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I recall someone (Dain?) mentioning something about +2/+3 magic weapon enhancements being equivalent to certain DR types, but am having trouble finding a reference. Can anyone point me in the direction, or confirm/negate the idea?
I just picked up Bladethirst on my Arcane Duelist and now could have a +3 enhancement on my Adamantine Greatsword along with using the Versatile Weapon spell if needed. I want to sort make sure I am doing it right...

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Gave up too soon, found it... Though the language used suggests that there is more to it than the limited examples given.
Overcoming DR
DR Type Weapon Enhancement Bonus Equivalent
Cold iron / silver +3
Adamantine* +4
Alignment-based +5
* Note that this does not give the ability to ignore hardness, like an actual adamantine weapon does.
Damage Reduction may be overcome by special materials, magic weapons (any weapon with a +1 or higher enhancement bonus, not counting the enhancement from masterwork quality), certain types of weapons (such as slashing or bludgeoning), and weapons imbued with an alignment.
Ammunition fired from a projectile weapon with an enhancement bonus of +1 or higher is treated as a magic weapon for the purpose of overcoming damage reduction. Similarly, ammunition fired from a projectile weapon with an alignment gains the alignment of that projectile weapon (in addition to any alignment it may already have).
Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material or alignment. The following table shows what type of enhancement bonus is needed to overcome some common types of damage reduction.

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Gave up too soon, found it... Though the language used suggests that there is more to it than the limited examples given.
Overcoming DR
DR Type Weapon Enhancement Bonus Equivalent
Cold iron / silver +3
Adamantine* +4
Alignment-based +5
* Note that this does not give the ability to ignore hardness, like an actual adamantine weapon does.Damage Reduction may be overcome by special materials, magic weapons (any weapon with a +1 or higher enhancement bonus, not counting the enhancement from masterwork quality), certain types of weapons (such as slashing or bludgeoning), and weapons imbued with an alignment.
Ammunition fired from a projectile weapon with an enhancement bonus of +1 or higher is treated as a magic weapon for the purpose of overcoming damage reduction. Similarly, ammunition fired from a projectile weapon with an alignment gains the alignment of that projectile weapon (in addition to any alignment it may already have).
Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material or alignment. The following table shows what type of enhancement bonus is needed to overcome some common types of damage reduction.
Very handy thanks Chris

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Christopher Hamilton wrote:Very handy thanks ChrisGave up too soon, found it... Though the language used suggests that there is more to it than the limited examples given.
Overcoming DR
DR Type Weapon Enhancement Bonus Equivalent
Cold iron / silver +3
Adamantine* +4
Alignment-based +5
* Note that this does not give the ability to ignore hardness, like an actual adamantine weapon does.
Ya we used the hell out of this last night!

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A note to all my dear Pathfinder brethren.
I recognize that we each bring a miriad of different strengths to our missions, and am thankful for many of your diverse talents, BUT something can be said for personal responsibility.
Just a quick note regarding my own talents, I am a quick witted, information broker, with a talent for getting into places unseen and dispatching my foes from the shadows. I am not a healer.
That said, for those companions that brave the front line, blocking the enemies blows with there own bodies, it is becoming a financial burden for me to provide your recuperatives. An experianced pathfinder knows the dangers of likely injury and should be prepared with his own tools for magical convalescence. Even if it is beyond your means to make use of such magically crafted tools, it is likely that one of us could assist. (For heavens sake I wonder how some of you galoots survived to become Pathfinders).
Venture captains, rest assured that those freshly initiated pathfinders put in my care will still receive the full support of my assistance, and brotherly advice. I would not besmearch my reputation by returning the corpses of the fledglings put in my care.
For you experianced galoots that continually stumble into the path of an enemies blow, be forewarned that my finances no longer allow me to support your reinvigoration.
Yours truly,
Vabios JS Pennywhistle.

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Yes... as I too have learned recently... do not rush into your mission. Take stock of your compatriots, directly or less so if appropriate, in both their capacity as operatives and their capability of self-sufficiency.
Most importantly, if you take stock and note deficiency, spur them to prompt action.
And more important still - look into the shadow that is your soul and ask yourself, "Am I prepared?"...

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...everyone made it home (or to a couch to crash) safely!
My 2 friends and I ended up getting a hotel room for the night, instead of braving Black Mountain. But we got home by lunch on Sunday. And I am bringing my son to the March 2nd gaming session, it will be his first time playing.

