Brainstorming for New Pathfinder PBP Game


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With regard to Hellknights (and one ammendment of tenants to tenets from the printed text) the Campaign Setting has this to say about one of the orders:
P. 192

Pathfinder Chronicles Campaign Setting wrote:
The Order of the God Claw: The pentomic Order of the God Claw extols variations and virtues of five lawful deities, distilling select tenets into a dogma far from any one god's faith. Although the God Claw venerates aspects of Abadar, Asmodeus, Iomedae, Irori, and Torag, it is unclear from which of these gods it draws its power; indeed it is possible that its own convictions grant it divine strength. Where other orders of Hellknights enforce their visions of law out of a sense of duty and grim necessity, the God Claw does so out of religious fervor and a belief that the world must forcibly be set upon a righteous path. The sharp-tongued Lictor Resarc Ounter preaches his order's iron-shod doctrine from its fortress Citadel Dinyar at the headwaters of the River Isled. Clerical signifiers and other religious members of the order have access to the Glory, Law, Protection, Strength, and War domains.

It seems to me that it might (given Asmodeus is the only LE deity on that list of patrons of the God Claw, and that both Iomedae and Torag are both LG) be possible to accomodate a paladin type in this order.

The more recent installments of Pathfinder have yet to reach the UK, so I cannot lend useful comment on the article on Hellknights which I know has been trailed.
Sorry. That's the best I can do here. :-?


Mike:
Rob McReary's Iskandria entry to the first RPGSuperstar contest was a country created to be a jungle setting, if you're specifically looking for something along those lines to maybe drop into the Mwangi Expanse somewhere. *Link to Iskandria thread*
For that matter if you're looking for insoiration, I think Rob ran a game set in Iskandria on this forum at some point - I'm not sure if it's still going though.

Anyway, if you're running a game in the Mwangi expanse and you have Hellknights around, it might be worth bearing in mind that a lot of Hellknights have strong links to Cheliax, and the nation of Sargava (adjacent to one flank of the Mwangi Expanse) is a renegade former colony of Cheliax, so Sargavan spies/agents operating in the region might be paranoid about any Hellknight sightings... <best evil GM grin>

Good luck with this game, all!


FF 1-02

Wow, Charles, thanks for all the input! I only have a moment to respond right now, but I will certainly look at the Iskandria thread in depth later on.


Colonial Human Urban Druid 7 | Charm Domain | Init. +6 | Perception +14 | F+6, R+4, W+9 (+2 on saves vs. divinations and enchantments) || AC xx/xx/xx/ | HP xx/xx

Mo'butu is just about ready. I left the backstory generic, so I can get more specific when we come up with a concrete idea of where we are, etc. I still have to write up the animal companion. If there are errors, let me know. Thanks.

Grand Lodge

'Mo you should be at 22 hp. Mike said to round up that second HD.

Nice to see another native to the area :D

Dark Archive

Hello all,

Okay. Kind of a silly question. I can't figure out how to post my character like Mo'butu did. I created an alias, but I don't see where I edit my profile to enter my character information.


MoFiddy wrote:

Hello all,

Okay. Kind of a silly question. I can't figure out how to post my character like Mo'butu did. I created an alias, but I don't see where I edit my profile to enter my character information.

Whilst you're signed in, it should offer you a chance to 'Click here to create a profile' on the page for your main identity or for the alias. (Or to edit it if you already have a profile - NB there is no time limit on how long after creation you can edit/re-edit a profile, unlike with messageboard posts which only give you an hour or so to edit after posting.)

You may be asked to enter your password again though, if you didn't sign in recently, and have to click to create a new profile or to edit a profile again after that.

It should list all your aliases on your MoFiddy page, or on your 'My Account' page. (Although from My Account you click the name of the alias, to go to directly to that alias' page to create the profile, not 'edit' which will take you to the messageboard settings options for that alias.)


FF 1-02

What Charles said. (Thanks!)

From my initial read-over, Mo'butu looks good.

