Star Wars Saga- Using Starship Weapons against Characters


3.5/d20/OGL

Liberty's Edge

An interesting bit came up recently and it made me wonder, did the designers just never consider that players may want to turn the turret of a parked transport or blasters of a fighter against enemy NPCs, standard sized characters, not those in other vehicles?

I have been pouring through the core rulebook and the Starships of the Galaxy rulebook, but haven't found any mention. Is it in some other book?

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If not, here's something I've been considering.

Due to the size difference between the character and various vehicles, the following penalties apply to attacks against characters from those vehicles, with exceptions for vehicles designed to specifically attack lone characters(example, an AT-ST firing upon a soldier).

A Colossal sized transport takes a -10 penalty when firing upon a character. A fighter(whether airspeeder or starfighter) of Huge or Gargantuan size takes a -5 penalty when firing upon a character.

Now, even with those, the ships can be a bit too harsh against a single NPC/PC, so I suggest an additional change, turn the attack into area damage(centralized on the character being fired at), based upon the multiplier the weapon in question does.

Firing a Light Laser Cannon at a character would deal 3d10 damage in the square the character occupied and in a 1 square radius, since it has a x2 multiplier. Firing a Light Turbolaser, on the other hand, would still deal 3d10 damage, but the area would be a 4 square radius, since it has a x5 multiplier.

Too much?

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