A 40-round combat with Vordakai


Kingmaker

Silver Crusade

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Had to share, longest combat I've ever run in Pathfinder.

Caution: spoilers for players ahead

Party was 8th level - inquisitor, cleric, archer fighter, wizard - when they met Vordakai. Spells and abilities were half gone. This one took 40 rounds and over 3 hours of real-time, and it came down to a tense back-and-forth, resulting in the inquistor, last person standing, beating in the skull of Vordakai with a bone club from his own throne.

Early going: The plan was simple, figuring Vordakai was a caster thanks to catching him scrying, the party would use Silence on an arrow and take away his spells. However, the silence arrow was botched when Vordakai dominated the archer fighter, who shot his ally and spent most of the battle fighting for the enemy with 3 arrows a turn. Seemed destined for a wipe, but I can be surprised.

The wizard shut down the fighter with "mad monkeys" (a swarm), as the fighter couldn't make a save to save his life this day. A few clerical searing lights and magic missiles (once the shield was dispelled) and things looked good early on, but Vordakai had some nasty attacks. When Vordakai managed to close ranks and paralyze 3/4 of the players, leaving only the archer (who finally, finally rolled a natural 20 to break the domination), things looked dire.

At this point, I figured the party needed a desperate break, and a reward for having brought Xamanthe, the chief's daughter, this far. She had been digging in Vordakai's treasure pile after finding her flail (which could be used to overcome Vordakai's DR), and since the party missed (in the adventure as written) a really-essential Ring of Freedom of Movement, I ruled she spent 5 rounds finding it as part of the equipment she originally came in with. Vordakai's DC on the paralysis was just insanely high to not have this item in play.

Xamanthe put the ring on the paralyzed inquisitor, who used the last of her "bane" to unleash some lucky, well-timed, and high damage hits, enough to convince Vordakai to flee and heal himself. The ring unparalyzed everyone, and the party healed itself as Vordakai did the same. By this time, we were nearing the 22 round mark, and all 120 damage done by the players was about to be erased.

When he returned around 8 rounds later, the party was all over him, flanking and fighting on and around his bone throne. The inquisitor player asked if she could make improvised weapons from his throne, and I agreed. She then used a "judgment" to make her bone club magical to overcome his blunt DR while another player used Xamanthe's flail. I ruled on max damage or a crit, the bone would shatter (and it did, twice, resulting in her taking an attack of opportunity to break off a new one).

Still, Vordakai's paralysis is nasty. By round 33, he had used up all his spells of consequence, and he proceeded to paralyze the cleric, wizard, and then fighter. This left the inquisitor one-on-one, with no healing, nothing but her judgments, faith, and a lot of luck. Fighting on the throne bench, she swung bones from Vordakai's own throne at him. If he weren't so irritated with her, he declared earlier upon seeing it, he would be amused.

The last few rounds were telling. [note: I roll above table, so no GM fudging dice on this one...there were intakes of breath on each roll]. The inquisitor player had used up her "bane" ability, so it was purely a desperate beatdown with an improvised weapon. The club broke on a hit; she retrieved a new one. Round 38, she had 9 hit points left and no healing; Vordakai had 4 hit points but wouldn't risk a full-round action to heal himself. Whoever hit next wins. At this point, he hit on a 9 or better, she hit on a 12 or better. Round 38 comes and goes, no one connects. Round 39, a very tense exchange, but the battle would not end.

Round 40, I (the GM) roll an 8, just barely missing, as if somehow Vordakai saw his doom coming. Round 40, she swings twice, and with one lucky strike...the bone hits for maximum damage, breaks atop his skull, and the lich wizard falls, beaten into dust by his own macabre throne.

Irony, for sure, and helluva a battle.


That seems like a really cool battle. What did your players say?


Awesome. =D


EPIC!

Silver Crusade

Players talked about it for several minutes before even asking what was in the treasure pile. Always a nice touch when a bad guy battle lives up to the hype.

Player who dealt the final hit said her hands were shaking the last few rolls when it was just her, and everyone was leaned in and hunched over every time I rolled an attack on table or she swung the bone club. Players called it the most epic battle they've had; archer used all his arrows, cleric used all his prepared spells, and wizard was down to wands.

When Vordakai came back in without a scratch on him, a lot of groans, but they were expecting it and figured he wouldn't abandon his treasure and throne room so easily.

A good day.

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