Dark Archive

Thanks Charles. That was it. I was clicking on Edit instead of my Alias name.

Dark Archive

Mo'butu wrote:
Mo'butu is just about ready. I left the backstory generic, so I can get more specific when we come up with a concrete idea of where we are, etc. I still have to write up the animal companion. If there are errors, let me know. Thanks.

Did you format your character's profile manually or are you using an application for format your character info with BBCode tags automatically?


MoFiddy wrote:
Mo'butu wrote:
Mo'butu is just about ready. I left the backstory generic, so I can get more specific when we come up with a concrete idea of where we are, etc. I still have to write up the animal companion. If there are errors, let me know. Thanks.
Did you format your character's profile manually or are you using an application for format your character info with BBCode tags automatically?

I did it manually. I am not adept enough with a computer to have used any funky app.


Okay. I think I'm ready to go with my character. Please take a look Ceer's profile and let me know what you think.

Ceer's profile link

- MoFiddy


I bought potions instead of scrolls because my UMD bonus isn't quite high enough yet to get around the DC 20 for using a scroll.

I get a +2 bonus for compulsion spells, so Daze and Sleep seemed like no-brainers. Grease is always versatile.

I took Open/Close as a cantrip to give us some versatility. I was going to take Dancing Lights or Light, but I saw that Ku'adu already took Dancing Lights and Mo'butu took Light.

I'll probably take Silent Image at 3rd level. I'll also receive Entangle as a bonus spell at 3rd level. At 4th level I'll probably swap Sleep for something else, but I'm not sure what spell I would swap for yet.

Grand Lodge

@Ceer/MoFiddy

I've adjusted my spell list a little so I'm not all up in your 2 spells known. :D
Also... I'm a prepared caster, so I might not always have Dancing Lights at the ready. If you like it, take it and I'll memorize Message, Mending, or Stabilize etc.
(I think we both read Treantmonk's Wizard guide?)

Playtest Report: I'm already stepping on toes. I've got a summoner on standby(which I've been dying to try) which would fill the same 4th or 5th wheel role that the witch does but with a more combat (or anything really rogue/scout/etc) focused bent. Just in case anyone drops out and we need another frontliner/caster.


FF 1-02

I'm glad to see you all are putting thought into the group as a whole and the roles your characters will play. I urge you not to fret overly much about "covering all the bases," as I will not be running a pre-made adventure and so I will be able to tailor the game and encounters to the party. You should all play what you want to play. It's good that you're trying not to step on one another's toes, though.

Dark Archive

Itsgottabeodin wrote:

@Ceer/MoFiddy

I've adjusted my spell list a little so I'm not all up in your 2 spells known. :D
Also... I'm a prepared caster, so I might not always have Dancing Lights at the ready. If you like it, take it and I'll memorize Message, Mending, or Stabilize etc.
(I think we both read Treantmonk's Wizard guide?)

Playtest Report: I'm already stepping on toes. I've got a summoner on standby(which I've been dying to try) which would fill the same 4th or 5th wheel role that the witch does but with a more combat (or anything really rogue/scout/etc) focused bent. Just in case anyone drops out and we need another frontliner/caster.

I'm playing a straight fighter, so you can go with summoner if you like.


Itsgottabeodin wrote:

@Ceer/MoFiddy

I've adjusted my spell list a little so I'm not all up in your 2 spells known. :D
Also... I'm a prepared caster, so I might not always have Dancing Lights at the ready. If you like it, take it and I'll memorize Message, Mending, or Stabilize etc.
(I think we both read Treantmonk's Wizard guide?)

Playtest Report: I'm already stepping on toes. I've got a summoner on standby(which I've been dying to try) which would fill the same 4th or 5th wheel role that the witch does but with a more combat (or anything really rogue/scout/etc) focused bent. Just in case NSpicer or nightflier drops out and we need another frontliner/caster.

Okay, I'll do that (take Dancing Lights instead of Open/Close). Forgot that you are a prepared caster.

