Black Tom's Citadel by the Sea


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Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7
Black Tom wrote:
Canvy Mandrain wrote:

Just wanna check, with the orc in front of me down, I should be able to cast without an AoO. I don't think I've cast Lesser Confusion, so just wanted to make sure all this is possible before I try and do it.

I was gonna cast it on the orc fighting Edrukk, before I start to fight again. If Edrukk has an objection to this tell me before I post.

That should work, since there is no orc threatening you. I must admit that I thought Canvy was knocked down by the blow.

As did I. I didn't see this post until now, but I guess it's moot.


Badslacker wrote:
Well the quite-naive idea was to kill one orc or at least wound it, and block the others from advancing while the rest of the group shoots them (as that was a much better chokepoint). The reasoning was that Tiana could take a hit before needing to retreat, and such a round could conclude with killing of another orc or two. The problem was she got hit twice in the same round.

There was also the problem that no one else in the party could into position and fire before round 2. I preferred the chokepoint we were already in because we were already in it and would not need to waste actions getting into position. Lessons for next time, I suppose.

Liberty's Edge

Male I don't like to run and I'm not overly competitive Procrastinator 10/Daydreamer 15/Trivia Buff 5

It was a tough encounter, and the virtual dice were largely unforgiving.


Broccan Dunchad wrote:

Even with the healing, Broccan is still at -3, but stable. If the group is going to maintain a camp here, he's going to be useless until another full-rest cycle, and then will need more healing to get anywhere close to fighting shape again.

Yeah, I figured as much. With the dawn, we should be able to prepare several healing spells to get everyone back on their feet and then I propose we retreat to a town where we can rest up/heal up and we can trade a plethora of orcish weapons for items we are more likely to find useful -- one can only use so many falchions, after all.

@Cuchulainn: You're not kidding, there. The orcs were rolling well, we were rolling terribly. Did they do less than 10 points of damage on any of their many hits?

In the meantime in the game, Edrukk will stand watch for the rest of the night if he has to. Who else is able to join him, even in shifts? I'm not counting Erine -- she needs the rest for her spells and she's lost too much already. Crommard's probably in much the same shape. How's Canvy? Sanstree? Even Alex? (But he doesn't get a crossbow until I say so!)

Are there any concerns with retreating to Wolfstone tomorrow? I think if everyone preps healing, we can get 6 CLW among us even though it restricts our versatility. Right now, I think the health is more important.

And

How close are y'all to level 2? I'm not quite there, but I started after you, so I don't expect to be there yet.

Liberty's Edge

Male I don't like to run and I'm not overly competitive Procrastinator 10/Daydreamer 15/Trivia Buff 5

By my count, we are at 1,155 of the 1,300 xp needed to hit 2nd level, so we're knockin' on the door.

Personally, I'm fine with retreating to Wolfstone. We DID find out what happened to Crommard's crew, and managed to bring one of them back alive. We would only need to decide how imperitive it is to go after the half-orc. Obviously Crommard knows something, and we'll need to take the opportunity to pick his brain while we're recouping.

There is also the matter of the magic items, identifying and deciding who gets what and what gets sold, and to whom.

If the spear is magical, it might behoove us to sell it and use the funds to upgrade Broccan, Canvy, and Edrukk to better armor. Even one or two more points of AC each would be useful. Just a suggestion, if someone wants the spear, I'm fine with that, too.


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

I count us at 1,060, agree that we need 1,300 to hit level 2.

Was the plan camp, heal heal heal (as soon as possible) then head back to town, rest again, get more spells and come back to the citadel.....??


Sanstree wrote:

I count us at 1,060, agree that we need 1,300 to hit level 2.

Was the plan camp, heal heal heal (as soon as possible) then head back to town, rest again, get more spells and come back to the citadel.....??

Pretty much.

My thought was camp long enough for everyone to regain spells, heal heal heal as much as possible, head back to town, rest again, heal some more, sell stuff, buy stuff, regain spells...

So yeah, I think we are on the same wavelength. Returning to the citadel would appeal to Edrukk as it feels unfinished, but if the group has someplace else to go, he can do that -- we're not the ones that ran away from the fight, after all, so his pride's intact. ;-)

Oh, and Edrukk's exactly 500 short of leveling up, so he's not far behind. At the rate these fights are going, two more and he's good.


