Brainstorming for New Pathfinder PBP Game


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Paizo Employee Developer

I'm starting a new Pathfinder PBP game. This thread is for kicking ideas around about what everyone would like to play.

I'd like to establish some basic guidelines:


  • Pathfinder core book only, please (for now)
  • 2-5 players (could potentially go higher)
  • Starting level: I'd prefer fresh 1st-level characters. Open to other ideas though.
  • As for setting, I'm open to suggestions. We could use the Pathfinder setting (though I don't have the books) or we can make something up as we go along. I'm all about player input. I'm also willing to take on the burden of setting design myself. I'm also up for playing in a "setting-light" game. Or a game in which the setting develops as we go along...
  • In other words, I'm open to suggestions. Start brainstorming!

Dark Archive

Well, I would prefer 25 point buy, or higher. Other than that, I'm open to all kinds of settings. If you don't have the time for creating your own world, perhaps some of the 2nd Ed. settings?

Paizo Employee Developer

I'm up for creating a setting. We can establish basic regions, countries, conflicts, history, and so forth, and go from there. If we use Pathfinder, we could use the Pathfinder Wiki even if some of us don't have access to the books.

Dark Archive

Mike Kimmel wrote:
I'm up for creating a setting. We can establish basic regions, countries, conflicts, history, and so forth, and go from there. If we use Pathfinder, we could use the Pathfinder Wiki even if some of us don't have access to the books.

I have almost all of the books, so I'm fine. Let's see what other players have in mind, shall we?

Dark Archive

Hi guys,

Count me in.

1st level is fine with me. Like I mentioned before, I'll probably play a wizard or a sorcerer. Did you want to go with nightflier's 25-point buy suggestion? If so, then I'll use that to go along with character concept.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Hey, Mike. I might be interested. My preference would be to use the Pathfinder setting though. Probably a fighter or fighter/rogue.

--Neil

Grand Lodge

Count me in as well!

I'd like to try a witch or an oracle (if the new classes are OK, if not I've got a concept for a Ranger).

I agree with a 1st level start.

What about a campaign in the Mwangi expanse? Lots of superstition and old ruins.

Paizo Employee Developer

Hi all, good to see that there's some interest in getting this started.

Since we're using Pathfinder rules, why don't we just stick with using the Pathfinder setting. I'd be up for setting things in the Mwangi Expanse, as Itsgottabeodin (what can I call you?) suggests. Information on the Mwangi Expanse can be found here. Other suggestions welcome.

I'm willing to "playtest" one or some of the new classes so long as the other players are comfortable with it. I figure things probably can't be that unbalanced at first level.

25 point buy seems "high" to me, but if it's epic fantasy you want, it's epic fantasy you'll get! What does everyone else think? I aim to please.

EDIT: Oh, and one more thing. I prefer "heroic" fantasy. Your characters don't need to be paragons of virtue, but I like my villains to be Evil with a capital E and I like it when the characters really want to fight them, not just earn a living by killing stuff.


If you need another, I would be interested in trying out treantmonk's strength based druid. I am really intrigued by that idea. Let me know. Thanks.

I am a newbie to PbP on this site, so I might need a little hand holding with formatting, etc. early on, but I am a veteran PbP'er on other sites...hopefully it translates.

I can post at least once per day, if not more. Some days, much more...


FF 1-02
Gerald wrote:
If you need another, I would be interested in trying out treantmonk's strength based druid. I am really intrigued by that idea. Let me know. Thanks.

Hi Gerald. You would make five players assuming everyone who has expressed interest ends up playing. Would you mind posting a link to this druid concept so I can take a look?

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Mike Kimmel wrote:
Since we're using Pathfinder rules, why don't we just stick with using the Pathfinder setting. I'd be up for setting things in the Mwangi Expanse...

Cool. Jungle exploration...

Mike Kimmel wrote:
I'm willing to "playtest" one or some of the new classes so long as the other players are comfortable with it. I figure things probably can't be that unbalanced at first level.

I think it's fine to include them, though I'll stick with a core class, personally.

Mike Kimmel wrote:
25 point buy seems "high" to me, but if it's epic fantasy you want, it's epic fantasy you'll get! What does everyone else think? I aim to please.

I'm okay with it. Just keep the challenges reasonable.

Mike Kimmel wrote:
EDIT: Oh, and one more thing. I prefer "heroic" fantasy. Your characters don't need to be paragons of virtue, but I like my villains to be Evil with a capital E and I like it when the characters really want to fight them, not just earn a living by killing stuff.

100% agree.

One other question: do you want us to include traits? If so, how many?

