Pirates of The Carribean in Pathfinder? Npc classed heroes? Will this be any good?


Homebrew and House Rules


So after watching Pirates 4 (really after every pirates movie but I digress) my friend always talks about stats of the characters and how to run it in d&d (and by extension Pathfinder as we switched to that). Well we were talking and what do you think of this idea?

All characters in the setting are Npc classes, Warrior, Expert, Commoner, Aristocrat, and Adept.

Ex:

  • Warrior:Lt. Gillette
  • Expert:Mr. Gibbs
  • Commoner: Any of the Scum in the jail or the girls who slapped Jack
  • Aristocrat:Governor Swan
  • Adept:Tia Dalma (Calypso's Mortal Shell)

But then use the concept of advance classes from d20 modern, only make entry into all classes level 4 (3 levels of npc first) and then the advance classes are the base classes fighter, etc.
So you have (these are off teh top of my head so bear with me):

  • Warrior3/Fighter2:Commander Norrington
  • Expert3/Ranger3 (Favored Enemy Pirate):Will Turner
  • Commoner3/Rogue6:Jack Sparrow
  • Aristocrat3/Rogue1:Elizabeth Swan
  • Adept3/Sorcerer6:Tia Dalma (Calypso's Mortal Shell)[Later on]

If by Using the Slow advancement method and having the characters in general built this way, how do you think the game would play? would it work out similiar to the movies (With Hero Points from the APG, and with a character like Jack having hero point boosting feats maybe?

EDIT: Let's be honest the way the movies go, Jack is almost assuredly Built like 2 levels higher than anyone else with skill focus Bluff and Hero Points out the wazoo....


the girls who slapped Jack are experts. ;-)


Tiny Coffee Golem wrote:
the girls who slapped Jack are experts. ;-)

Fair Enough!

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