| Thomas Lockwood |
Thomas take a step back, takes out a bit of powered silver and makes a circle.
Casts Magic Circle Against Evil using inspired spell.
Every one in 10-ft of me gets +2 deflection bonus to AC and +2 on all saves.
| Ylera |
Ylera first commands her ally to attack.
The archon hovers just above the beasts reach sujecting to it's aura of menace as it approaches.
Will Save Aura of Menace DC 13
Two Light Ray touch attacks.
1d20 + 3 ⇒ (4) + 3 = 7 damage 1d6 ⇒ 6
1d20 + 3 ⇒ (18) + 3 = 21 damage 1d6 ⇒ 3
Ylera spends a mythic point to cast a Lightning Bolt at the creature after positioning herself to make sure no one else gets struck.
Damage: 8d6 ⇒ (5, 1, 2, 1, 2, 2, 3, 3) = 19 electrick Reflex Save DC 18
| Pendin Fust |
Sorry for the belated post...I was in a car accident and I've been dealing with all the associated phone calls and such.
| Pendin Fust |
Reflex 1d20 + 10 ⇒ (7) + 10 = 17
The Archon's first ray of light aims wide, but the second takes the Xill in the chest, while Ylera's lightning bolt, crackling with blazing power, rocks the beast.
Thomas' circle flashes in completion, but is ultimately unneeded as Charlotte steps in with a diagonal slash that cuts the monster in half from upper left to bottom right. Her second flick of the blade removing the head from the body as the two sections of body fall away from each other.
| Pendin Fust |
Almost as if by Fate, as soon as Hakka finishes his sentence you hear another shrill chittering, sounding much the same as what came from the now dead Xill. The sound comes from inside the servant's house.
| Pendin Fust |
Oh don't worry about giving me ideas :) But I do appreciate when you do :P
| Ylera |
I really should stop giving the GM ideas...XD
Hakka growls as he starts toward the servant's house. "Damn, I hate being right!"
Remember, you all are still under the effects of Mythic Bless. It doesn't effect an initiative roll, however.
Yleara notes with an ironic grin. "There's a cure of that friend Hakka. Just keep repeating whatever our friend Charlette says. For now, I believe we've got more pest control to do."
| Pendin Fust |
The door to the servant's house is located on the side you are facing, the door faces the walking path to the main house. There are 8 windows on that side, 2 on either side of the door and 4 across the upper level.
| Hakka Tsadok |
Hakka looks up at the windows around the servant's house. "Well...with the windows present, they will see us if we go around the back. So, let's go ahead and present ourselves." Hakka walks forward, carefully checking to not step on a trip line or something similarly dangerous before reaching the door. He raises his hand, balls it into a fist, and knocks on the door.
Perception Check: 1d20 + 19 ⇒ (9) + 19 = 28
Hey, its the Bardic Knock!
| Pendin Fust |
Before Hakka's actions...
We'll wait for Thomas' reaction before I resolve the Bardic knock :).
| Pendin Fust |
You don't notice anything more in the room, except that it is darker than normal on the inside...
Charlotte inspects the building thoroughly with her eyes, but there is nothing out of the ordinary on the outside. No sounds come from the inside which is odd if Thomas saw some movement...the walls don't look THAT thick.
| Pendin Fust |
And Hakka's nickname could be Sir Clanky :)
Forgive me, but are you casting Knock?
| Pendin Fust |
@Ylera LOL!!!
You knock on the door and wait for whatever surprises open the door...
But nothing happens.
| Ylera |
She follows that also with a casting of Mage Armor as well.
TRACKED RESOURCES
--------------------
Mythic Power (8/day) - 1/8
Disguise (6 hours/day) (Su) - 2/6
Feather Fall (self only) (At will) (Sp) - 0/0
Fly (self only) (6 minutes/day) (Sp) - 0/6
Levitate (self only) (1/day) (Sp) - 0/1
Magical Talent (Prestidigitation) (1/day) (Sp) - 0/1
Potion of cure moderate wounds - 0/3
Potion of darkvision - 0/3
| Ylera |
Spell List:
3 (3/day) Dispel Magic, Strangling Hair, Summon Monster 3**
2 (4/day) Restoration, Lesser, False Life**, Hold Person (DC 17), Ghostly Disguise
1 (5/day) Dancing Lantern, Remove Fear, Mage Armor**, Obscuring Mist, Diagnose Disease
0 (at will) Stabilize, Mending, Guidance, Message
** already cast
| Charlotte de Berry |
Seeing the ominous darkness shrouding the buildings interior, Charlotte chants a breif incantation, her form twisting and shrinking as she does so. After a few seconds, a female goblin stands in her place.
extended Alter self -> goblin. +2 dex, small size, darkvision
HP: 54/54
AP: 5/6
Mythic: 7/8
AC 33/22/23
Effects: Mythic Mage Armor (12 hours), Shield(50 rounds), alter self(120 rounds)
Scimitar: +2
| Pendin Fust |
The hallway is 10' across and 40' in length.
A stairway leading up is at the far back of the hallway on the right hand side, and a doorway is at the far end.
| Charlotte de Berry |
Suspecting magic is in play to supress the light, Charlotte relays the information regarding the layout of the building before casting detect magic.
Spellcraft: 1d20 + 10 ⇒ (10) + 10 = 20
I'm specifcally looking for the point of origin for the magic, if I can find it.
HP: 54/54
AP: 5/6
Mythic: 7/8
AC 33/22/23
Effects: Mythic Mage Armor (12 hours), Shield(49 rounds), alter self(119 rounds)
Scimitar: +2
| Pendin Fust |
You detect a faint aura of evocation...a dark evocation...in the hallway. There are multiple points of aura, on either side of the hallway.
You think the candles are the source.
| Pendin Fust |
Hakka, feel free to read Charlotte's spoiler concerning darkvision. Sorry, completely forgot about Half-Orc's ability...for some reason I had it in my head as low-light vision.
Also, sorry for some of my slowed posting...I've been reviewing the Top 32 archetypes and it has taken a large chunk of my time. I'm done now so we should be getting back into the swing!
| Pendin Fust |
The candle shakes wobbily for a moment and then rises up to float gently to Charlotte's hand.
| Ylera |
takes one of her potions of darkvision. "I have two more potions that will grant dark sight if anyone needs them."
TRACKED RESOURCES
--------------------
Mythic Power (8/day) - 1/8
Disguise (6 hours/day) (Su) - 2/6
Feather Fall (self only) (At will) (Sp) - 0/0
Fly (self only) (6 minutes/day) (Sp) - 0/6
Levitate (self only) (1/day) (Sp) - 0/1
Magical Talent (Prestidigitation) (1/day) (Sp) - 0/1
Potion of cure moderate wounds - 0/3
Potion of darkvision - 1/3
| Pendin Fust |
As the candle flame is snuffed out, the darkness spreading out from it immediately ceases. However, an unnatural darkness still permeates the hallway. Three more candles remain on the remaining tables.