Treantmonk's guide was an interesting read. I just started playing again, so it was nice to read something written by an experienced player. He is very insightful.

Although I hope we don't lose anyone, I love your summoner idea. It's a great mix of brain & brawn.


Mike the GM wrote:
I'm glad to see you all are putting thought into the group as a whole and the roles your characters will play. I urge you not to fret overly much about "covering all the bases," as I will not be running a pre-made adventure and so I will be able to tailor the game and encounters to the party. You should all play what you want to play. It's good that you're trying not to step on one another's toes, though.

Hi Mike,

What experience point progression should we use for tracking our XP's? Slow, Med, Fast? Maybe Fast, since PbP lags behind an in-person game in real time? What do you think?


FF 1-02
Ceer wrote:

Hi Mike,

What experience point progression should we use for tracking our XP's? Slow, Med, Fast? Maybe Fast, since PbP lags behind an in-person game in real time? What do you think?

I've been considering that myself, and I think I'll end up using a "fast" progression at first, otherwise we're only rarely going to see the characters advance. We'll adjust as we go along, if needed.


Male Human Fighter 1 / Rogue 1

Here's what I've got so far for the party fighter/rogue. Still working on the background, but I think the stats are sound. Let me know if you spot any errors.


FF 1-02

Rheed looks good upon first inspection. Nice characters, folks! Hope to see them all soon. I'll perhaps post some thoughts on where we'll be starting out and such, sometime over the weekend, and once all the characters are in and I've looked them over we should be ready to start.


I'll get the druid's animal companion up Sunday if that's cool. I am swamped tomorrow.


Male Human Fighter 1 / Rogue 1

Backstory for the colorful rogue is now complete.


Colonial Human Urban Druid 7 | Charm Domain | Init. +6 | Perception +14 | F+6, R+4, W+9 (+2 on saves vs. divinations and enchantments) || AC xx/xx/xx/ | HP xx/xx

Animal companion is now posted. Not sure how to calculate his hit points. I did full at first, then half +1 of his other two HD. If that needs to be adjusted let me know.

Also, his attacks and to hit bonuses probably need to be looked at. +2 Bab, +5 Weapon Finesse is straight enough for main attack, but I am not sure if the claw attacks take a penalty.

Any other changes or errors, let me know.

Thanks.


Last change... *promise*
Just got the Seeker of Secrets book, and had a look at the Pathfinder Savant Prestige Class, it adds a little funky flavor (language(glyph) based-trap finding) and more focus on UMD & Spellcraft. I think it fits a little better with what I wanted to do, so I've switched from Witch to a Wizard, but I'm keeping the character, "shaman-flavor", and most of the backstory.

@Mo'butu. Sneaky Panther!
His combat manuevers are a little off...
CMB +3(+2 BAB, +1 STR), CMD 18 (+2 BAB, +1 STR, +5 DEX)

@Mike
I've bought a number of 1st level scrolls that I intend only to copy into my spellbook. Would you be OK if I did that "pre-game"? I believe it is a spellcraft check of DC 15+Spell level.

Liberty's Edge

Male Human

Just poking in to see if You might be persuaded to pick up another player.

I'd love to get involved and what with pbp attrition and contrasting posting schedules I've found that slightly larger than average parties tend to inject life into a pbp game.

of course this is just my personal opinion and i totally understand if you're content at what you have.

I hope to possibly join the lot of you and if not, Then good gaming :D

-MM


Ku'ada wrote:

Last change... *promise*

Just got the Seeker of Secrets book, and had a look at the Pathfinder Savant Prestige Class, it adds a little funky flavor (language(glyph) based-trap finding) and more focus on UMD & Spellcraft. I think it fits a little better with what I wanted to do, so I've switched from Witch to a Wizard, but I'm keeping the character, "shaman-flavor", and most of the backstory.