Also, I'm interested in using the fighter variant offered in the Pathfinder Campaign Setting sourcebook. Here's the relevant information:

Spoiler:

Class Skills: A fighter trained at a famous war college or fighting school gains the following class skills (in addition to the normal fighter class skills): Diplomacy (Cha), Gather Information (Cha), Knowledge (architecture and engineering) (Int), Knowledge (geography) (Int), Knowledge (nobility and royalty) (Int), Sense Motive (Wis).
Skill Points at 1st Level: (4 + Int modifier) × 4.
Skill Points at Each Additional Level: 4 + Int modifier.


Mike, here is a link to TM's build idea for the Str. druid.

http://sites.google.com/site/pathfinderogc/druid-handbook-part-2

Sorry, but I don't know how to make spoiler blocks and stuff like that...

And in response to your initial post, I would be fine with whatever sort of setting you devised, or whatever point buy you felt comfortable with. If someone is nice enough to volunteer to run a game, their rules are fine by me.


FF 1-02
NSpicer wrote:
Cool. Jungle exploration...

Yeah, I dig it.

NSpicer wrote:
I think it's fine to include them, though I'll stick with a core class, personally.

Sounds good. If there are problems, we'll fix them.

NSpicer wrote:
I'm okay with it. Just keep the challenges reasonable.

It's first level, how dangerous can it be? ;) In all seriousness: I'm not one to go overboard. Expect encounters of all varieties, some more difficult than others, but none of them stupidly easy or difficult.

NSpicer wrote:
100% agree.

Excellent.

NSpicer wrote:


One other question: do you want us to include traits? If so, how many?

Let's use two traits per character. Is there any relevant source besides the Character Traits Web Enhancement for us?

NSpicer wrote:


Also, I'm interested in using the fighter variant offered in the Pathfinder Campaign Setting sourcebook. Here's the relevant information:

I'm interested in seeing how you tie this concept in with a character in the Mwangi region. Go for it!


FF 1-02
Gerald wrote:
Mike, here is a link to TM's build idea for the Str. druid.

So is this just a suggested "build" and style for druids, rather than an actual variation on the rules? If so, of course you may certainly play it. If it's a variation I'll have to look it over a little more closely.


Mike the GM wrote:
Gerald wrote:
Mike, here is a link to TM's build idea for the Str. druid.
So is this just a suggested "build" and style for druids, rather than an actual variation on the rules? If so, of course you may certainly play it. If it's a variation I'll have to look it over a little more closely.

It's not a variation, its just a suggested build. Of course, I will tweak it some, I am just really interested in the concept.


FF 1-02

By all means, then, have at it.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Mike the GM wrote:
Let's use two traits per character. Is there any relevant source besides the Character Traits Web Enhancement for us?

Nope. That'll do.

Mike the GM wrote:
I'm interested in seeing how you tie this concept in with a character in the Mwangi region. Go for it!

Simple. He's an explorer...maybe even a Pathfinder. But definitely an outsider to the Mwangi Expanse.

Grand Lodge

Mike Kimmel wrote:
Since we're using Pathfinder rules, why don't we just stick with using the Pathfinder setting. I'd be up for setting things in the Mwangi Expanse...

Yes!

Mike Kimmel wrote:
I'm willing to "playtest" one or some of the new classes so long as the other players are comfortable with it. I figure things probably can't be that unbalanced at first level.

Cool! I'm definitely going to go with an oracle or witch then, possibly as a local shaman... I'll work on this...

Mike Kimmel wrote:
25 point buy seems "high" to me, but if it's epic fantasy you want, it's epic fantasy you'll get! What does everyone else think? I aim to please.

I'm also OK with it, but I also like the reverse, "low" fantasy as it were.

Mike Kimmel wrote:
EDIT: Oh, and one more thing. I prefer "heroic" fantasy. Your characters don't need to be paragons of virtue, but I like my villains to be Evil with a capital E and I like it when the characters really want to fight them, not just earn a living by killing stuff.

ditto NSpicer, totally agree.

Edit: Mike, just shorten it to Odin, or whatever, I'm not too prickly


I'll post the druid tomorrow evening after work if that's okay. Gotta check out the traits and get a back story together.

Sovereign Court

Ah, you're already full!

When I read you where going for the Mwangi Expanse I got the sudden urge to play a Taldan big-game hunter. So if you do end up needing an extra player...

Dark Archive

I'm interested in playing variant fighter or perhaps summoner, with Hellknights connection. Perhaps a member of a chapter that was thought to be defunct...

