The Eamonvale Incursion?


3.5/d20/OGL


Hey everyone,

I'm interested in buying this adventure but I cannot find any reviews on it. Has anyone played/bought it and, if so, could provide some feedback? Anything at all is appreciated.

Thank you.


Haven't bought it yet - I'm waiting for POD....

Dark Archive

Pathfinder Roleplaying Game Superscriber

I am in the same boat as Dave, as are many Necro forum posters. When ever the PoD option happens I will post my comments about it.


I'd buy it in any shape or form. Is it available now? And if so, where?

Dark Archive

Black Tom wrote:
I'd buy it in any shape or form. Is it available now? And if so, where?

Its available now as a 226 page PDF over on drivethru rpg.

Its thirty dollars, which has put me off buying it. Hopefully the POD price will be more in line with what I'd like to pay.

Eamonvale Excursion

Silver Crusade

Have not played it, but I did get the pdf. If you have the Grey Citadel, this adventure complements it well, but Grey Citadel is not necessary to play this (but GC does provide helpful background).

Without giving spoilers away, Eamonvale is a semi-sandboxy type of investigation/intrigue adventure. There is a definite start and a definite end, but there is a great deal of latitude for the pcs to proceed inbetween.

If you like to have an area that you can use as a springboard for further adventures, Broadwater and the Eamon River Valley have enough detail that you can use the area for further adventures after the module is over.

The adventure features a great deal of wilderness traveling and while having plenty of combat, leans towards more the deduction/intrigue side. I found it a welcome change from the usual types of adventures I've seen published, but this adventure will not fit every play style.


What are the maps like?


Tzzarg wrote:

Have not played it, but I did get the pdf. If you have the Grey Citadel, this adventure complements it well, but Grey Citadel is not necessary to play this (but GC does provide helpful background).

Without giving spoilers away, Eamonvale is a semi-sandboxy type of investigation/intrigue adventure. There is a definite start and a definite end, but there is a great deal of latitude for the pcs to proceed inbetween.

If you like to have an area that you can use as a springboard for further adventures, Broadwater and the Eamon River Valley have enough detail that you can use the area for further adventures after the module is over.

The adventure features a great deal of wilderness traveling and while having plenty of combat, leans towards more the deduction/intrigue side. I found it a welcome change from the usual types of adventures I've seen published, but this adventure will not fit every play style.

Thank you! This is the first bit of feedback I've heard and it's certainly helpful.

One question: I know the summary says it starts at around level 7. At what level does the campaign end?

Silver Crusade

Arnwyn,

The cartography is by Rick Sardinha, who also did the cartography for Necromancer's Elemental Moon. You can find examples of his cartography at his website, http://www.battleduck.com/pages/main_pages/cartography.html Included in the gallery are numerous maps from the Eamonvale Incursion.

I find Sardinha to be a great cover artist, but I prefer Ed Bourelle's maps, they seem to me to be a bit more aesthetically pleasing.

Minorelementx

Given what actions the party actually undertakes in the module, the ending level can vary, but I would say levels 11-12 on average. If you have any spoiler questions about the module, just look in my profile and email me.


Thanks Tzzarg, you rock!

That was exactly what I was looking for.

(Not bad - I, too, prefer Ed Bourelle's maps, but the Eamonvale maps are better than I thought they would be... I wasn't very happy with the maps in Elemental Moon at all.)

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