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Zumii |
![Ceoptra](http://cdn.paizo.com/image/avatar/lamiaqueen.jpg)
Zumii kneels down beside Tobias. She places her ear near his mouth & watches his chest move. "His breathing seems stable enough, good work Salm". On that note Zumii tears off a small patch of her cloak & wets it using the water from her waterskin. "Lia, please dab this gently on his forehead, it may help to bring him around"
In case there is a delay in me posting my next action, see the spoiler below.
If Tobias awakens, Zumii will check his condition further to ensure he is well enough to proceed with their task.
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![Mistress Kayltanya](http://cdn.paizo.com/image/avatar/A14-Red-Mantis-Leader.jpg)
Lia begins dabbing away carefully but obviously not having any real idea what she is doing or why. However, the relief that he will be well is written all over her face as she chides herself under her breath, "Thought it was a snare....how was I supposed to know it was a killer plant..."
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![Scarecrow Golem](http://cdn.paizo.com/image/avatar/PPM_ScarecrowGolem.png)
While Lia dabs Tobias' forehead Zumii observes his condition. After a few moments it becomes apparent that he is not going to awaken. Based on her experience, Zumii can tell that his wounds were very serious and while Salm's healing was substantial, Tobias still will require more magical healing or days of rest to return to consciousness.
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![Scarecrow Golem](http://cdn.paizo.com/image/avatar/PPM_ScarecrowGolem.png)
I'm going to assume that Zumii wants to do a cure light spell.
With the healing magics passing through his body, Tobias' eyes flutter and he slowly regains consciousness. "What happened?, he croaks as he sits up, coughing and rubbing his throat. Then he sees the remains of the vine on the ground and he gives and involuntary shiver. "I apologize for my hindering the party. Perhaps this sort of thing is not for me.
Turning his attention to the pathways, he says "Enough of that talk for now. We have a girl to save. Which way shall we go?"
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![Mistress Kayltanya](http://cdn.paizo.com/image/avatar/A14-Red-Mantis-Leader.jpg)
Lia smiles seeing Tobias on his feet and still ready to save the girl, "Um...I don't know. Maybe if I look around I can figure it out." She pauses for a moment, "Do any of you speak goblin? Perhaps one of them can tell us if we capture them." She looks around for any exits.
What choices do we have on exits?
Perception: 1d20 + 7 ⇒ (10) + 7 = 17
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Zumii |
![Ceoptra](http://cdn.paizo.com/image/avatar/lamiaqueen.jpg)
I'm going to assume that Zumii wants to do a cure light spell.
I was going to administer first aid or treat deadly wounds if there was time to do so; which would have restored 5hps as the DC was exceeded by 10 giving a +4 wisdom modifier bonus.
If they weren't sufficient I would have asked Salm to use one of the CLW potions I had just handed to him.
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![Scarecrow Golem](http://cdn.paizo.com/image/avatar/PPM_ScarecrowGolem.png)
I was going to administer first aid or treat deadly wounds if there was time to do so; which would have restored 5hps as the DC was exceeded by 10 giving a +4 wisdom modifier bonus.
If they weren't sufficient I would have asked Salm to use one of the CLW potions I had just handed to him.
I look at the Healing skill as something that takes some time to administer and is usually done outside of combat situations. While this is technically outside of combat you are still in hostile territory and have made a fair amount of noise. If you would like to take time to do this, that's cool with me but it does impact what is happening around you. If you choose to go with the potion we'll keep the same effect but scratch one of those off. The only other person I have injured is Salm who is down 4 hit points. The goblins were surprisingly inept at making contact with anyone. Sorry to have assumed your action, Zumii. I should have been more clear on the healing skill before.
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![Scarecrow Golem](http://cdn.paizo.com/image/avatar/PPM_ScarecrowGolem.png)
Tobias feels much better after imbibing the two potions and the group is able to turn its attention once again to the task at hand. Two paths lead deeper into the garden: One winding to the left past a fountain and one leading into an area of larger trees. The goblins came from the rightmost path leading in the larger tree area.
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![Mistress Kayltanya](http://cdn.paizo.com/image/avatar/A14-Red-Mantis-Leader.jpg)
Looking warily at the woods, "They came from that way. Guess that's the best way to go then." She seems to be speaking more to herself than anything until she says, "I'll take a quick look. Hopefully they didn't hear all the ruckus here." She begins darting from cover to cover toward the trees.
Stealth: 1d20 + 8 ⇒ (2) + 8 = 10 Ewww, not good.
