
Zaister |
Too bad, I never liked the micro-managing stuff. Too much work for my taste just to play a game. I never played Baldur's Gate because of that. I really liked how Neverwinter Nights did it, although the sequel was back to micro-management again unfortunately.

Seldriss |

Dragon Age ?
A video game conversion ? Whoopteedoo...
I guess that's great news for the fans of Dragon Age, or Green Ronin afficionados, but meh.
I am disappointed after the countdown big deal, i was expecting something more impressive, more epic. Something like... Pathfinder.
It reminds me the adaptation of Diablo for D&D.
Sure, i bought the supplements, but honestly i never used much of them, outside of a few spells and some monsters. The most i used was actually the magic items table, with the prefixes and suffixes.
Anyway, good luck to Green Ronin.
They usually do good stuff, so let's hope for the best.

KnightErrantJR |

I have to admit, I was kind of thinking it would be something bigger as well. I know Bioware does quality stuff, and it will probably be great as a CRPG, but honestly, from the table top perspective, this is kind of like . . . "in a world filled with fantasy roleplaying games, including the other licensed one we just put out, a new game comes forth based on a game you haven't seen yet that might be great as a CRPG . . . "
I thought either getting official DC stuff for M&M or even doing a Mass Effect Science Fiction RPG would have been a much cooler prospect. But, hey, what do I know?

hogarth |

Yeah, a bit of a let down. Are they really going to do a whole new system? Or are they going to use the one they have for A Song of Ice and Fire?
Again, the computer game already has a system (at least it better have one, if it's going to be released this year!), and presumably the pen 'n' paper version will be very similar.

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Bioware had a great run with the licensed D&D games, but all the changes (the Hasbro/Atari-Infogrames licensing deal, the transition to 4E) make it make sense for them to develop their very own game IP and break away from the D&D banner. (Sound familiar?)
It's a trend in the industry. When Marvel pulled out of MUO, Cryptic didn't just license Champions RPG -- they bought the IP completely, and licensed the Pen & Paper game right back to the guys they bought it from, so that they (Cryptic) would control their own destiny going forward, while the pen & paper game could continue into a new edition.
I think the days when the pen & paper games get licensed to the software developers are probably behind us; the reverse is becoming the new normal.