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

I am about ready to give up on those virtual dice!

let me try a few rolls here

1d20 ⇒ 14
1d20 ⇒ 8
1d20 ⇒ 12
1d20 ⇒ 13
1d20 ⇒ 6
1d20 ⇒ 4
1d20 ⇒ 14
1d20 ⇒ 14
1d20 ⇒ 10
1d20 ⇒ 13

Not a one in sight!


Male Human (mostly) Ex-cleric and Grumpy Cat

I must admit that the orcs rolls really well to hit, but their damage rolls were about average. The big mean one was Power attacking, so he actually did 2d4+7 on each hit. As I don't bother to show my rolls I'll have you know that I'm not fudging rolls. Not trying to justify myself here, only want you to know what you are up against.

It was kind of a ruthless battle, but I find that those work better in PBP. Mortika's Slumbering Tsar game is a total inspiration. Of course it sucks when you get knocked out early in the fight, like Tiana. Sorry about that.

You're doing fine so far. The group is really starting to come together, and I hope you will have some more options as you hit level 2. If and when you're finished with the Citadel, I think we could do Morrick Mansion if you're up for a sequel.


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)
Black Tom wrote:

I must admit that the orcs rolls really well to hit, but their damage rolls were about average. The big mean one was Power attacking, so he actually did 2d4+7 on each hit. As I don't bother to show my rolls I'll have you know that I'm not fudging rolls. Not trying to justify myself here, only want you to know what you are up against.

It was kind of a ruthless battle, but I find that those work better in PBP. Mortika's Slumbering Tsar game is a total inspiration. Of course it sucks when you get knocked out early in the fight, like Tiana. Sorry about that.

You're doing fine so far. The group is really starting to come together, and I hope you will have some more options as you hit level 2. If and when you're finished with the Citadel, I think we could do Morrick Mansion if you're up for a sequel.

Certainly. I'm quite fond of this character, even though she never deals any damage in a fight (not counting the alchemist's fire). She has her moments. Besides, next level I'll be able to get the healing hex, at which point I'll be able to contribute to more than the conversations.


Black Tom wrote:


You're doing fine so far. The group is really starting to come together, and I hope you will have some more options as you hit level 2. If and when you're finished with the Citadel, I think we could do Morrick Mansion if you're up for a sequel.

Just to add my mathematical genius...I made it 1055 xp...so that's several different totals, but all in the same ballpark...LOL

I'm OK with Morrick's Mansion, although I did run this for my group in RL...killed 2 of them too...however I did it more or less as written straight from the book. I'm sure BT you have other things up your sleeve. I just thought I ought to let you know, as it seems only fair.

And yes, that was a hard fight and very scary. I didn't think I would stay up, wearing no armor and all. I had Canvy on 1 HP at the end, as goats damage was healed by Edrukk's positive energy channelling. Otherwise Canvy too would have been eating dust.

I agree that we should go back to the mining post, even tho Canvy doesn't, but he's bl00dy mad if you ask me.


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

Of course sanstree is going to go wizard next level.

That will have its down-side! And up-side!

Erine
Not to worry I don't do much in combat either
storm bursts are all 1d6 subdual damage.....

My dagger damage is 1d4-2! (only used that to decapitate an unconscious orc b/c I thought everyone might not be aware it was down but not out)

I guess a couple of non-melee'ers can just stand in awe of goat!!!

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:
Erine Wintyle wrote:
Certainly. I'm quite fond of this character, even though she never deals any damage in a fight (not counting the alchemist's fire). She has her moments. Besides, next level I'll be able to get the healing hex, at which point I'll be able to contribute to more than the conversations.

No I thought you were very successful in melee with that goat, nearly got me down....


Male Human (mostly) Ex-cleric and Grumpy Cat

We'll see about the future. I originally intended this as a one-shot, but Morrick Mansion seems like a good match for this party. On the other hand I'd be happy to run Tomb of Abysthor as an alternative (trying to stick with the non-Paizo stuff in the hope that it's not generally known). Of course, that's supposing you all are up for more adventures.


