| Pendin Fust |
OK I'm not so worried now. The last battle will be against a Mythic figure (if you hadn't guessed that already)...and I have 2 versions of it. One is using the Mythic monster building and one is using a PC Mythic Path. The Mythic Path one is probably going to be out of CR range though (adds something like +4 to it). Even still...the mythic monster version is pretty deadly, but I see you guys still have some good resources left.
How do you all want to approach the main house?
| Pendin Fust |
If that's what the rest of you wish...you'll be lead up to the front door in about a minute or so. Doesn't take long to get there. Door's closed.
| Pendin Fust |
As you follow Hakka's tracking, his muttering about Deacons and Horsemen leaving its own trail of sound, you come up to the front door of the main house.
Hakka has stopped at the door and indicated that the trail seems to continue inside.
| Hakka Tsadok |
Sorry, forgot to mention that I had 1 Judgement remaining.
Hakka looks at the door...and smiles. "Always happy when I get to do this." Hakka grins...and then kicks in the door, shouting "Come out daemon! I know your in here!"
Judgement: 1 remaining
Bane: 2/6
Mythic: 2/8
AC: 29/28/17
Saves: 10/7/13
HP: 54/69
| Pendin Fust |
Bold. I like it.
The door kicks in with relative ease to Hakka's booted foot. The door jamb bursts in and the door swings open, rattling against the wall. As you look in, you see the same servant from the first time you entered curled up on the ground directly to the left of entrance and whimpering in pain.
| Pendin Fust |
Thomas turns the woman over and sees many cuts on her, almost as if she was slashed by a bunch of tiny...things. Realization dawns on him as he tends to the wounds that this looks like the wounds caused by the flies the Leukodaemon spewed forth at the group.
He manages to staunch the bleeding from the woman.
An overwhelming voice sounds inside your heads, Please, leave the useless girl. She is of no concern to my plans. Join me upstairs, won't you?
| Hakka Tsadok |
Hakka nods at the others. "Indeed." Hakka looks up the stairs...and decides maybe another spell might be in order to quicken his movement speed and better see hiding creatures. Afterword, he still slowly makes his way up the stairs, looking for a possible trap or ambush.
Hakka casts See Invisibility and Expeditious Retreat, and slowly makes his way up the stairs.
| Pendin Fust |
Ylera's healing has immediate effect, the woman opens her eyes which are wide with fear. Her lip trembles and a tear squeezes from the corner of her eyes. She crawls for a moment before getting her feet and runs out the opened door.
Meanwhile Hakka mutters a pair of spells and starts to ascend the stairs towards the lord of the house's study. The door is open and an imperceptible shadow falls out from the room.
| Pendin Fust |
Thank you to the Paizo team for moving this thread over to the PbP boards.
Do you all wish to continue on to the last battle?
| Pendin Fust |
Fun! Hopefully Hakka, Ellesar, and Charlotte see this post still..I'll wait a day and them PM them.
| Pendin Fust |
OK I haven't heard back from Ellesar, so someone please feel free to volunteer to use his character.
| Pendin Fust |
Awesome! Thanks Ylera!
There's no traps or ambush that Hakka sees as he goes up the stairs. The door to the study is slightly ajar, but not far enough to see into from the stairs.
| Hakka Tsadok |
Hakka keeps his scimitar out even as he scans the room, looking for something that might be trying to hide from him. He starts to look through the room even as his eyes shift to a dark black.
Hakka currently has See Invisible up, is tracking evil, and is detecting evil.
Perception Check: 1d20 + 9 ⇒ (11) + 9 = 20
| Pendin Fust |
Charlotte, you detect horrible, monstrous, necromantic magic in the room beyond the door.
Hakka, you see, as you open the door inward, a terrifying tableau. A corpse is staked to the chair behind the desk, its head is missing and various fluids still trickle down the neck hole. Behind the chair stands another creature, like the one you fought upstairs that flew away, only this one exudes a power far greater than that thing. In place of the rotting horse skull, a fresh human skull sits, with bits of hair and flesh still attached to it. The clothing, although stained with blood and excrement, is unmistakably that of your employer's.
The glow of some magical sign, like the one in the Summoner's head, emits from the skull.
A voice booms in your head, causing your knees to buckle ever so slightly, He outlived his usefulness. This pitiful creature could never have empowered me enough to overthrow my master. Now you creatures...you have potential in my plot.
| Pendin Fust |
Charlotte, give me a Will save, DC 15, or lose 1d2 ⇒ 1 points to Charisma.
The creature swivels the sickening skull to face Charlotte. You, pretty thing, are especially interesting. Come, join me, and you may yet receive payment.
| Pendin Fust |
The creature merely cocks the skull to 1 side and rolls an especially wicked looking scythe in it's grip.
Anyone have Knowledge Engineering and Spellcraft or I'll even allow Detect Magic.
The scythe you see has the construction properties similar to other weapons of legend that are famous for beheading.
You detect a strong aura of necromancy and transmutation schools of magic from the blade of the scythe.
| Pendin Fust |
Waited too long to edit my spoilers so ignore those and use these.
The scythe you see has the construction properties similar to other weapons of legend that are famous for evil doings.
You detect a moderate aura of the evocation school of magic from the blade of the scythe.
1d5 ⇒ 4