Requesting clarification from current staff


Pathfinder Society

The Exchange 2/5

On page 16 of the current organized play document, under background, it still says "You may choose to worship an evil god, but keep in mind that
your alignment has to be within one step of your god’s alignment."

With the way this statement is worded, it would seem to apply the one step alignment restriction to all characters, even those of classes that don't normally have it--like fighters, barbarians, oracles, summoners, etc.

Is this really the intent? Do all characters, regardless of class, have to be within one step of their deity?

I asked about this wording a long time ago in the 2.2 update thread and Josh had said: "That line should read, "...but keep in mind that if your class requires it, your alignment must be within one step of your god's alignment."

That language has been in there for 19 months. No time like the present to change it. ;-)

I'll fix that in 2.3."

As far as I can see, this wording has never been changed--so I'm wondering if the intent has changed and that's why the correction was never made or if this is just an oversight? Could you please clarify? I actually do have a character whose class doesn't usually require her alignment to be within one step of her god (fighter)who is Neutral Good and worships Gorum (because she's a half orc fighter...it seemed appropriate), based on the past response from Josh, so for me this question is relevant. Thanks.

Paizo Employee Director of Brand Strategy

The intent has not changed, but keep in mind that your alignment should coincide with what god you worship. A LG fighter is unlikely to hold many of the ideals of CN Calistria or NE Urgathoa, for example. In general, even when your class doesn't require it, the one-step rule is a good way to make your character gel with the world in which the campaign takes place.

The Exchange 2/5

Mark Moreland wrote:
The intent has not changed, but keep in mind that your alignment should coincide with what god you worship. A LG fighter is unlikely to hold many of the ideals of CN Calistria or NE Urgathoa, for example. In general, even when your class doesn't require it, the one-step rule is a good way to make your character gel with the world in which the campaign takes place.

In general, most of my characters are within one step of their deities. However, my fighter hits things-hard-revels in battle when it's necessary and is extremely proud of her half-orc heritage, so Gorum really does seem like a good fit for her. I'm glad I don't have to change her god or her alignment to make her legal. Thanks, Mark.

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