@Mo'butu. Sneaky Panther!
His combat manuevers are a little off...
CMB +3(+2 BAB, +1 STR), CMD 18 (+2 BAB, +1 STR, +5 DEX)

@Mike
I've bought a number of 1st level scrolls that I intend only to copy into my spellbook. Would you be OK if I did that "pre-game"? I believe it is a spellcraft check of DC 15+Spell level.

Hi Ku'ada,

So are you going to switch to the Savant PrC at some time? How long until you have the prereqs? I don't have that book, so I'm not familiar with it.

Also, I only have the PHB. The Wayfinder that you have is interesting. How much is that?

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Ku'ada wrote:
...Just got the Seeker of Secrets book, and had a look at the Pathfinder Savant Prestige Class....so I've switched from Witch to a Wizard, but I'm keeping the character, "shaman-flavor", and most of the backstory.

Hey, Odin. I've been referencing Seekers of Secrets as well, and I plan on turning Rheed into a Pathfinder Delver (a very trap-focused explorer) somewhere around 6th or 7th level, assuming we actually manage to advance that far during the game. If you haven't done so yet, go ahead and read through Rheed's background, so you can see where he's coming from. There's the potential somewhere down the road that he and Ku'ada could collaborate as they join the Pathfinder Society. The book states that you have to present yourself to the Grand Lodge in Absalom and take various tests to become a Pathfinder. I've got Rheed having failed his initial attempt. And I won't make him an actual Pathfinder (or acquire a Wayfinder) until way down the road.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Ceer wrote:
The Wayfinder that you have is interesting. How much is that?

It's a 500 gp item from Seeker of Secrets. They have more advanced versions of the Wayfinder as well. And, they can also hold ioun stones to generate other unique abilities.


I made a slight change to my character too. I swapped Toughness out for Improved Initiative.

Link to Ceer's page


NSpicer wrote:
Ceer wrote:
The Wayfinder that you have is interesting. How much is that?
It's a 500 gp item from Seeker of Secrets. They have more advanced versions of the Wayfinder as well. And, they can also hold ioun stones to generate other unique abilities.

I might have to make that a Christmas present for myself :) I play in a PFS group here at home (Pickerington, OH), so it might come in handy there too.

Just curious....where is everyone else from (in real life)?

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

It's in my profile...but, Charlotte, NC...USA.


FF 1-02
Ku'ada wrote:


I've bought a number of 1st level scrolls that I intend only to copy into my spellbook. Would you be OK if I did that "pre-game"? I believe it is a spellcraft check of DC 15+Spell level.

So long as you spend the necessary gold to write the spells in, I don't mind.


FF 1-02
Memento Mori wrote:


I hope to possibly join the lot of you and if not, Then good gaming :D

Hi MM. You might be right that more players can inject some life into a PBP game. I'd like to try with five for now, but if we ever decide that we want to add another player (or someone drops out) then I'll let you know. (I believe you're now the second player on the waitlist.) Thanks for the interest.


FF 1-02
Ceer wrote:


Just curious....where is everyone else from (in real life)?

Good old Seattle, WA.


@Ceer I think I'll have the pre-reqs at level 5, so I'll take it at level 6. The wayfinders are pretty neat! (I wasn't sure if the extra abilities are going to be allowed, but I thought tt'd be a nice signifier of pathfinder socity membership)

...from Atlanta, Ga

@NSpicer, Thanks! I hadn't noticed that bit about absalom, though I saw the pathfinder society in your background. My wife just got me the book for early Christmas (Thanks wife!) and I haven't read through it all the way. I'll fix that glitch, & maybe we can cooperate on that :D. (Oddly enough there is no set-requirement that you have to actually be in the society?)

