
YamadaJisho |

I've read in a few archived posts about the Eldritch Knight that people in general think it's lackluster and doesn't have the abilities of other Gish PRCs, like the Dragon Disciple. So I thought this might be a little better.
Eldritch Knight
Hit Die: d10
BAB: 1/1
Saves: Fast Fort, Slow Ref and Will
Requirements
Weapon Proficiency: Must be proficient with all martial weapons
Spells: Able to cast 3rd level Arcane spells.
Class Skills
Climb (Str), Knowledge (Arcana) (Int), Knowledge (Nobility and Royalty) (Int), Linguistics (Int), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), and Swim (Str)
Skill Ranks at Each Level: 2 + Int Modifier
Class Features
Bonus Combat Feat: The eldritch knight may chose a bonus combat feat at levels 1, 5, and 9.
Diverse Training: The Eldritch Knight adds his level to any levels of fighter or caster for the purposes of feat prerequisites and specialist school/bloodline powers.
Spells per Day: Eldritch Knights gain spells as though they had gained a level in their previous arcane spellcasting class every level except first.
Arcane Armor Training: At 2nd level, the Eldritch Knight gains Arcane Armor training as a bonus feat.
Arcane Strike: At 4th level, the Eldritch Knight gains Arcane Strike as a bonus feat.
Arcane Armor Mastery: At 6th level, the Eldritch Knight gains Arcane Armor Mastery as a bonus feat.
Spell Critical: At 10th level, whenever the Eldritch Knight confirms a critical hit, he can cast a spell as a swift action on the target of the critical. This spell does not provoke an attack of opportunity, nor does it require a concentration check.
Tell me what you think.