
| Sandros Highmount | 
 
	
 
                
                
              
            
            Back at the Roadside Inn, Sandros watches Royl work the room like a trained bard, and can't help smiling. She might have missed her calling, he thinks to himself. After a moment, the smile fades. Brooding is going to change nothing. If Proteus cannot help, you need to find someone who can.
Just then, he notices Grond signaling to him and Proteus, apparently in response to the large warrior who just joined their table. Raising a curious eyebrow - Somehow, I didn't expect the half-orc to be calling on me for help - Sandros smoothly rolls out of his chair and strides across the room.
She looks at him quizzically, "You've heard my tale, but you haven't shared what help you seek. I guess the question is, 'What is it you think we might be able to do for you?'"
"...and perhaps more importantly, why do you think it is us who will be able to do it?" Sandros adds, taking a seat at the table without asking. After Royl introduces him, Sandros nods a greeting, but impatiently. "Yes, yes. But this business of yours - what is it, and why come to us with it?"
...time fade...
It's a beautiful day, and you trudge effortlessly on, even if Sandros seems to be lagging somewhat. By the afternoon you reach the gates of Warwik.
Inns range from the posh Black Sheep Inn (3 gp or more a night) to the aptly named Ramshackle flophouse (2 sp). Of course, Sandros's relatives might be able to put you up for the night.
Indeed, Sandros turns to you all as soon as you enter the city gates. "My friends, blood shed together is a bond not easily broken, and it would be my great pleasure and honor if you would allow me to show you the hospitality of my family this night, and perhaps for longer, depending on the nature of our future business." Sandros looks oddly glassy-eyed, and he shivers occasionally, but he seems sincere.

| Sandros Highmount | 
 
	
 
                
                
              
            
            Oh wait! It's a new day!
As the party approaches Warwik, Proteus will twice more offer the blessings of Aesculapius to restore himself and his companions to their wonted states.
Channeled healing (1d6=6, 1d6=4) 
That should get everyone back to full, yes?

| Grond the Backstabber | 
 
	
 
                
                
              
            
            Grond to Proteus, Black Tom:
At some point that next morning, Grond will approach Proteus and mention some ear infection he has been having. "I could really use some minor curing, if it be some in fernal plague. I can pay." He mentions the flask of healing.
Grond is in an excellent frame of mind. Other than the blaring sunlight scorching his skin, he keeps a lively pace, especially due to the fact the he keeps Bagbatana (or whatever) hopping along ahead of him, in the FRONT of the line. A little tap now and again with the bronze heft of his javelin (by accident of course) keeps Grond chuckling the whole day thru.

| Roylenna Brenoien | 
 
	
 
                
                
              
            
            Sandros turns to you all as soon as you enter the city gates. "My friends, blood shed together is a bond not easily broken, and it would be my great pleasure and honor if you would allow me to show you the hospitality of my family this night, and perhaps for longer, depending on the nature of our future business." Sandros looks oddly glassy-eyed, and he shivers occasionally, but he seems sincere.
Roylenna gives him a concerned look, but says, "Sandros, that would be very generous of your family. Are you sure that you do not need to let them know before you invite three strangers into their home? I do not want to create problems between you and your kin."
"On the other hand, I would like to see the town of Warwick for a day or two and anything to conserve very limited resources is welcome. What do the three of you plan to do? Spend a day or two here? We could return to the Roadside Inn and look into Rana's job offer - assuming that you are still willing to travel as a group, of course. If we stay together, perhaps we can give ourselves an name - it would be easier to sell someone on hiring The Phenomenal Phour than 'my friends and I,' especially if we can get a good reputation to go with that name. And, no, I do not want to be a member of The Phenomenal Phour, before anyone asks."
Non-spoilered private stuff
At some point when she can talk to Sandros or Grond in private, she's going to ask each of them separately if they are all right.  "You seem tired, listless -- are you ill?"

| Black Tom | 
 
	
 
                
                
              
            
            Lady DeVere winces ever so slightly at the sight of Grond, but her breeding immediately gets the best of her, and she welcomes you all cordially to stay at her estate. After you've left your equipment and washed off the dust of the road, you have a few hours to explore the city before supper (or the entire next day, of course).
Grond, you might want to look at some of the spoilers addressed to you earlier on.

| Roylenna Brenoien | 
 
	
 
                
                
              
            