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

I am up for more!

Count me in for any of them. I have not been through either one nor know anything about them......

Will we be leveling prior to the change?
That might get a fresh start for the new adventure!

Liberty's Edge

Male I don't like to run and I'm not overly competitive Procrastinator 10/Daydreamer 15/Trivia Buff 5

I'm happy to keep going on. I'm having fun with this crew. I know nothing of either adventure you've mentioned, so it should be interesting.


Male Human (mostly) Ex-cleric and Grumpy Cat

I do expect you to explore the rest of the Citadel, so you should have plenty of time to level up.... those of you that survive, that is. *evil DM cackle*

Morrick Mansion is a lot less deadly than ToA as I see it, and it involves Lamashtu in quite an interesting way, so maybe Canvy will have some flashes of insight...


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*
Quote:
You can buy and sell whatever you need in Wolfstone.

I guess we need to come up with a list of what we are selling.

We've got lots of falchions
Lots of crossbows and bolts
A masterwork chain shirt (no seems to want it)
Whatever armor the other orcs were wearing

Then there's the cloak, the two potions, and the scroll (which I assume are going to be claimed by somebody. We need to get them identified.

Can Crommard do this, or will be have to approach Allustan for help?


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

I suspect the cloak will be something I will need (assuming protection)!

I will also keep a crossbow the best one (for next level) and some bolts.

Scroll needs to be looked at and then whoever wants it should have read magic prepared in order to use it.....

Sanstree wants the scroll as he has an interest in learning arcane magic!!!

Liberty's Edge

Male I don't like to run and I'm not overly competitive Procrastinator 10/Daydreamer 15/Trivia Buff 5

The sell-off prices (half-price, correct?) per item are a follows:

Falchions: 37 gp, 5 sp each

Masterwork Chain shirt: 125 gp

Studded leather (I'm gueesing this is what the other orcs were wearing): 12 gp, 5 sp each

Crossbows: if light: 12 gp, 5 sp each if heavy: 37 gp, 5 sp each

Crossbow bolts: 5 sp per 10 bolts

I went back though the thread and tried to count the number of orcs, and how they were armed. I may be off, but this is what I came up with:

13 orcs total: each with a falchion and 12 were wearing (studded leather?) armor. 1 had the chain shirt.

6 of the orcs were also carrying crossbows: (light or heavy?)

I didn't even try to determine how many bolts were fired.


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

If we can get enough money about 750 GP together we might be able to get a wand of CLW to really change the adventuring style a lot.

Thanks for the calculation above, it looks like enough money now it will be whether or not one is avaiable.....


Canvy will take a crossbow and some bolts for ranged attacks, it may be better than nothing.

Liberty's Edge

Male I don't like to run and I'm not overly competitive Procrastinator 10/Daydreamer 15/Trivia Buff 5

My estimates come out at no less than 800 gp for everything (814 gp if the crossbows are light, 914 gp if heavy, that includes not selling the two claimed by Canvy and Sanstree).

That should be enough to get the CLW wand, which sounds like a really good idea.

This does not include the two pouches of gold found on the bodies of the summoner and the buff orc.

I was hoping to get enough coin to upgrade to at least a breastplate, but that may have to wait a bit longer.


Male Human (mostly) Ex-cleric and Grumpy Cat

The crossbows are light, yes.


Black Tom wrote:

I do expect you to explore the rest of the Citadel, so you should have plenty of time to level up.... those of you that survive, that is. *evil DM cackle*

Morrick Mansion is a lot less deadly than ToA as I see it, and it involves Lamashtu in quite an interesting way, so maybe Canvy will have some flashes of insight...

I am just so sold on staying with this, I'm really enjoying it and hope to move Canvy up some levels playing this. I think the party is great, even goat...It may not be conventional, but it is colorful.

I see Canvy taking the next level in fighter rather than cleric, to get more out of his background, so at 4th level, he would be 2/2 split cleric/fighter. Hope that is OK for development with you BT. To be fair I should really have taken fighter first, but felt the need to establish the cleric side quickly.

