmisher and archer. The word Gymnitos is singular of Gymnitai, which is ancient Greek that literally means "bare, naked." The Gymnitai are attached as part of the Psiloi. Psiloi means "stripped, naked."
Agility (Ex)
At 2nd level, a Psilos gains a +1 bonus on saving throws made against effects that cause him to become paralyzed, slowed, or entangled. This bonus increases by +1 for every four levels beyond 2nd.
This ability replaces bravery.
Leaping Attack (Ex)
At 5th level, when a Psilos moves at least 5 feet prior to attacking, he gains a +1 bonus on attack and damage rolls. This bonus increases by +1 for every four levels beyond 5th.
This ability replaces weapon training 1, 2, 3, and 4.
Evasion (Ex)
At 11th level and higher, a Psilos can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the psilos is wearing light armor or no armor. A helpless psilos does not gain the benefit of evasion.
This ability replaces armor training 3.
Fleet Footed (Ex)
At 15th level, the psilos’ speed increases by 10 feet. He can take 10 on Acrobatics checks even while distracted or threatened, and can take 20 on an Acrobatics check once per day for every five fighter levels he possesses.
This ability replaces armor training 4.
Uncanny Dodge (Ex)
Starting at 20th level, a psilos can react to danger before his senses would normally allow him to do so. He cannot be caught flat-footed, nor does he lose his Dex bonus to AC if the attacker is invisible. He still loses his Dexterity bonus to AC if immobilized. A psilos with this ability can still lose his Dexterity bonus to AC if an opponent successfully uses the feint action (see Combat) against him.
If a psilos already has uncanny dodge from a different class (i.e. Rogue), he automatically gains improved uncanny dodge, instead. This ability replaces weapon mastery.
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