Who can become immortal?


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I am reading the mistborn series and am thinking about setting a campain in an empire that has been ruled by a single lv. 20 character for the last 1000 years. So what I want to ask is which class can become immortal so I know what options I have in making him.


Highlanders.......

Wizards,Alchemists, some oracles and druids as well as some witches off the top of my head.

But, if this is for a villain or NPc for a home setting. Well anyone you want. How or way they are as they are is up to you, Artifact, drunk the blood of an ageless dragon, the gods like him, son of something ageless or whatever feels right for the story.


seekerofshadowlight wrote:

Wizards,Alchemists, some oracles and druids as well as some witches off the top of my head.

But, if this is for a villain or NPc for a home setting. Well anyone you want. How or way they are as they are is up to you, Artifact, drunk the blood of an ageless dragon, the gods like him, son of something ageless or whatever feels right for the story.

Yep, to both those. For a BBEG, it really doesn't matter. He has Plot on his side. But if you want to do it completely by the book, most spellcasters have ways to do it, as do (IIRC) Monks.

Incidentally, the Mistborn books are awesome. I love Sanderson's writing.


you could also have his throneroom be in a timeless pocket universe created by his wizards.
(how can a witch become immortal?)


A monk of the 4 winds can become immortal. They take on a beast aspect and at level 20 can not die.


If any class can become immortal I guess the question is which class would have the easiest time faking being a god?

Liberty's Edge

Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber

Wizard or witch, IMHO. Even assuming the character has to spend most of their time being a, you know, ruler, a millennium provides a lot of time for incidental spell research and magic item creation.


fictionfan wrote:
If any class can become immortal I guess the question is which class would have the easiest time faking being a god?

Any full spellcaster. Or, if you want to be true to the villain in the first Mistborn book and really challenge your party:

Spoiler:
Make him a gestalt spellcaster, or an epic-level multi-class spellcaster. Gestalt will be significantly less powerful and easier to do since Pathfinder doesn't have epic rules.

Dark Archive

And because of this thread, I now have Queen stuck in my head.

you can also macguffin it as GM.

If there is not a class that can normally turn immortal that fits the character you had in mind, Build the character you want, and then make them immortal via the (magic item/ritual/spell/outsider influance/etc) that fits the story you want to tell.

Liberty's Edge

Honestly, its easier as a spell caster, but spell casters as immortal godlike beings are over done (with a few exceptions, the Dragon Kings of Athas were amazing). Playing in a game I'd be much more interested in a god emperor warrior type who can't die until someone bests him in single combat than I would a wizard who took the immortal discovery.


I think I will do a Destined or Celestial sorcerer. I was looking at monk, but I don't understand their capstone. What good is becoming an outsider?

Grand Lodge

There can be only one.

Liberty's Edge

Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber
fictionfan wrote:
I think I will do a Destined or Celestial sorcerer. I was looking at monk, but I don't understand their capstone. What good is becoming an outsider?

As Mage Evolving said above, immortality is the capstone ability for a monk of the four winds:

APG wrote:
Immortality (Su): At 20th level, a monk of the four winds no longer ages. He remains in his current age category forever. Even if the monk comes to a violent end, he spontaneously reincarnates (as the spell) 24 hours later in a place of his choosing within 20 miles of the place he died. The monk must have visited the place in which he returns back to life at least once. This ability replaces perfect self.


Lich, the only true immortal. ;p

Also, I'm sure AM BARBARIAN could find a way to RAGELANCEPOUNCE death and thus gain immortality.

Dark Archive

John Woodford wrote:
fictionfan wrote:
I think I will do a Destined or Celestial sorcerer. I was looking at monk, but I don't understand their capstone. What good is becoming an outsider?

As Mage Evolving said above, immortality is the capstone ability for a monk of the four winds:

APG wrote:
Immortality (Su): At 20th level, a monk of the four winds no longer ages. He remains in his current age category forever. Even if the monk comes to a violent end, he spontaneously reincarnates (as the spell) 24 hours later in a place of his choosing within 20 miles of the place he died. The monk must have visited the place in which he returns back to life at least once. This ability replaces perfect self.

Just to add, here is the PRD for the monk Archetypes.

PRD link


John Woodford wrote:
fictionfan wrote:
I think I will do a Destined or Celestial sorcerer. I was looking at monk, but I don't understand their capstone. What good is becoming an outsider?