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Any chance we could shoot for starting at 2nd level? I've got a hankering to play a fighter/monk and I'd like his background to have already provided him the chance to multiclass before arriving in the Mwangi Expanse. I want to go this route, because if we adventure to the point where we gain enough levels to take a prestige class, I'd like to turn him into a Pathfinder Delver from the recently released Seekers of Secrets. Basically, he'd be a bit like an Indiana Jones kind of explorer, but without the whip. ;-)

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

nightflier wrote:
I'm interested in playing variant fighter or perhaps summoner, with Hellknights connection. Perhaps a member of a chapter that was thought to be defunct...

Out of curiosity, how would you reconcile the Hellknight connection with playing a "heroic" character like Mike described?

So far, it looks like the group is shaping up as follows:

Gerald - Druid
Mofiddy - Wizard or Sorcerer
Nightflier - Fighter or Summoner
NSpicer - Fighter/Monk or Fighter/Rogue
Odin - Witch or Oracle

Looks like we'll have all the basics covered. We've got a divine caster in the druid, an arcane caster with the wizard or sorcerer, melee fighting ability between my character and whatever Nightflier chooses, and then Odin can provide an extra divine or arcane caster depending on whether he goes for a witch or an oracle.

The only class that's somewhat less represented is the rogue. Even if I play a fighter/monk, I'll do what I can to take some ranks in Disable Device for us. And eventually, I believe the Pathfinder Delver prestige class allows for trapfinding even if you don't have rogue levels. Until then, however, my character couldn't disable magical traps.

Dark Archive

Well, there are LG Hellknights, you know. I'm going with fighter.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

nightflier wrote:
Well, there are LG Hellknights, you know. I'm going with fighter.

I have yet to see one played or properly justified that way, given the overall underpinnings of the Hellknight orders. So, it'll be interesting to see how you spin it. Wes has described LG Hellknights as those who study the tactics, hierarchies, and organization of devils in order to better combat them. That's all well and good. But, when many of the other orders of Hellknights are actively summoning, entering into pacts with them, and emulating them, I have a hard time imagining a LG order of knights willingly choosing to associate themselves with the name "Hellknight" because of all the connotations it must carry from Cheliax and House Thrune.

That's merely a personal interpretation, though. My primary reason for asking about your desire to play an affiliation with the Hellknights of Cheliax was just to understand the character's background and how he becomes "heroic" in the sense of actively opposing evil with a capital "E" as Mike described. If he's such an individual, I'd imagine he'd want to oppose what the other Hellknight orders are doing...and even challenge many of the underpinnings of Chelish society. So I was curious to see if you were going to incorporate anything like that. Or, if you were planning on championing the association with Hell and Cheliax and their reliance on devils as a valid and accepted source of power.

Dark Archive

I'm thinking of playing the last member of an ancient Hellknight chapter, dedicated not to devils, but to fallen angels - and to their possible redemption. The said chapter would study evil - and use the resources of Hell - to fight against greater evils and protect the innocent. They sort of sell their souls so that the innocent shouldn't have to.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

nightflier wrote:
The said chapter would study evil - and use the resources of Hell - to fight against greater evils and protect the innocent. They sort of sell their souls so that the innocent shouldn't have to.

So, they wouldn't view Hell itself (and its resources) as a greater evil with a capital "E"? Or are you thinking something along the lines of the comic book characters of Spawn, Ghost Rider, and Hellboy?

Dark Archive

Something like Spawn vs. Erlic, perhaps.


FF 1-02

@ Calixymenthillian: I'll let you know if we end up needing/wanting another player. Thanks for the interest!

@ Nightflier: Your current angle (fallen angels vs. devils) is okay, and I like the focus on redemption. I'd like to propose another idea as well. What about an ex-hellknight, someone who joined up but then left the order when he realized he couldn't let go of his morals in order to serve the order's other purposes? Of course, anyone who did that would be in a world of trouble. Let me know what you think.

@ Nspicer: I thought someone might want to multiclass, and I'm fine with it. 2nd level it is, unless anyone strongly objects.

@ All: When you've made some progress on your characters, post here. Try to use spoilers if possible so we don't have huge blocks of text everywhere. To see how to use spoilers, click the BBCode tags button below. Or make a forum alias for your character (which you'll all need to do eventually, anyway) and post the stats there.

Remember, generate your scores with 25 points, and pick two character traits. We're starting at 2nd level now, not 1st. For your second hit die, take 1/2 (rounded up) hit points. (For instance, d12 would generate 7 hit points plus Con modifier.)


Mike, how much cash do we start with for the second level characters?

Grand Lodge

Mike the GM wrote:
For your second hit die, take 1/2 (rounded up) hit points. (For instance, d12 would generate 7 hit points plus Con modifier.)

...full hp at 1st level?

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Gerald wrote:
Mike, how much cash do we start with for the second level characters?