            I don't know that there's a lot to do in Warwick. Funds are low, so shopping is really out other than maybe getting some more rations for the trail. Maybe visiting with some learned fellow to get more information about the Heavenly Fire ability - "Have you heard of such a thing? Why does it heal some and hurt others?"
And some retcon since I didn't realize at my last post that we were assuming Rana joined us:
On the trail between the Roadside Inn and the city of Warwick, Roylenna asks the newest member of the group, "Rana, I should explain Grond's remarks about 'trial by fire' when we first met. I'm able to produce fire that heals some people, but it hurts others. I won't use it on you until I know how it affects you -- since we are not in the middle of combat, we could test it now with relatively little ill effect. I will let you think about it. Let me know if you want me to try it on you."
"I'm still curious what this task is that you mentioned last night. Did the quiet woman in the taproom have something to do with it? I noticed her watching you. She seemed worried."

| Sandros Highmount | 
 
	
 
                
                
              
            
            Roylenna gives him a concerned look, but says, "Sandros, that would be very generous of your family. Are you sure that you do not need to let them know before you invite three strangers into their home? I do not want to create problems between you and your kin."
Sandros waves this off. "Whatever problems there might be between my brother and I, my lady, need not concern you. There will be no stinting in hospitality to any of my guests." (He does look sideways at Grond for a moment, but doesn't say anything out loud.)
"On the other hand, I would like to see the town of Warwick for a day or two and anything to conserve very limited resources is welcome. What do the three of you plan to do? Spend a day or two here? We could return to the Roadside Inn and look into Rana's job offer - assuming that you are still willing to travel as a group, of course. If we stay together, perhaps we can give ourselves an name - it would be easier to sell someone on hiring The Phenomenal Phour than 'my friends and I,' especially if we can get a good reputation to go with that name. And, no, I do not want to be a member of The Phenomenal Phour, before anyone asks."
"I plan to stay in the city for a least a day or two - I have several pieces of business to attend to, though hopefully none will take very long. What happens after that I have not decided, but I would enjoy your continued companies, and would be pleased to travel with you."
Sandros chuckles, adding, "And no, the Phenomenal Phour would not be the best name to begin with."
Non-spoilered private stuff
At some point when she can talk to Sandros or Grond in private, she's going to ask each of them separately if they are all right. "You seem tired, listless -- are you ill?"
Sandros looks at her for a moment, befor answering, "No, I'm fine. Weary from the road, and perhaps still shaken by what happened to Thorak, is all."
Sense Motive, DC 7

| Bhanbhagta Rana | 
 
	
 
                
                
              
            
            Looking at Rana after he has been there talking to Royl for a few minutes, Grond will suddenly inquire. "Do you know anything about these Greentree Bandits been raiding herabouts? Seems there's a reward offered." He watches Rana with suspicion.
"Yes I have heard tell of these bandits and yes there is a reward for dealing with them," Rana says cooly as he looks at Grond." They would be quite formidable even for a larger group than yours I think. It is said they are well armed and organized. What I am asking for is far less dangerous."
She looks at him quizzically, "You've heard my tale, but you haven't shared what help you seek. I guess the question is, 'What is it you think we might be able to do for you?'"
"...and perhaps more importantly, why do you think it is us who will be able to do it?" Sandros adds, taking a seat at the table without asking. After Royl introduces him, Sandros nods a greeting, but impatiently. "Yes, yes. But this business of yours - what is it, and why come to us with it?"
Turning back to Royl and Sandros," I am seeking a man by the name of Fenton Barmey. It appears he disappeared some time ago near the ruins west of Warwik. I seek your help merely because there is safety in numbers. Surely you can understand that, especially in this area. I am willing to pay you as well. Not much I'm afraid but then this isn't a terribly difficult job." Rana signals the barkeep for another round of ale as he waits for their answer.
Time Lapse....
Grond is in an excellent frame of mind. Other than the blaring sunlight scorching his skin, he keeps a lively pace, especially due to the fact the he keeps Bagbatana (or whatever) hopping along ahead of him, in the FRONT of the line. A little tap now and again with the bronze heft of his javelin (by accident of course) keeps Grond chuckling the whole day thru.
Rana doesn't seem to mind leading the way to Warwik but he does seem to take exception to Grond "little taps". After several hours of this Rana's face darkens,"Enough!" Disarm attempt 1d20+4=18+2(whip)=20 He takes a large step forward and grabbing the whip from his side he unfurls it in one smooth motion, turns and takes the javelin from Grond's hand. As the javelin clatters to the ground Rana says," Do not toy with me boy! I will not stand to be teased or played with!" Rana stands there waiting for Grond's reaction.