@Mike, Thanks! It's 10 GP for a 1st level spell, and the DC is 16

Rolls to write in spell book:

Grease, 1d20 + 12 ⇒ (16) + 12 = 28
Summon Monster I, 1d20 + 12 ⇒ (8) + 12 = 20
Expeditious Retreat, 1d20 + 12 ⇒ (4) + 12 = 16
Identify, 1d20 + 12 ⇒ (5) + 12 = 17
Floating Disk, 1d20 + 12 ⇒ (7) + 12 = 19
Magic Missile, 1d20 + 12 ⇒ (15) + 12 = 27
Mount, 1d20 + 12 ⇒ (9) + 12 = 21
Jump1d20 + 12 ⇒ (8) + 12 = 20

EDIT: Magic Missile was a mistake, its already in my spellbook... so I'll hang on to that scroll. And now to backup the ol' Spellbook with an extra for 5 gp each...:

Extra Spellbook:

(Focus)Color Spray, 1d20 + 14 ⇒ (1) + 14 = 15
(Focus)Silent Image, 1d20 + 14 ⇒ (1) + 14 = 15
Enlarge Person, 1d20 + 12 ⇒ (6) + 12 = 18
Feather Fall, 1d20 + 12 ⇒ (1) + 12 = 13
(Opp)Charm Person, 1d20 + 12 ⇒ (9) + 12 = 21
Mage Armor, 1d20 + 12 ⇒ (17) + 12 = 29
Magic Missle, 1d20 + 12 ⇒ (15) + 12 = 27
Unseen Servant, 1d20 + 12 ⇒ (3) + 12 = 15
Obscuring Mist, 1d20 + 12 ⇒ (12) + 12 = 24
(Opp)Protection from Evil, 1d20 + 12 ⇒ (17) + 12 = 29
Grease, 1d20 + 12 ⇒ (12) + 12 = 24
Summon Monster I, 1d20 + 12 ⇒ (6) + 12 = 18
Expeditious Retreat, 1d20 + 12 ⇒ (12) + 12 = 24
Identify, 1d20 + 12 ⇒ (13) + 12 = 25
Floating Disk, 1d20 + 12 ⇒ (18) + 12 = 30
Mount, 1d20 + 12 ⇒ (11) + 12 = 23
Jump, 1d20 + 12 ⇒ (19) + 12 = 31


FF 1-02

Hi all, I'm going to be setting up my alias profile (Mike the GM) as a sort of "reference" for this game. I'll have links to all of the character profiles, Wiki entries, and any other relevant information that I can think to put on there. This is mostly so that I can keep track of things but maybe you all will find it helpful as well.


FF 1-02
Ku'ada wrote:

EDIT: Magic Missile was a mistake, its already in my spellbook... so I'll hang on to that scroll. And now to backup the ol' Spellbook with an extra for 5 gp each...:

** spoiler omitted **

So I take it that you've decided to switch to wizard rather than witch?


Mike the GM wrote:
So I take it that you've decided to switch to wizard rather than witch?

Yep, it was in my post up there... sorry.

Looks like I should've taken 10 on some of those... D'oh

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Ku'ada wrote:
...The wayfinders are pretty neat! (I wasn't sure if the extra abilities are going to be allowed, but I thought it'd be a nice signifier of pathfinder socity membership)....

I think Mike's going to have to be the arbiter of that. Since he doesn't own Seekers of Secrets (I assume?), I wasn't going to set my PC up as already being a Pathfinder. That way, provided we adventure that far...and the game sustains...I'll ask about it then.

Ku'ada wrote:
I hadn't noticed that bit about Absalom, though I saw the Pathfinder Society in your background....(Oddly enough there is no set-requirement that you have to actually be in the society?)

The Pathfinder Delver prestige class requirements mention the need for retrieving a valuable relic from a tomb or ruin. Presumably, I'd have to present that to someone who can validate it...i.e., the Pathfinders. But no, it doesn't specifically say you already have to belong to the organization. I think the authors assumed that would be the case, though. After all, the prestige classes only appear in a sourcebook dedicated to the Pathfinder Society...with guidelines on how to join them...as well as what their training entails. So, I'd say you need to belong if you're going to take a level in those prestige classes.