According to the Character Wealth table in the core rules, a 2nd level PC has 1,000 gp in accumulated wealth. Typically, you divvy that up among weapons, armor, potions, and other gear.

Dark Archive

Mike the GM wrote:


@ Nightflier: Your current angle (fallen angels vs. devils) is okay, and I like the focus on redemption. I'd like to propose another idea as well. What about an ex-hellknight, someone who joined up but then left the order when he realized he couldn't let go of his morals in order to serve the order's other purposes? Of course, anyone who did that would be in a world of trouble. Let me know what you think.

This screams gestalt character! But as we do not play in gestalt campaign, I think I'll go with sorcerer as my second class. SmiloDan's warlock would be better fit, if it's allowed.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Itsgottabeodin wrote:
...full hp at 1st level?

I would assume so. Plus your favored class bonus, if any.


NSpicer wrote:
Gerald wrote:
Mike, how much cash do we start with for the second level characters?
According to the Character Wealth table in the core rules, a 2nd level PC has 1,000 gp in accumulated wealth. Typically, you divvy that up among weapons, armor, potions, and other gear.

That's what I figured, but wasn't sure if we would be especially well-to-do, poor, or just average.


FF 1-02

Full HP for your first hit die, and 0 GP to start. Just kidding. 1,000 GP.

@Nightflier: If "smilodan's warlock" is an unofficial class, please stick with sorcerer.

Dark Archive

Hi Mike,

I'm going with a Fey sorcerer. I think that fits with the campaign environment.

I like your "heroic" fantasy hook. My character will be one of the good guys, but with a wild side. I'll post more details this evening.

What is the maximum that you would like us to spend on one item?


FF 1-02
MoFiddy wrote:

Hi Mike,

I'm going with a Fey sorcerer. I think that fits with the campaign environment.

I like your "heroic" fantasy hook. My character will be one of the good guys, but with a wild side. I'll post more details this evening.

What is the maximum that you would like us to spend on one item?

Sounds good, MoFiddy. Jungle fey!

I'd say no more than 500gp on any particular item should be fine for everyone.

Grand Lodge

Mike the GM wrote:
...Or make a forum alias for your character (which you'll all need to do eventually, anyway) and post the stats there.

I'm new to PbP at Paizo... I've created the alias but how do I post stats there?


FF 1-02
Itsgottabeodin wrote:
I'm new to PbP at Paizo... I've created the alias but how do I post stats there?

You can just make a post as your alias (using the dropdown box beneath the text box when you're posting) and then we can view your alias' profile to see your stats. If you want to post them to the thread as well, you're welcome to. I recommend using a spoiler and maybe some formatting tags (also viewable under the text box).


Thanks Mike.

Give me a few minutes to set up... Ku'ada, the man-witch.


Ku'ada wrote:

Thanks Mike.

Give me a few minutes to set up... Ku'ada, the man-witch.

Mmmm...manwich.


FF 1-02
Ku'ada wrote:

Thanks Mike.

Give me a few minutes to set up... Ku'ada, the man-witch.

Awesome!

Grand Lodge

Hey Mike
There aren't any stats for the fox, would you be OK if I used the stats that Moff posted in this thread (from Frostburn he says)?

Changing the +8 racial bonus from areas of snow to areas of tall grass/undergrowth?


FF 1-02
Itsgottabeodin wrote:

Hey Mike

There aren't any stats for the fox, would you be OK if I used the stats that Moff posted in this thread (from Frostburn he says)?

Changing the +8 racial bonus from areas of snow to areas of tall grass/undergrowth?

That should be fine.


Could someone with a copy of the bestiary post the stats for a cheetah or leopard, please? I am looking at one as an animal companion. Thanks.

Grand Lodge

Gerald wrote:
Could someone with a copy of the bestiary post the stats for a cheetah or leopard, please? I am looking at one as an animal companion. Thanks.

It is all here.

cheetah & leopard

Though you would use the stats in the Druid Entry.


Itsgottabeodin wrote:
Gerald wrote:
Could someone with a copy of the bestiary post the stats for a cheetah or leopard, please? I am looking at one as an animal companion. Thanks.

It is all here.

cheetah & leopard

Though you would use the stats in the Druid Entry.

Thanks, odin. I knew to make the mods in the guide, but needed the base creature to work on. Appreciate it.

Grand Lodge

Alright, Ku'ada is statted out and ready to go.


FF 1-02
Itsgottabeodin wrote:
Alright, Ku'ada is statted out and ready to go.

Awesome! Looks good. Like the backstory. Thanks! I'll look over the stats and everything in more detail later, once other characters start to come in.

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