Cohlrox |
so, I havent run "Children of the Void" yet
but after reading over the Caves section does anyone else get the feeling that a TPK is highly probable here?
the initial encounter is through the secret door with two drow guards with the shadow demon literally next door, I am sure the demon wouldn't sit on his laurels watching the drow guards through the passage dukeing it out with the PCs
this essentially makes area G3 and G6 a single encounter with an EL of approx 8-9
Xakihn with a +12 spot and listen in G7 also has a very good chance of spotting the PCs tooling around outside with the secret door or interacting with Clegg Zincher. If he goes off to area G9 wouldn't he alert the rest of the complex to the PCs and in a few rounds pretty much bring all the Drow down on the poor PC's probably still battling the demon and drow in the entryway?
I dunno I smell a nasty TPK here, anyone else? thoughts?
Dennis da Ogre |
If the PCs take too long getting in then it might be reasonable to assume Shindiira and Xakihn come around behind then and ambush them at the cave entrance.
Jodah |
1. The shadow demon is a bastard who would enjoy sitting back and letting the drow guards be slaughtered. It would also give him a chance to see PC tactics.
2. Shindira orders the druid to take a foreward position and slow down the party a bit before retreating to the main cave. given the ranged ability of the drow guards, the sea cave is a pretty effective meatgrinder location for the drow, so there's no reason to ambush from the back way (crowded, narrow tunnels lessen the impact of numbers, resulting in a conga line of death.)
James Jacobs Creative Director |
Well...
It's worth remembering that drow are chaotic evil. That doesn't mean they're disorganized, but it does mean that there's a pretty strong element of "every drow for him/herself." More to the point, drow superiors punish failure by torture, death, or worse. And to many drow superiors, failure to contain a threat is bad news. Therefore, drow mooks are generally not that keen to fall back and/or call for help, and drow commanders are usually too proud and heartless to come to the aid of their minions.
In any event, keep in mind too that the PCs don't HAVE to defeat the drow on one run. Assuming they launch their assault during the day, they'll never be TOO far from the sun; the drow won't pursue them into the daylight, and even night is a bit too weird for them to want to do so.
And also, by the time the PCs reach those caves, they should have leveled up once or twice; the caves themselves were designed with a party of 6th or 7th level characters in mind. If the PCs are still 4th or 5th level when they reach the caves, you should go easy on them. Either remove some of the drow, take out the shadow demon, or don't bother to have the drow chase them if they flee.