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Advance warning: I am away this weekend, 17th/18th with no internet access.


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

might be a good break after rhe citadel....


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

I'm in it for as long as it lasts. It would be funny if I finally got to play Black Tom's Morrick Mansion...

Yeah, I'm definitely in. I'm planning to continue as cleric for as long as it lasts, but I'm open to suggestions because I like to hear other people's ideas for character development.

Liberty's Edge

Male I don't like to run and I'm not overly competitive Procrastinator 10/Daydreamer 15/Trivia Buff 5

I'm not planning on doing anything exotic with Broccan. He's pretty much a straight-up fighter. I'm trying to let him grow organically; levelling him and assigning feats and skills according to his in-game experiences.

I realize that he may not end-up the most awesomely, perfectly optimized fighter ever built, but if that was my intention, I would have statted him differently to begin with.

The way he's currently leaning, he'll be doing the Vital Strike, Crit mastery route.


Female Kobold

Erine and Goat want nothing to do with Canvy, in case I've failed to make that clear. Goat is mostly prodding her on, of course.


Canvy has a thick skin and may take some time to adjust to Erine's attitude towards him. She just doesn't know him yet....


Hey, he's making progress. I'm not sure Canvy's not the first human she's addressed in the whole game!


Male Human (mostly) Ex-cleric and Grumpy Cat

OK, please don't bully the gnome lady.

I appreciate your characters and the work you've put into them but one of your unstated goals is to keep the party together. This isn't made any easier by the fact that none of us know each other (although I can't refrain from mentioning that I have accumulated a lot of fond gaming memories with AinvarG over the last year or two).

As I see it, both Erine and Canvy are quirky and difficult characters but honestly Kobold Cleaver has done a much better job of staying within acceptable limits (which is not surprising since I've seen him(?) play a goblin who's both a useful and trustworthy party member and still very goblin-y). Mechanically you all are good players but you need to get the dynamics to work too.

I suggest that you either tone Canvy down a little or try to get the other players (not primarily the characters) involved in his subplot. Although admittedly not a great role-player myself I do appreciate it, but only when it's a collective effort.

Sorry to rain on your parade but I spot a possible intra-party disruption here and subtlety doesn't work on the internet. I want us to be able to keep playing together and having fun, but that means that we'll have to adjust to accommodate each other.


Ok Tom, Canvy will back off in a while, he's not really had many dealings with pacifists and is currently just doing his best to help her defend herself. The watch wasn't really a hangout for pacifists. He will give up in frustration in a while....

I didn't think shouting at her in the heat of conflict is bullying or if it is its kinda acceptable with the chaos that conflict brings. Its what I think an NCO would do to get his unit in line so to speak, so is in character. At least when I was with the army over here many years ago, NCOs didn't have any problems yelling at soldiers. It's not a personal thing with Erine. He would shout at anyone, I think he's done the same to Edrukk and Broccan too, in the previous encounter.

I put this spoiler in the game thread, its probably better here, it might explain things a bit more. I actually think Kobold has kinda worked out the Canvy logic, from things that were said previously.

Black Tom:
Is it OK for Canvy to be bi-polar and have 2 split personalities from the curse, a sort of Dr Jekyll and Mr Hyde. If you want to make a mechanic for playing this, then I'm sure that can be done. So anytime you want to change Mr Jekyll to Mr Hyde, then perhaps a will save would do, with a DC save equal to the cleric of Lamastu's level, or something like that. It fits much more into the picture I have of Canvy, but not really crystalized it as such. Anyway its up to you, if you want to play it like that.


Male Human (mostly) Ex-cleric and Grumpy Cat

Sorry to be so harsh on you Deevor. To make myself clear, I thought things have really worked out until now (although I have registered some small annoyance, which is pretty natural compounding the stress of the game and the deficiencies of electronic communication).

From my point of view the interaction in the heat of the battle have been working just fine. It is right now that I perceive that you're putting a bit too much pressure on Erine and that she (in the logic of her character) might snap. But maybe it is better if the two of you discuss it out of character without me butting in.

I do like the both of you (and your characters). That's why I'm trying to make this work.

