Metamagic feats put into magic items / converting sudden metamagic feats


Homebrew and House Rules

Sovereign Court

I've been toying with the idea of putting feat into items to grant the feat when worn or used with metamagic feats I think that I make look at the level required for the feat and at the spell level that you could have and base the cost off the spell level.

secondly I've also thinking about the sudden metamagic feats, and figured they can be use if you switch them over to rounds a day like the specialty abilities. 1/2 charecter level plus charisma modifier or something like that.

Anybody have any thoughts on this?


Well seems like a good idea to try and figure out a coralating level to the feat. WOuld add some balance. Maybe add more Equvilant levels if the feat hase more pre requsites.

Sovereign Court

the idea that I'm toying with is somewhat 2 fold. I is to base the feat on the highest level of spell the charecter can cast at that level.

example is a feat that requires the charecter to be 5th level would look at the highest level of spells for a 5th level charecter and use that. which works up to the point of meats that raise the spell level. At this point it would get tricky ... say like maximize spell if I remeber right raise a spell level by 3. so say at 5th level you can cast a 3rd level spell so the maximize feat would cost the raised amount same as a 6th level spell. ect...

its feat first the then effect, only if the effect raises the level.


I'd considered this for a flavor of magus themed around tonfa, instead of blades; a melee blaster who does more with metamagics as part of their arcane pool and innate weapon qualities than with standard spell combat.

Essentially, the spell per level would stay the same, and the magus pool was halved in favor of tonfa that each held a metamagic feat that could be swapped for pool points once per day. Never finished the idea, mores the pity.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
Vaxx01 wrote:

I've been toying with the idea of putting feat into items to grant the feat when worn or used with metamagic feats I think that I make look at the level required for the feat and at the spell level that you could have and base the cost off the spell level.

secondly I've also thinking about the sudden metamagic feats, and figured they can be use if you switch them over to rounds a day like the specialty abilities. 1/2 charecter level plus charisma modifier or something like that.

Anybody have any thoughts on this?

I do. I see this as a major floodgate for abuse. With the rules of magic item creation as a guideline a player could without too much difficulty acquire every meta-magic feat in the game this way. It's a perfect example of an item that could be built with the rules legally, but should never be allowed by any DM.

That said, I did like the way the Warcraft D20 game did this with wands. Essentially wands were built with a feat such as empower engineered into the wand. So for the cost of two extra charges the wand effect would be empowered. The problem however is that these items were made under 3.5 rules which are considerably more strict than Pathfinder in that the creator of said wand had to posess the metamagic feat in order to do so.

I would not recommend allowing such wands in Pathfinder unless posession of the metamagic feat to create them was a requirement that could not be dodged.


Now converting the sudden feats seems like a decent idea. I encourged more meta magic use by making the feats useable 3/day per taking of the feat they are always applied on the fly and don't adjust level but you can't use them if the level plus would take it above your highest level you can cast. Spontenous caster don't have to take longer in the variant allowing them to keep some edge over other casters.

Sovereign Court

the prevention of abuse then becomes the total level of the item, is cumalitive so when you hit the equilant of a 9th level spell that's it.

it I were to do the sudden metamagic feats it would be based on a time of use instead of usess per day, and the cost would change verses sudden and and standard.

a sudden would be usable for amount of time let's say for example half caster level + spell level + Char modifier + equal to rounds. this may seem broken but if you look at the time some of the higher level spells take to cast it evens out. Even taking quicken spell doesn't shave off enough to break the game.

then regular feats would be able to be daily use activated, but you would have to pay for each use as you put them in the item as you would for multiple spells, as well as that any item made this way I would put a rule in place that made it so when your finished your done with that item you cant go back and put new stuff on. So if you wanted to build the Broken Item it will take a long time alot of money... basically by the time you can build the God Item you no longer need it.


I dot this thread in order to track what you come up with. Intriguing!

Sovereign Court

im working on the set up now when its done Ill post it for all

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