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![Varisian Statue](http://cdn.paizo.com/image/avatar/varisia_FINAL2b.jpg)
Alterations of body type will probably be possible. I kind of doubt postures will that customizable (if at all) simply because the amount of work it would take to program, animate and then test those postures would be too much.
Still, I'm generally in favor of more customization when it comes to characters/avatars.
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![Kaerishiel Neirenar](http://cdn.paizo.com/image/avatar/Paiso_ElvenScoutLord_HRF.jpg)
They could go the way of some MMOs and have stance styles such as agressive, joker, humble etc. at character generation.
In a super long term character development game, nothing can be set, aside from body type(race, height), at character generation.
any stances should be /commands
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![Danse Macabre](http://cdn.paizo.com/image/avatar/b6_dance_macabre_final.jpg)
In a super long term character development game, nothing can be set, aside from body type(race, height), at character generation.
any stances should be /commands
I believe by "stances" he is referring to something they have done in other games, like DCUO in which it is called a "personality", where they player chooses their character's style. This "stance" doesn't just affect how they stand when idle, but the animation for how they walk, run, dance, jump, etc.
I could be wrong, maybe he meant something else, but that's what the idea reminded me of.
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Mirage Wolf |
![Gnoll](http://cdn.paizo.com/image/avatar/PZO1121-Gnoll_90.jpeg)
Valkenr wrote:In a super long term character development game, nothing can be set, aside from body type(race, height), at character generation.
any stances should be /commands
I believe by "stances" he is referring to something they have done in other games, like DCUO in which it is called a "personality", where they player chooses their character's style. This "stance" doesn't just affect how they stand when idle, but the animation for how they walk, run, dance, jump, etc.
I could be wrong, maybe he meant something else, but that's what the idea reminded me of.
^^^
Yup, that is what I meant by stance. There are some baseball games that players can customize characters with different stances holding bat/pitching, therefore I wonder if similar customization could be done.
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![Kaerishiel Neirenar](http://cdn.paizo.com/image/avatar/Paiso_ElvenScoutLord_HRF.jpg)
Valkenr wrote:In a super long term character development game, nothing can be set, aside from body type(race, height), at character generation.
any stances should be /commands
I believe by "stances" he is referring to something they have done in other games, like DCUO in which it is called a "personality", where they player chooses their character's style. This "stance" doesn't just affect how they stand when idle, but the animation for how they walk, run, dance, jump, etc.
Yes
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![Imrijka](http://cdn.paizo.com/image/avatar/PZO1125-Imrijka_90.jpeg)
Best character customizing systems I've ever seen are Warhammer Online,Rift,and Saints Row 2.Took me hours to go through the options,I was so happy.
Second best would be Dragon Age and Skyrim.
Honestly I didn't think Dragon Age and Skyrim was all that well. In my opinion Aion had the best custumization options. Thier only problem is the should had put some limit on the body purportions.
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![Roy Flaxbeater](http://cdn.paizo.com/image/avatar/PZO9064-Roy_90.jpeg)
I agree with customizing gear also. It should be dyeable, and you should be able to put emblems, company's, god's, or settlement's, on them. Also when you craft them, have an option of 2 or 3 skins to choose from.
The Veil of Sivanah on the back of my cloak would be very cool.
I would also love to see Chartered Company flags displayed on Watch Towers, Forts and settlements!
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Pheoran Armiez |
![Trinia Sabor](http://cdn.paizo.com/image/avatar/A03_Rooftop_Chase_hires.jpg)
I agree with customizing gear also. It should be dyeable, and you should be able to put emblems, company's, god's, or settlement's, on them. Also when you craft them, have an option of 2 or 3 skins to choose from.
Combined with the above statement about All Points Bulletin, while I never played the game myself, my roommate tried it out and I watched him in the customization screen for a solid hour. Apparently, you could craft clothing for characters to wear (which cost in-game cash to make) and you could wear or sell your clothing to other players. If you had a good eye for design, you could make a lot of money.
I would like to see this element brought into PFO, rewarding people with creative ability and design sense.