Canvy

Spoiler:
Sure, go ahead if you like. The curse makes some sort of sense to me. Kind of lycanthropy light. We might work something out but I don't really know what to make of it in mechanical terms. Exactly where do you want to take it?


Black Tom:
I was thinking the mechanics would be a bit like the Jekll and Hyde story where in the early days Dr Jekll is able to control the resurgence of Mr Hyde, but it becomes increasingly difficult. Until at last it becomes nearly impossible and will likely lead to the death of both. Much as I hate to fortell my own death in all this, if I last that long that is. At the moment this should not be something to worry about, as if he makes it to 4th level, he will only be at a 2nd level cleric. But this is something you might want to develop later. However you don't want to develop this, that's good to, I just put it out there as something that might be a little unusual and different.


Male Human (mostly) Ex-cleric and Grumpy Cat
Deevor wrote:
** spoiler omitted **

Spoiler:
Why would you want to make a character that self-destructs? And more to the point, why would I and the rest of the players want to watch it? Where is the fun in that? It's not the way I run my campaigns, and I'm not even sure it is compatible with it.

Black Tom:
OK, bad idea, I'll keep him shining his eyes between lucidity and madness as I have been. He himself has no desire for self destruction. I'm happy to keep it the way it is.

Liberty's Edge

Male I don't like to run and I'm not overly competitive Procrastinator 10/Daydreamer 15/Trivia Buff 5

Did the party make it back to Wolfstone without incident?

Assuming we did, is there anyone who would have a wand of cure light wounds available for purchase? Is everyone in the group in agreement that this would be a good investment for the group as a whole?

Should we roleplay the process in thread, or hash it out mechanically here, assume we've healed, and move on to returning to the Citadel?

In all honesty, I'm fine with either. Roleplaying these types of events are sometimes quite ebjoyable, and other times tedious.


Male Human (mostly) Ex-cleric and Grumpy Cat

I don't think it's worth playing it out. You can easily get rested and buy a Wand of CLW as well as some mundane equipment. If you want something more exotic we'll play it out.

A more pressing question though: would you let Alex accompany you as an NPC? The kid certainly has an axe to grind, but it's your call.


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

I do not have a problem with it, if he is an orphan Sanstree could relate and would no longer be the youngest human......

It also might be interesting to see if he chooses a class or individual to hang out with!

Liberty's Edge

Male I don't like to run and I'm not overly competitive Procrastinator 10/Daydreamer 15/Trivia Buff 5

Broccan would not stop Alex from joining the group, but he'd try to dissuade him a little first.

Can we also assume the items found on the orc summoner to be identified, or do we need to roleplay that?

We need to find out what's what and what items to keep, and to whom they are given, and if anyting might be sold instead.

We also need to divide the remaining coin.


Canvy would rather he didn't, Alex is a bit of a loose canon and didn't listen to Canvy's advice on being stealthy through the night, the idea to be avoid confrontation as much as possible...but then again he's another body to in the fight. Canvy would discuss with Edrukk as the other experienced soldier and try and follow any agreement there.

From the game mechanics, if Alex comes with us do we get less XP?


Female Kobold
Black Tom wrote:

Sorry to be so harsh on you Deevor. To make myself clear, I thought things have really worked out until now (although I have registered some small annoyance, which is pretty natural compounding the stress of the game and the deficiencies of electronic communication).

From my point of view the interaction in the heat of the battle have been working just fine. It is right now that I perceive that you're putting a bit too much pressure on Erine and that she (in the logic of her character) might snap. But maybe it is better if the two of you discuss it out of character without me butting in.

I do like the both of you (and your characters). That's why I'm trying to make this work.

Canvy** spoiler omitted **

Erine doesn't snap that easily. In fact, her rebuffing of Canvy was a bit of a stepping stone for her.

Goat kind of balances out Erine's more meek qualities. He doesn't think she should take any sort of crap, and tries to get her to stand up for herself. He had something a bit more nasty in mind for Canvy, but he's willing to put up with the cleric as long as he doesn't bother Erine further.
I'm still enjoying the interaction, and I think the rivalry between a possibly unstable warrior and a pacifist who is, if we go by the ability scores, rather smarter (but much less assertive)will be fun to roleplay.