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![Scarecrow Golem](http://cdn.paizo.com/image/avatar/PPM_ScarecrowGolem.png)
Lia moves towards the direction that the goblins came from and almost immediately notices that the light dims as the canopy gets even thicker. She notices that the trees and vines almost seem to be gnarled and twisted together making walls along the pathway. This makes it difficult for Lia to get much cover. She moves along the pathway which twists and turns for about 100 feet before it opens up into a small clearing about 200 feet in diameter. At the centre of the clearing is a small island separated from the rest of the clearing by a moat about 20 feet wide. A single bridge crosses the water on the southern side of the island.
Standing at the eastern most part of the clearing, Lia can see 3 larger goblins dressed in hide armour standing next to a large stone slab adorned with skulls and candles. Lying on the altar is a small human girl, dressed in dirty linens and tied to all four corners of the slab. At the centre of the slab facing Lia's direction is a rake-thin goblin dressed in furs and wearing a wolf head skull. He holds a gnarled stick in one hand and a gleaming curved dagger in the other that glints in the candlelight. He seems to be lost in a chant as his eyes roll back in his head and he convulses as his chanting gets louder. Lia also notes that he spots a bushy white beard on his chin.
At this point, all of the goblins seem to be intent on the ceremony and no one makes notice of Lia.
Lia, please make a perception check.
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![Mistress Kayltanya](http://cdn.paizo.com/image/avatar/A14-Red-Mantis-Leader.jpg)
Perception: 1d20 + 4 ⇒ (6) + 4 = 10
The canopy obviously makes her nervous as she remembers the killer vines that almost were the end for Tobias. She seems fairly unwilling to get to near the trees because of this. After spotting the goblins she turns back to the others momentarily and quickly signals for them to hurry forward as she takes an arrow out and nocks it.
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![Scarecrow Golem](http://cdn.paizo.com/image/avatar/PPM_ScarecrowGolem.png)
No problems, folks. Everyone is busy and it was a long weekend here in most of North America. It's back to classes tomorrow for me so marking and lesson plans will come to the forefront once again. However, I am trying my best here to keep things moving forward. Below is the link to the map for the encounter. Please give me your locations and any initial actions in case you manage to get surprise and your initiative rolls as well.
As the group arrives at the edge of the forest they see what Lia saw. However, some of the more observant members of the group notice that the pond/moat surrounding the island seems to be filled more with a green slimy substance rather than water.....
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Salm |
![Son of Mercy](http://cdn.paizo.com/image/avatar/Drawing025Justicar.jpg)
Initiative 1d20 + 4 ⇒ (8) + 4 = 12
If I read it correctly, we're coming in from the north eastern path.
Salm will stalk up to where he can get a good view of the island (19D)and prepare to cover fire for the group. He takes aim at the shaman performing the ritual.
Stealth 1d20 + 5 ⇒ (18) + 5 = 23
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Hadrian Smythe |
![Smaar Janderfut](http://cdn.paizo.com/image/avatar/Portraits-TulrinSmaar2.jpg)
Initiative: 1d20 + 2 = 14.
If I break out in a run I should be able to run up to the moat and clear it with a successful acrobatics check, DC 15 if I read the distance correctly and that's my plan for immediately after violence breaks out. (Assuming I remember rules correctly.)
Acrobatics: 1d20 + 9 = 11 + 9 = 20
My goal is to get a good 15 feet of running in, leap from H15 and land in K11, confronting that goblin.
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![Scarecrow Golem](http://cdn.paizo.com/image/avatar/PPM_ScarecrowGolem.png)
Dammit, first more detailed post got eaten by the board. Grrrr...
The shaman and the goblins seem to be oblivious to the group as they move into position. Lia begins the barrage as she fires her arrow which she buries to the fletchings in the shaman's chest. The other goblins turn to look for the attacker to find Hadrian launching himself through the air to land on the island next to the goblins. The goblin is in K11 so Hadrian will have to go to K10 or L11. Let me know
Need grid positions/initiative and attack rolls for those who haven't provided them as of yet.
Goblin1 (K9) unharmed
Goblin2 (K11) unharmed
Goblin3 (M11) unharmed
Whitechin (M9) -11hp
Lia unharmed
Hadrian (K10/L11) unharmed
Salm (D19) -4hp
Thosys unharmed
Zumii unharmed
Tobias (D20) unharmed
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![Scarecrow Golem](http://cdn.paizo.com/image/avatar/PPM_ScarecrowGolem.png)
As Hadrian lands on the island, Whitechin recovers from the arrow attack enough to almost avoid Salm's bow attack; the arrow slicing across his arm. Standing his ground, Whitechin begins to chant once again this time with a different intonation, his fingers point at the ground on the other side of the moat. Suddenly the plant life begins to move as if it had a mind of its own, snaking around Lia, Salm and Thosys attempting to pull them down to the ground. Salm, Lia and Thosys please make a Reflex save DC 14 or become entangled
Feel free to alter your actions should you become entangled. The order below is the initative order. Lia's up next.