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Well, hello there, Monday. It seems we always meet at this time of the week.
Did you blood your sword this past weekend? Did you represent your god? Did you smite your foes? or did you clean out the garage?
THIS is why we play the games, people. They can take our weekdays, but they can never take....our FREEEEDOOOOM (to roll dice at a table with other folks for 10 hours at a time every other weekend)!!!
Ok, enough silliness. We had a blast this past weekend. A bunch of new faces, some almost TPKs (that's Total Party Kills for you green to the lingo), and absolutely NO boons given away. Seriously? No one liked my spelling bee? *sigh*
Thanks again to the WT for putting up with us. We are extraordinarily lucky to have such an awesome gaming store. Go there and buy something today. I, for one, will be transferring all of my Paizo subscriptions (Adventure Path and Pawns) to the WT. You can do something similar!
This week....no Monday game, no Tuesday DeckBox game, but there will be a Shadow Lodge Friday game, to be sure. Check it out on the Warhorn. Nothing planned for this Saturday at the WT, but that doesn't mean that you can't throw something out there. I think you'll get some bites.
GeekOut will be May 3-5 (fingers crossed for Sunday the 5th). HERE is their website. If you want to run a game, NOW is the time to tell me what you'd like to run. I'm creating a gaming schedule right now, but I'm still up for suggestions. Also, mark thy calendars!!!
Our next Grand Lodge Saturday will be a themed day. We're doing an all-Blakros Lodge Day! Every Blakros adventure will be available for you to try out, so you can party with Nigel, Michellia, Hamaria, and all the Hellknights until the Museum doors close. We (hopefully) will be featuring the brand-spanking-new Blakros-affiliated Special scenario for this season, Day of the Demon. Sign ups are open on Warhorn now.
Alright, we all know what you're waiting for. Here you go...
UPDATED Faction Tally (as of 2/16/13 save for ONE table, you know who you are)
10.) 26PP - Taldor
9.) 30PP - Qadira
8.) 32PP - Cheliax
7.) 55PP - Andoran
6.) 61PP - Grand Lodge
5.) 66PP - Sczarni
4.) 68PP - Shadow Lodge
3.) 70PP - Silver Crusade
2.) 99PP - Lantern Lodge
1.) 107PP - Osirion
I'm so proud of our little Lodge. Now go check your spelling and sign up to play some games!!!
-Dink

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psst ... remember, it's pronounced Oh-Par-Rah, not Op-Rah ... never confuse the capital city of Taldor with the hostess of a talk show/owner of a self named magazine and network/actress/etc.
Taldans come forth and help quench the rising Qadrian tide! They, and the snake Aspex, were the cause of Taldor's fall from grace 700 years ago and we shall not allow them to gain a foothold once more! We shall rise again and return the light of the Empire to our misguided brothers and sisters who have strayed from those who fought back and imprisoned the Whispering Tyrant in the Silver Crusade oh so many years ago.
For Princess Eutropia and Taldor!

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Question -
For anyone with experience with the witch class - is the cackle mechanic a foundation of the class? Would it be practical to have a witch that does not cackle (refuses to do so)? And this is a character concept RP thing, and no, I can't twist it to make a cackle that would be passable...
Cackle is a very awesome hex if you're looking into pure debuffing and annoyance.
However, witches can be more then just debuffers, although they may not be as effective as other classes.
Cackle I would say take if you plan on getting evil eye hex or misfortune hex, however it extends more then just those hexes, but those are ones that really need extending for the most part.
Long story short, no you do not NEED cackle but it is a very good hex that makes the witch class so well known. ^_^

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A note to all my dear Pathfinder brethren.
I recognize that we each bring a miriad of different strengths to our missions, and am thankful for many of your diverse talents, BUT something can be said for personal responsibility.Just a quick note regarding my own talents, I am a quick witted, information broker, with a talent for getting into places unseen and dispatching my foes from the shadows. I am not a healer.
That said, for those companions that brave the front line, blocking the enemies blows with there own bodies, it is becoming a financial burden for me to provide your recuperatives. An experianced pathfinder knows the dangers of likely injury and should be prepared with his own tools for magical convalescence. Even if it is beyond your means to make use of such magically crafted tools, it is likely that one of us could assist. (For heavens sake I wonder how some of you galoots survived to become Pathfinders).
Venture captains, rest assured that those freshly initiated pathfinders put in my care will still receive the full support of my assistance, and brotherly advice. I would not besmearch my reputation by returning the corpses of the fledglings put in my care.
For you experianced galoots that continually stumble into the path of an enemies blow, be forewarned that my finances no longer allow me to support your reinvigoration.
Yours truly,
Vabios JS Pennywhistle.
Vabios my little friend,
What is this getting injured thing you speak of? It sounds dreadful. When Lev goes on mission, he watches, he helps where he can, he makes sure to eat plenty of knish...
For those of you who travel in harms way with out the means for the more resourceful of us to reinvigorate you, know that Lev will speak boldly at your burial... If we can recover your body.... and by recover I mean pay someone to carry it. Lev personally never touch dead body... unless they are moving and then Lev stabs them repeatedly while screaming for the cleric. That reminds Lev of the time we went to Ustalav........