As Mage Evolving said above, immortality is the capstone ability for a monk of the four winds:

APG wrote:
Immortality (Su): At 20th level, a monk of the four winds no longer ages. He remains in his current age category forever. Even if the monk comes to a violent end, he spontaneously reincarnates (as the spell) 24 hours later in a place of his choosing within 20 miles of the place he died. The monk must have visited the place in which he returns back to life at least once. This ability replaces perfect self.

Wow. That makes the lord ruler very very hard to depose. How do you even go about it?


fictionfan wrote:
John Woodford wrote:
fictionfan wrote:
I think I will do a Destined or Celestial sorcerer. I was looking at monk, but I don't understand their capstone. What good is becoming an outsider?

As Mage Evolving said above, immortality is the capstone ability for a monk of the four winds:

APG wrote:
Immortality (Su): At 20th level, a monk of the four winds no longer ages. He remains in his current age category forever. Even if the monk comes to a violent end, he spontaneously reincarnates (as the spell) 24 hours later in a place of his choosing within 20 miles of the place he died. The monk must have visited the place in which he returns back to life at least once. This ability replaces perfect self.
Wow. That makes the lord ruler very very hard to depose. How do you even go about it?

You send him to another plane, preferably one with a very hostile environment.


Trap the soul or any other soul-capture spell will prevent reincarnation, as would completely destroying the body (such as with disintegrate). Killing him with a death effect (wail of the banshee, power word kill, and so on) or raising his corpse as an undead would also work.

Grand Lodge

Oracle with the Heavens mystery, they just keep on reincarnating.


Not to trample on the notion of Mistborn as a Pathfinder setting, but the guys at Crafty Games are actually coming out with a Mistborn adventure game, and with Sanderson's different magic system, it saves the time reworking everything.

Silver Crusade

Note that the monk reincarnates (i.e. probably has a new different race). So that might factor in.

The Exchange

Fozbek wrote:
Trap the soul or any other soul-capture spell will prevent reincarnation, as would completely destroying the body (such as with disintegrate). Killing him with a death effect (wail of the banshee, power word kill, and so on) or raising his corpse as an undead would also work.

Trap the soul would work, the other examples probably wouldn't. Unlike the spell reincarnate the monk ability does not appear to require a part of the body. Although not explicitly stated: since the monk can reincarnate anywhere within 20 miles, he doesn't appear to need a piece of his body.


Belafon wrote:
Fozbek wrote:
Trap the soul or any other soul-capture spell will prevent reincarnation, as would completely destroying the body (such as with disintegrate). Killing him with a death effect (wail of the banshee, power word kill, and so on) or raising his corpse as an undead would also work.
Trap the soul would work, the other examples probably wouldn't. Unlike the spell reincarnate the monk ability does not appear to require a part of the body. Although not explicitly stated: since the monk can reincarnate anywhere within 20 miles, he doesn't appear to need a piece of his body.

The ability functions exactly like reincarnation, except that it's automatic and he chooses where he revives. That means it still needs a fragment of the body. Even if that didn't work, the others would, because reincarnation is explicitly prevented from working on creatures who have been raised as undead or who were slain by death effects.


Now that I think about it, how do clerics become immortal?


Lathiira wrote:
Now that I think about it, how do clerics become immortal?

By not dying.

Silver Crusade

blackbloodtroll wrote:
There can be only one.

No, there is another!

Liberty's Edge

Chubbs McGee wrote:
blackbloodtroll wrote:
There can be only one.
No, there is another!

I do not think that quote means what you think it means.


ShadowcatX wrote:
Chubbs McGee wrote:
blackbloodtroll wrote:
There can be only one.
No, there is another!

I do not think that quote means what you think it means.

inconceivable!!!

Silver Crusade

What he said?!


Maybe a dragon or Rakshasa who masquerades as a mortal (or even openly, who knows!)

If you allow the Psionics rules (which I know most people seem to think as abhorent) then an Elan makes for an excellent immortal. Add in the Thrallherd prestige class and you're golden!

Grand Lodge

fictionfan wrote:
John Woodford wrote:
fictionfan wrote:
I think I will do a Destined or Celestial sorcerer. I was looking at monk, but I don't understand their capstone. What good is becoming an outsider?