Regardless, there needs to be a reason within a PC's background as to how he managed to present himself at Absalom's Grand Lodge in order to join the Society. I've got Rheed originating in Absalom with his father routinely appraising items retrieved by them. Even then, I want to adventure a ways with Rheed before I can declare him an actual Pathfinder yet. It might be interesting if we work Ku'ada's apprenticeship to the Pathfinders as something that comes later, too. That way, by interacting with Rheed...and assuming we could eventually go to Absalom...both PCs could join the Society at the same time.

Just an idea,
--Neil


FF 1-02
Ku'ada wrote:


Yep, it was in my post up there... sorry.
Looks like I should've taken 10 on some of those... D'oh

I see! Somehow I missed the first part of that post. Well, no problem.

So now we're just waiting on Nightflier's character. How's it coming along, Nightflier?


FF 1-02
NSpicer wrote:

It might be interesting if we work Ku'ada's apprenticeship to the Pathfinders as something that comes later, too. That way, by interacting with Rheed...and assuming we could eventually go to Absalom...both PCs could join the Society at the same time.

Just an idea,
--Neil

I think it would be pretty sweet if some characters eventually joined the Pathfinder Society. I don't think it will be a problem to take the prestige class you mentioned from Seekers of Secrets even though I don't have access to the book. I may have access to it later, and even if I don't buy the book I should at least be able to look the class over at a local game store.

Dark Archive

Mike the GM wrote:
Ku'ada wrote:


Yep, it was in my post up there... sorry.
Looks like I should've taken 10 on some of those... D'oh

I see! Somehow I missed the first part of that post. Well, no problem.

So now we're just waiting on Nightflier's character. How's it coming along, Nightflier?

I think I'll have it done by tomorrow.


FF 1-02
nightflier wrote:


I think I'll have it done by tomorrow.

Sounds good.

I'm probably going to start things off in or near Nantambu. It seems like a pretty reasonable place for all the characters to find themselves, and a good starting point.


Male The rules don't contain a specific for a mix of all races..... Drafter 20/Father 8

Can I get a reserve spot, or do you already have people waiting?


FF 1-02
Celestial Half-Porc wrote:
Can I get a reserve spot, or do you already have people waiting?

You'll be third on the list.


Male The rules don't contain a specific for a mix of all races..... Drafter 20/Father 8
Mike the GM wrote:
Celestial Half-Porc wrote:
Can I get a reserve spot, or do you already have people waiting?
You'll be third on the list.

Alright, thanks.


Colonial Human Urban Druid 7 | Charm Domain | Init. +6 | Perception +14 | F+6, R+4, W+9 (+2 on saves vs. divinations and enchantments) || AC xx/xx/xx/ | HP xx/xx

Hey guys, I could edit Mo'butu to make him a guide for the Expanse for those of you wanting to be Pathfinder Society members, if that would work for anyone. Let me know if I need to edit the background to reflect this.


NSpicer wrote:


Regardless, there needs to be a reason within a PC's background as to how he managed to present himself at Absalom's Grand Lodge in order to join the Society. I've got Rheed originating in Absalom with his father routinely appraising items retrieved by them. Even then, I want to adventure a ways with Rheed before I can declare him an actual Pathfinder yet. It might be interesting if we work Ku'ada's apprenticeship to the Pathfinders as something that comes later, too. That way, by interacting with Rheed...and assuming we could eventually go to Absalom...both PCs could join the Society at the same time.

Sounds good to me. I've changed my backstory to reflect an interest but not membership & removed the wayfinder... I'll read through the fluff of the SoS book over the week so I don't make any more silly mistakes where the Society is concerned.

@Mo'butu: I'm a native, but guides are always nice.


FF 1-02
Mo'butu wrote:
Hey guys, I could edit Mo'butu to make him a guide for the Expanse for those of you wanting to be Pathfinder Society members, if that would work for anyone. Let me know if I need to edit the background to reflect this.

Hey Gerald, if you'd like to make Mo'butu into a "guide" type character, that would be pretty cool, but don't feel obligated to. It would definitely give your character a good hook for adventuring.

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