xellos |
A 4E game that I'd been running recently ended due to a couple of the players having some major life events (new baby/move, new job). We recruited a new fifth player, and since it's going to be a brand new game I suggested we try Pathfinder; everyone was very receptive to the idea, and we've all been excited about getting started. All of us are new to the PF system.
I pointed the players to the Adventure Path page and had them discuss which ones they thought sounded interesting. It was a tough decision, and I'm not sure that any individual's top option was selected, but everyone seemed enthusiastic about elements of the Serpent's Skull Adventure Path.
The players have very different levels of experience with PnP RPGs, so our first session this past Saturday was all about character creation. Well, it started with a cookie and cookie recipe exchange- and I highly endorse such a tasty beginning ;)- but for the most part we went through the process of creating characters.
Our castaways...
Qyandri has played many game systems, including 2E-4E. She will be playing a female drow oracle. Her curse is Tongues; she plans to speak Japanese while combat is going on.
Meltice has played many game systems, including 2E-4E. She will be playing a female half-elf alchemist. Her initial concept was a bard, but she liked the idea of juggling bombs so much that she switched over during the character creation session. ^^;
Letha has played 4E. She will be playing a female halfling rogue (burglar). She likes to steal during combat. And steal out of combat. And in-between.
Amocin has played many game systems (mostly White Wolf), and my earlier 4E game. She will be playing a male aasamir paladin. She thinks there needs to be some sort of masculine presence in the party. =P
Metalellie is our new player, and has played 4E. She will be playing a female dwarf ranger (two-weapon fighter). She's done the most PF background reading at this point, and has started on an interesting background involving working as a bodyguard in Cheliax.
Allowed books are pretty much all Paizo Pathfinder books, the Freeport Companion, and the Super Genius Games materials that we have. Much gratitude for the Inner Sea Primer; it helped a great deal.
We're a bit weak on healing at the moment- the oracle isn't a healer- so we'll see how that goes. I'm considering the creation of a lazy NPC to help out in that area. =P
We'll be embarking after the holidays!
ryric RPG Superstar 2011 Top 32 |
We're a bit weak on healing at the moment- the oracle isn't a healer- so we'll see how that goes. I'm considering the creation of a lazy NPC to help out in that area. =P
If your PCs are nice to Jask (one of the castaways), he's pretty easy to get to Friendly and can act as a supplementary healer. My group toted him along for the second half of Smuggler's shiv.
The Eel |
Just wanted to point out that Oracles get all the Cure spells add to their spell lists for free, unless she went with all the inflicts for character flavory reasons. Would make sense, being Drow and all. Anyway, you do have a healer, if you want. Ryric's right, as well. Jask makes a handy healer and is pretty easy to befriend.