As Mage Evolving said above, immortality is the capstone ability for a monk of the four winds:

APG wrote:
Immortality (Su): At 20th level, a monk of the four winds no longer ages. He remains in his current age category forever. Even if the monk comes to a violent end, he spontaneously reincarnates (as the spell) 24 hours later in a place of his choosing within 20 miles of the place he died. The monk must have visited the place in which he returns back to life at least once. This ability replaces perfect self.
Wow. That makes the lord ruler very very hard to depose. How do you even go about it?

All that means that he doesn't die of old age. Other methods still suffice. Soul binding always works. Petrification,


blackbloodtroll wrote:
Oracle with the Heavens mystery, they just keep on reincarnating.

Or any Oracle with the Enlightened Philosopher archetype


immortality does not = invulnerabilty.

plot devices aside anybody can be immortal.

oh and red mantis assassin I think can be immortal too

Grand Lodge

Steelfiredragon wrote:


oh and red mantis assassin I think can be immortal too

No they do not. They do gain the ability to sense whether someone they have killed has been risen though.

Grand Lodge

And of course you can really outside the box. ( or in it in this case) and make the character a part or living construct.

A lich who can disguise his nature, like Szass Tam from the old Forgotten Realms, is another choice, especially if you want something that's pretty hard to put down for good.


may I just mention that immortal means he must be alive, lichs are dead, they already died, of course they can't die again without resurrection. Constructs never lived in the first place, so don't count either.

Could anybody who suggests a class please add what archetype or spell or something they are talking about if it isn't obvious because I haven't got the witch. (wizard is feat and monk archetype lvl20 ability)


Maybe we need to just make a comprehensive list, with sources, and figure things out from there?

Grand Lodge

Or just put it down to GM fiat. You can make anyone immortal for whatever story reason you want. Class ability, Chosen by the Gods, Infernal Pact. You don't need rules for an NPC.

You're thinking too much inside the box, Richard. Rules are mainly for governing player actions. NPC's can be whatever they need to be for campaign reasons. Just say BAMM! and he's Immortal and fluff it up however to taste. I don't live by some rule that every NPC action has to be able to be duplicated by players.


The Wizards.com forum beat us to it...

http://community.wizards.com/go/thread/view/75882/19872978/Immortality


Destruction would negate the MotFW Immortality.

Quote:
This spell instantly delivers 10 points of damage per caster level. If the spell slays the target, it consumes the remains utterly in holy (or unholy) fire (but not its equipment or possessions). If the target's Fortitude saving throw succeeds, it instead takes 10d6 points of damage. The only way to restore life to a character who has failed to save against this spell (and was slain) is to use true resurrection, a carefully worded wish spell followed by resurrection, or miracle.

http://paizo.com/pathfinderRPG/prd/spells/destruction.html#_destruc tion

Just weaken the monk and use that as a finisher. No more auto-res. Kinda stinks when a 7th level Cleric can end your 20th level Monk, no? :P And, if Pharasma has her sights set on him he can't be resurrected at all, being judged an' all. So, Cleric of Pharasma any one?


Buri wrote:

Destruction would negate the MotFW Immortality.

Quote:
This spell instantly delivers 10 points of damage per caster level. If the spell slays the target, it consumes the remains utterly in holy (or unholy) fire (but not its equipment or possessions). If the target's Fortitude saving throw succeeds, it instead takes 10d6 points of damage. The only way to restore life to a character who has failed to save against this spell (and was slain) is to use true resurrection, a carefully worded wish spell followed by resurrection, or miracle.

http://paizo.com/pathfinderRPG/prd/spells/destruction.html#_destruc tion

Just weaken the monk and use that as a finisher. No more auto-res. Kinda stinks when a 7th level Cleric can end your 20th level Monk, no? :P And, if Pharasma has her sights set on him he can't be resurrected at all, being judged an' all. So, Cleric of Pharasma any one?

You think a 7th level Cleric is going to cause a 20th level Monk to fail that Fort save?

Grand Lodge

Serisan wrote:
Buri wrote:

Destruction would negate the MotFW Immortality.

Quote:
This spell instantly delivers 10 points of damage per caster level. If the spell slays the target, it consumes the remains utterly in holy (or unholy) fire (but not its equipment or possessions). If the target's Fortitude saving throw succeeds, it instead takes 10d6 points of damage. The only way to restore life to a character who has failed to save against this spell (and was slain) is to use true resurrection, a carefully worded wish spell followed by resurrection, or miracle.

http://paizo.com/pathfinderRPG/prd/spells/destruction.html#_destruc tion

Just weaken the monk and use that as a finisher. No more auto-res. Kinda stinks when a 7th level Cleric can end your 20th level Monk, no? :P And, if Pharasma has her sights set on him he can't be resurrected at all, being judged an' all. So, Cleric of Pharasma any one?