Black Tom wrote:

I don't think it's worth playing it out. You can easily get rested and buy a Wand of CLW as well as some mundane equipment. If you want something more exotic we'll play it out.

A more pressing question though: would you let Alex accompany you as an NPC? The kid certainly has an axe to grind, but it's your call.

Tiana will accept him gladly, even more so if he starts fighting with an axe. Should never refuse more options for sneak attack.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

I'm fine with not roleplaying the return to town. Edrukk would be fine with a pile of 10 CLW potions so we could afford armor for someone, too. We need to augment his healing, but a wand might be pricey at this point. It does help that over half the party can utilize it, of course.

However, Edrukk still sees himself as a latecomer to the groupand feels the rest of the party's votes should count for a little more, so he will not argue about wand vs potions after a single mention of the idea.

Regarding Alex, the boy will have to sit with the cranky dwarf and convince him that he can keep it under control. "Lad, firin' 'at crossbow coulda killed us all. Ye'd been better t' be warnin' us 'n th' ground wit' a pebble 'n waitin' t' fire 'til we 'ere all ready. D'ye see 'at I'm tellin' ye?" If the young man seems earnest and willing to learn, he's welcome to join us. (But he doesn't get guard duty alone for a while...)

So, what are his interests (fighter, rogue, NPC class)? Can we provide him with some kit from our spoils before we sell the rest?


Kobold Cleaver wrote:


I'm still enjoying the interaction, and I think the rivalry between a possibly unstable warrior and a pacifist who is, if we go by the ability scores, rather smarter (but much less assertive)will be fun to roleplay.

I'm enjoying it too, the two perspectives are miles apart and its an interesting role play, how the two would get along. Provided there is no malice I think it works at the moment. I don't want for the interactions between Canvy and Erine to disrupt the party and from what Kobold has said he's happy with the way both interact.

kobold:
I was wondering if you wanted to tie the backgrounds of Erine and Canvy together, such that at a latter date they might discover this and understand they are both the victims of the same witch. As such it would make BT happy to have two of the dysfunctional characters mesh together and maybe even become more appreciative of each other, maybe even friends or maybe not. If you want to discuss outside the OOC thread you can find me by mail, deevor at the mail site live dot com


Female Kobold
Deevor wrote:
Kobold Cleaver wrote:


I'm still enjoying the interaction, and I think the rivalry between a possibly unstable warrior and a pacifist who is, if we go by the ability scores, rather smarter (but much less assertive)will be fun to roleplay.

I'm enjoying it too, the two perspectives are miles apart and its an interesting role play, how the two would get along. Provided there is no malice I think it works at the moment. I don't want for the interactions between Canvy and Erine to disrupt the party and from what Kobold has said he's happy with the way both interact.

** spoiler omitted **

Deevor and BT:
That sounds like a good idea. It's somewhat along the lines of what I was thinking, too.

It looks like Canvy's witch is separate from Erine's, and attacking a city isn't really Evalt's style, either, but perhaps the two were rivals. Evalt saw Heirone as a meddling upstart, and the two clashed a few times when Heirone travelled a bit too close to the hag's forest. Perhaps Evalt even knows something of Heirone's curse, if Black Tom likes that idea, which might force Erine to go back and confront her mentor.


Kobold and BT:
The battle at Cairn Darnforth, I never saw as a settlement, but more an isolated abbey or monastery, which had been desecrated and used as a base of operations by the witch and her gathering forces. Forcastle Watch sent a detachment to reclaim the building and thereby reduce the increasingly common conflicts, murders etc in the region. So it is suitable to be either the same witch, a more powerful witch mentor for Evlatt, Evlatt's sister witch or a rival. As the witch was dispatched and you would like Evlatt alive still, then I would prefer either her sister, or a more powerful mentor. I think a rival doesn't give Erine and Canvy the same intertwined background. Having said that I can just as easily go with the rival.

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvy thinks a few potions of shield of faith or shield would be very helpful for Canvy and Edrukk, so they benefit from the defensive boost, which would leave them with the ability to cast more heal type spells, or more debuff/buff type spells...just a thought...

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