| Sandros Highmount | 
 
	
 
                
                
              
            
            Turning back to Royl and Sandros," I am seeking a man by the name of Fenton Barmey. It appears he disappeared some time ago near the ruins west of Warwik. I seek your help merely because there is safety in numbers. Surely you can understand that, especially in this area. I am willing to pay you as well. Not much I'm afraid but then this isn't a terribly difficult job." Rana signals the barkeep for another round of ale as he waits for their answer.
Sandros nods. "Who is this Barmey fellow that he should have wandered into old ruins and gotten lost? And what's supposed to be in the ruins that might have kept him from making his safe return home?"

| Roylenna Brenoien | 
 
	
 
                
                
              
            
            Roylenna Brenoien wrote:Sandros looks at her for a moment, befor answering, "No, I'm fine. Weary from the road, and perhaps still shaken by what happened to Thorak, is all."Non-spoilered private stuff
At some point when she can talk to Sandros or Grond in private, she's going to ask each of them separately if they are all right. "You seem tired, listless -- are you ill?"
Roylenna looks doubtful, but accepts Sandros' explanation.

| Roylenna Brenoien | 
 
	
 
                
                
              
            
            Turning back to Royl and Sandros," I am seeking a man by the name of Fenton Barmey. It appears he disappeared some time ago near the ruins west of Warwik. I seek your help merely because there is safety in numbers. Surely you can understand that, especially in this area. I am willing to pay you as well. Not much I'm afraid but then this isn't a terribly difficult job." Rana signals the barkeep for another round of ale as he waits for their answer.
Roylenna says, "Well, I'd be willing to hear more, but I have to tell you that we have a prior commitment that takes us to Warwick. After that, we might be able to return to these ruins and see what we can find of the missing man."
Time Lapse....
Grond wrote:Grond is in an excellent frame of mind. Other than the blaring sunlight scorching his skin, he keeps a lively pace, especially due to the fact the he keeps Bagbatana (or whatever) hopping along ahead of him, in the FRONT of the line. A little tap now and again with the bronze heft of his javelin (by accident of course) keeps Grond chuckling the whole day thru.Rana doesn't seem to mind leading the way to Warwik but he does seem to take exception to Grond "little taps". After several hours of this Rana's face darkens,"Enough!" Disarm attempt 1d20+4=18+2(whip)=20 He takes a large step forward and grabbing the whip from his side he unfurls it in one smooth motion, turns and takes the javelin from Grond's hand. As the javelin clatters to the ground Rana says," Do not toy with me boy! I will not stand to be teased or played with!" Rana stands there waiting for Grond's reaction.
Roylenna puts herself between the half-orc and the swarthy warrior, facing Grond. "Grond, I do not think he sees the humor in your little joke. If he's going to accompany us, we need to make sure he uses those weapons on our foes and not on us." Turning to the human, she asks, "I see that you carry matching swords, Rana -- do you wield them both at the same time? I think that would be very hard to do."
"I'm learning that it is good to know how our allies prefer to fight, but I know little of tactics. If we were ambushed by a group of flying creatures, how would you have us react? I favor my ray of fire, but it is not always effective as a weapon, as I have mentioned."

| Black Tom | 
 
	
 
                
                
              
            
            I believe Grond gains an attack of opportunity? Or does
Rana have Improved Disarm? Would the AoO occur before or after the javelin was snatched?
A whip has 15 foot reach, so I assume that Rana stayed out of Grond's reach during the disarm attempt.

| Grond the Backstabber | 
 
	
 
                
                
              
            
            Grond knows perfectly well about the ear infection (disease) and in fact mentioned it in a spoiler last night! (snark) Grond asked Proteus if he had anything that could help an ear infection. Honestly, with the pounding Grond has taken, he considers the earache a comfort...
With the pounding Grond has taken recently, the brash act of the travel-stained and arrogant warrior fills him with an orcish rage. As his javelin is suddenly yanked from his grip No human could weather this berzerk storm of wrath, as only Grond Half-human knows. He bites his tongue, literally, the droplet of blood drip onto his spiked leather chest-plate as Roylenna steps in to make light of the situation. Grond goes back to skulking only after stooping, slowly, to pick up his javelin. The fool's fate is sealed, in Grond's mind. And hopefully any more confrontations with Rana!
"Horseman without a horse," he is heard to grumble.
The evening spent at Proteus' Grond will be on his absolute best behavior. He even shakes out the nasty bits from his long greasy locks, and tries to scrape the worst dreck off his clothes and himself before entering the posh abode. He is all bows and cringing. It is rather distasteful actually, but the fanciest place Grond has been, previously, has been the Temple on market day.CHA 7.
He will also be on the lookout for antything valuable that wouldn't be readily missed. A bauble, piece of jewelry, etc. This of course, is to offset the cost of sending a gift to Thorak's family, their loss Grond partially blames on Sandros, or as he calls him [i]Deathwish.
All:

| Proteus | 
 
	
 
                
                
              
            
            "My, Sir Highpoint, I never expected such opulence," Proteus says to Sandros as they make their way to the Highpoint estate. Practically gawking at the various topiaries that surround the main house. He points to one of a lion. I have never seen such fine work up close. As they approach the home, Proteus is in awe at the marble columns adorning the entrance. "I am not worthy of staying in such a place," he mumbles under his breath.
Proteus eats his meal practically in silence, with only the occassional pleasure filled utterance. It has obviously been a very long time since he has enjoyed such a feast. "Sir Highpoint, your family is in my debt."
Once he has completed his meal, apparently with no time for chit-chat, he excuses himself. "For myself, I should venture into town for errands of my own. I will join you all tomorrow morning to make arrangements for the day."
Proteus will thank each of the present staff who attended them as he makes his way out of the room.
Black Tom
I want to make my way to the Temple of the Sun.
Also, am I correct in assuming that I do not need to pay for Atlas to enter into the city if we are staying at the Highpoint estate or is that in town?

| Black Tom | 
 
	
 
                
                
              
            
            Black Tom
** spoiler omitted **
Proteus:
The Temple of the Sun is a large and bustling place, with services going on every day. As you enter you are approched by a smiling acolyte who politely wonders how he can be of service. Do you wish to worship or buy holy items or cures or do you wish to consult with high priest Thaban?

| Sandros Highmount | 
 
	
 
                
                
              
            
            "My, Sir Highpoint, I never expected such opulence," Proteus says to Sandros as they make their way to the Highpoint estate. Practically gawking at the various topiaries that surround the main house. He points to one of a lion. "I have never seen such fine work up close." As they approach the home, Proteus is in awe at the marble columns adorning the entrance. "I am not worthy of staying in such a place," he mumbles under his breath.
"Nonsense," Sandros says sharply, but with a smile. "You are far more worthy of it than I, my friend, who did nothing to earn it save be born here."
Proteus eats his meal practically in silence, with only the occassional pleasure filled utterance. It has obviously been a very long time since he has enjoyed such a feast. "Sir Highpoint, your family is in my debt."
Sandros laughs aloud at Proteus' misspeaking, the first time he has done so in the last two days. "You are so very right," he says, clapping Proteus' shoulder.
as he calls him Deathwish.
I like it!
After the meal is finished, Sandros takes special care to point out the bathhouse to Grond. He then tracks down lady DeVere, and says to her in a low voice, "Mara, it is good of you to host us like this. I need to speak to Neras, though. Where is he?"

| Black Tom | 
 
	
 
                
                
              
            
            After the meal is finished, Sandros takes special care to point out the bathhouse to Grond. He then tracks down lady DeVere, and says to her in a low voice, "Mara, it is good of you to host us like this. I need to speak to Neras, though. Where is he?"
Mara blushes slightly and says that Neras had business with the governor and was inevitably detained, but Sandros has no trouble discerning that Neras is simply avoiding him. Mara sighs: "If you really must see Neras, you can probably find him at the governor's estate."

| Black Tom | 
 
	
 
                
                
              
            
            I know there are some loose ends, role-playing-wise, but I'm still going to try to propel the story forward. I trust you to finish your business in Warwik (I like your use of the time fade), and that you agree to check out the old ruins.
After Sandros and Proteus return from their day in town, you get ready to go adventuring again. If you need to stock up on non-magical equipment, feel free to do so. You leave the next morning and reach the Roadside Inn without incident, where you spend the night.
The next day, as you are beginning to climb the hills towards the orcish ruins, Sandros spots movement to your right. It looks like a pair of orcs making haste to avoid you. You see them disappear beyond a ridge some 80 yards away.

| Proteus | 
 
	
 