You think a 7th level Cleric is going to cause a 20th level Monk to fail that Fort save?

A 7th level cleric that can cast a spell that normally requires a 13th level minimum to cast would be pretty awesome.


LazarX, the OP asks which class can become immortal, he asks in the rules forum, I doubt he wants an answer like "yeah, just say he's immortal, you're the GM".
This discussion might also help some players (like me) I hope.


Serisan wrote:
Buri wrote:

Destruction would negate the MotFW Immortality.

Quote:
This spell instantly delivers 10 points of damage per caster level. If the spell slays the target, it consumes the remains utterly in holy (or unholy) fire (but not its equipment or possessions). If the target's Fortitude saving throw succeeds, it instead takes 10d6 points of damage. The only way to restore life to a character who has failed to save against this spell (and was slain) is to use true resurrection, a carefully worded wish spell followed by resurrection, or miracle.

http://paizo.com/pathfinderRPG/prd/spells/destruction.html#_destruc tion

Just weaken the monk and use that as a finisher. No more auto-res. Kinda stinks when a 7th level Cleric can end your 20th level Monk, no? :P And, if Pharasma has her sights set on him he can't be resurrected at all, being judged an' all. So, Cleric of Pharasma any one?

You think a 7th level Cleric is going to cause a 20th level Monk to fail that Fort save?

If he rolls a one, it could be a level 1 Cleric making a successful Spellcraft check (DC 14, in this case, easy for any level caster). ;)

LazarX is right though. I misread that. It would be a level 13 Cleric. But still, saves autofail on a roll of 1.

Shadow Lodge

fictionfan wrote:
Wow. That makes the lord ruler very very hard to depose. How do you even go about it?

Be high enough level.


Beast bonded Witch from lvl 10 on?
Twin spirit, either one dies/gravely injured, goes into coexistence inside the other one's body.

So as long as your familiar is alive, you have time to look for a new body, touch it (hopefully it fails will check) and you have yourself a brand new body.

This...would have potential in something like WotR right?
Taking over some hostile body, your partymembers crying "oh noes [insert your name]" and you going "hey, what's up i'm over here in this brand new body."


fictionfan wrote:
I am reading the mistborn series and am thinking about setting a campain in an empire that has been ruled by a single lv. 20 character for the last 1000 years. So what I want to ask is which class can become immortal so I know what options I have in making him.

Anybody, really. It's an NPC, so you can just say he's gained immortality. NPCs don't have to follow PC rules.

Assuming you just mean 'unaging' instead of 'indestructible', I'd say a limited wish could do that easily. Or it could be some kind of divine blessing/curse ... whatever.


fictionfan wrote:
John Woodford wrote:
fictionfan wrote:
I think I will do a Destined or Celestial sorcerer. I was looking at monk, but I don't understand their capstone. What good is becoming an outsider?

As Mage Evolving said above, immortality is the capstone ability for a monk of the four winds:

APG wrote:
Immortality (Su): At 20th level, a monk of the four winds no longer ages. He remains in his current age category forever. Even if the monk comes to a violent end, he spontaneously reincarnates (as the spell) 24 hours later in a place of his choosing within 20 miles of the place he died. The monk must have visited the place in which he returns back to life at least once. This ability replaces perfect self.
Wow. That makes the lord ruler very very hard to depose. How do you even go about it?

That is fitting for the Lord Ruler from the Mistborn book though. He was burned, beheaded (iirc) and underwent various other forms of death during the earlier revolts to his rule, and always came back.

Reincarnate doesn't quite fit though as he always came back himself as a human, not a random creature.

The Exchange

Lathiira wrote:
Now that I think about it, how do clerics become immortal?

Why would they want to? They're pretty clear on how this whole afterlife and 'eternal reward' thing goes. (Well, OK, evil clerics might have good reason to suspect that their Boss is not very big on gratitude for past services.)


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
fictionfan wrote:
Wow. That makes the lord ruler very very hard to depose. How do you even go about it?

Not really. Just kill him normally. Reincarnate tends to mess with your memories a bit. Do it enough times and he may well forget that he was a lord ruler at all.

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