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8.) 32PP - Cheliax
7.) 55PP - Andoran
6.) 61PP - Grand Lodge
5.) 66PP - Sczarni
4.) 68PP - Shadow Lodge
3.) 70PP - Silver Crusade
Da see how we scale the ladder!... Soon we will reach the top... Wait a second, hard to be in shadow at top. Lev thinks the family will not appreciate all the visibility... Comrades, start slacking... I will personally lead the way... we must fall back into the shadows of miserable 7th or 8th place... we will make effort.
We have saying in Mother Varasia... Flattery makes friends and truth makes enemies.
So in parting, I love you and wish nothing but fertility and good fortunes to you all *winks*

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Christopher Hamilton wrote:Overcoming DR
DR Type Weapon Enhancement Bonus Equivalent
Cold iron / silver +3
Adamantine* +4
Alignment-based +5
* Note that this does not give the ability to ignore hardness, like an actual adamantine weapon does.
Glad to have this info.
Where is this listed?
It's in the DR section of Monster Abilities/rules. I don't have my CRB with me, but it can be found on the SRD at the following link:

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Question -
For anyone with experience with the witch class - is the cackle mechanic a foundation of the class? Would it be practical to have a witch that does not cackle (refuses to do so)? And this is a character concept RP thing, and no, I can't twist it to make a cackle that would be passable...
Cackle is imperative to a witch. I cannot envision a Witch Build worth anything that doesn't spam cackle.

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Hey, did you guys run "Fortress of the Nail" last weekend? If not (or if there's interest for another), I'd like to run it on the next game day. I need the 8-9 credit to pay off the last negative level on my monk (who from now on will be known as Oxirane, the Thrice-Unslain). Also, it was a lot of fun!

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Cackle is imperative to a witch. I cannot envision a Witch Build worth anything that doesn't spam cackle.
Well... I've got the RP concept and it won't leave my head... Who knows, maybe it will die a slow dusty death at level 3... If the name Tiffany Aching rings a bell, you'll know why my witch refuses to cackle.

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Quote:Cackle is imperative to a witch. I cannot envision a Witch Build worth anything that doesn't spam cackle.Well... I've got the RP concept and it won't leave my head... Who knows, maybe it will die a slow dusty death at level 3... If the name Tiffany Aching rings a bell, you'll know why my witch refuses to cackle.
Tiffany Aching sounds like something you'd see on latenite Cinemax.
Just sayin'

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RainyDayNinja wrote:I need the 8-9 credit to pay off the last negative level on my monk (who from now on will be known as Oxirane, the Thrice-Unslain). Also, it was a lot of fun!That is an epic character name.
Sadly, his gear is shaping up to be less than epic. Since this was his third death (from "The Refuge of Time"), he only had enough Prestige Points for the body recovery, and had to spend his cash reserves on the raise dead and one restoration.

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Hey, did you guys run "Fortress of the Nail" last weekend? If not (or if there's interest for another), I'd like to run it on the next game day. I need the 8-9 credit to pay off the last negative level on my monk (who from now on will be known as Oxirane, the Thrice-Unslain). Also, it was a lot of fun!
(APPLAUSE)
The Top 8 for RPG Superstar was released yesterday, and our very own RainyDayNinja has reached his Waterloo. Making it into the top 16 is definitely impressive though, so while we're sad that we won't be rooting Joseph into the RPG Superstar Finals this year, we're REALLY proud of him. And who knows? Paizo often culls talent from many of the later rounds of RPG Superstar for their own purposes - we may be addressing RainyDayNinja as "Paizo Freelancer RainyDayNinja" in the future.
We're doing an all-Blakros scenario day at the Lodge this coming Grand Lodge Saturday, Joseph, so Fortress of the Nail won't fit there, but it'll definitely fit in the 3/16 Lodge Day. Plan on running it there. Do you want the early or late slot?
Kudos, again!

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Oh yeah, I forgot about All-Blakros Day. Since I've played all of them already (and I'm on call for work that weekend), I'll probably skip out and try to run a bonus game for the crew up in Kingsport.
For the game day on the 16th, I guess I'd prefer the early slot, but I'm not too picky. You have run "The Disappeared" at the APL already, right? Because "Fortress of the Nail" is a sequel to that one.

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Why would they want any Taldans hanging around? :)
You mean aside from the fact that this particular Taldan is responsible for ensuring the safe return of the bodies of all her fallen comrades while leading the only other survivor who was reduced to the mental wherewithal of a rutabaga (no offense, Exalëbar, but you were truly not quite yourself) out of the Worldwound? If that type of action is not appreciated, it will be noted for future assignments. ;)
Say what you will about Taldor, but please note that while you say it, you are most likely saying it in Taldan ... does Cheliax have it's own tongue? No, you rely upon the Taldan language or that of your infernal masters. The "common" tongue is, after all, the Taldan language.