Whitechin Encounter Round 1 Map
Whitechin (M9) -11hp
Lia (G15) unharmed
Hadrian (K10) unharmed
Salm (J19) -4hp
Thosys (M17) unharmed
Goblin1 (K9) unharmed
Goblin2 (K11) unharmed
Goblin3 (M11) unharmed
Tobias (D20) unharmed
Zumii (D17) unharmed
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Salm |
![Son of Mercy](http://cdn.paizo.com/image/avatar/Drawing025Justicar.jpg)
Reflex save 1d20 + 3 ⇒ (9) + 3 = 12
Salm keeps his eye on Whitechin as he reaches for another arrow. He is in mid-pull when he realizes that there's something coiling over his boots and up his legs. "Oh hell."
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Hadrian Smythe |
![Smaar Janderfut](http://cdn.paizo.com/image/avatar/Portraits-TulrinSmaar2.jpg)
Hadrian takes aim at the goblin next to him in K9 and tries his best to land a solid one / two combo on him.
Attack: d20 + 2 = 17 + 2 = 19
Attack: d20 + 2 = 18 + 2 = 20
That's probably two hits do damage: d6 = 3 + 3 = 6 points of damage and
d6 = 5 + 3 = 8, so, that's 14 points of damage.
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![Scarecrow Golem](http://cdn.paizo.com/image/avatar/PPM_ScarecrowGolem.png)
Sorry for the delay. First full week of classes has been crazy busy. Hopefully things are levelling out. Now to continue the round..
As Lia and Salm contend with being entangled by Whitechin's spell, Thosys released his bolt which sinks deep into the leg on the goblin on the other side of the moat.
At the same time Hadrian begins his up close and personal battle with the goblin bodyguards. At this close range, Hadrian notes that these goblins seem to covered in rigid thorns that look very sharp. Hadrian is able to avoid the thorns as he attacks and his blows dispatch one of the goblins. As he deals with one goblin the other one flanking him slams into his side digging deep with one of his thorny protrusions Hadrian takes 3hp damage. The goblin also manages to grab hold of Hadrian in a grapple. Roll to break grapple CMD 15
The other goblin pulls out his short bow and fires an arrow at Thosys but the shot goes well wide.
Back near the entrance, Tobias prepares a sleep hex drawing the symbol in the air and targetting the shortbow wielding goblin. The shimmering symbol glows with power and then flashes towards the goblin shattering into dust as it strikes him. The goblin shakes his head trying to clear away the effects but is overcome and collapses on ground snoring loudly.
Waiting on action from Zumii to finish out round 1.
Whitechin (M9) -11hp
Lia (G15) unharmed Entangled
Hadrian (K10) unharmed
Salm (J19) -4hp Entangled
Thosys (M17) unharmed
Goblin1 (K9) DEAD
Goblin2 (K11) unharmed
Goblin3 (M11) -6hp ASLEEP
Tobias (D20) Entangled
Zumii (D17) unharmed
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![Scarecrow Golem](http://cdn.paizo.com/image/avatar/PPM_ScarecrowGolem.png)
Zumii will move to F15 & try to aid in freeing Lia, as she is the closest.
Roll to Attack: 1d20+1
Dmg: 1d4+1
Roll to Attack (for crit): 1d20+1
Given that Zumii knows its a spell effect, she would know that she can't really attack it. In fact as soon as she moves into the area of effect, she will have to roll a DC14 Reflex save or become entangled her. So, if you would like to change her action, feel free.
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![Scarecrow Golem](http://cdn.paizo.com/image/avatar/PPM_ScarecrowGolem.png)
Roll to break free: 22
When the next round comes I'll counter attack. My brain is foggy at the moment, does the break free count as a move action or do I get my full attack?
This is what it says in the PFSRD
If You Are Grappled: If you are grappled, you can attempt to break the grapple as a standard action by making a combat maneuver check (DC equal to your opponent's CMD; this does not provoke an attack of opportunity) or Escape Artist check (with a DC equal to your opponent's CMD). If you succeed, you break the grapple and can act normally. Alternatively, if you succeed, you can become the grappler, grappling the other creature (meaning that the other creature cannot freely release the grapple without making a combat maneuver check, while you can). Instead of attempting to break or reverse the grapple, you can take any action that requires only one hand to perform, such as cast a spell or make an attack with a light or one-handed weapon against any creature within your reach, including the creature that is grappling you.![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
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![Scarecrow Golem](http://cdn.paizo.com/image/avatar/PPM_ScarecrowGolem.png)
Escape artist check: 1d20+8
Lia squirms quickly and deftly free of the grasping tendrils moving five feet toward the nearest edge of the effected area.
Can you give me a grid location where you want to end up? The green circle on the map is the area of effect for the entangle spell.