                
                
              
            
            Black Tom
Proteus smiles back at the acolyte. Worship? Yes. I do have need assistance, however, I am under no misconception that my concerns must be voiced to the High Priest directly. Any priest able to advise on matters involving..." he turns making his back face the common people as they worship "...the restless."
Rested, and with their duties to Madam Wilkerson behind them, Proteus is in a much more favorable mood. He says a small prayer to Asclepius in the hopes that this adventure will not be as dark as the previous.
"I have given some thought to what Royl said regarding a name for our small band. I would like to suggest that we honor our comrade who fell so that we may unite. Whenever I think of Thorak, I can't help but see that obnoxiously orange hair. I would also like something that would not devalue Royl's part in this group, so I have decided against 'brotherhood' or 'fraternity.'Thus, my suggestion is 'The Orange Order.'"

| Roylenna Brenoien | 
 
	
 
                
                
              
            
            "I have given some thought to what Royl said regarding a name for our small band. I would like to suggest that we honor our comrade who fell so that we may unite. Whenever I think of Thorak, I can't help but see that obnoxiously orange hair. I would also like something that would not devalue Royl's part in this group, so I have decided against 'brotherhood' or 'fraternity.'Thus, my suggestion is 'The Orange Order.'"
"Oh, that's a good start and very original. It does not quite ring true yet, however. 'The Order of the Orange,' 'The Fellowship of the Orange' my apologies to Mr. Tolkien, or even 'The Raging Orange,' as further honor to Thorak. Just tossing out other ideas..."
Roylenna's shopping will be limited to stocking up on rations a bit. Ready to hit the road, sir!
At the Roadside Inn, she quietly covers Grond's tab again.

| Bhanbhagta Rana | 
 
	
 
                
                
              
            
            Bhanbhagta Rana wrote:Turning back to Royl and Sandros," I am seeking a man by the name of Fenton Barmey. It appears he disappeared some time ago near the ruins west of Warwik. I seek your help merely because there is safety in numbers. Surely you can understand that, especially in this area. I am willing to pay you as well. Not much I'm afraid but then this isn't a terribly difficult job." Rana signals the barkeep for another round of ale as he waits for their answer.Sandros nods. "Who is this Barmey fellow that he should have wandered into old ruins and gotten lost? And what's supposed to be in the ruins that might have kept him from making his safe return home?"
"I'm not exactly sure who he is, I was asked to find him and that's all. There are many reasons why he could have gotten lost in this area. Although I expect we'll be looking more for his remains than anything else."
Roylenna says, "Well, I'd be willing to hear more, but I have to tell you that we have a prior commitment that takes us to Warwick. After that, we might be able to return to these ruins and see what we can find of the missing man."
"Fair enough. As I've said it will more than likely we are looking for his remains than anything so a couple extra days won't matter."
Time lapse...
Roylenna puts herself between the half-orc and the swarthy warrior, facing Grond. "Grond, I do not think he sees the humor in your little joke. If he's going to accompany us, we need to make sure he uses those weapons on our foes and not on us." Turning to the human, she asks, "I see that you carry matching swords, Rana -- do you wield them both at the same time? I think that would be very hard to do."
"I'm learning that it is good to know how our allies prefer to fight, but I know little of tactics. If we were ambushed by a group of flying creatures, how would you have us react? I favor my ray of fire, but it is not always effective as a weapon, as I have mentioned."
After securing his whip Rana looks at Royl. Clearly skipping over the whole incident he says,"Yes I am skilled in the use of two weapon fighting. It can be difficult to wield them but that is why I've trained very hard." Rana perks up a little to be talking about abstract combat, "Now in the case of flying creatures.....," he continues to ramble on about various ways to combat flying creatures and such as well telling some tales of his days with the mercenary group.
Once they reach Warwik Rana balks at the price to enter the town. "I will stay outside the walls if it's all the same to you. You can find me just off the road over there," he points to a small area short ways away. "Come get me when you are ready to go to the ruins." With that Rana turns to go make his camp.

| Proteus | 
 
	
 
                
                
              
            
            Grond again tries to speak to Proteus about his 'ear infection.'.
Proteus examines the ear of Grond and frowns. Yes, I have seen this affliction before. It is a result of contact with great evil or performing evil acts." He raises his eyebrow and looks at Grond questioningly.
"Royl, I like 'Order of the Orange' the most out of your suggestions. I fear that 'Raging Orange' could possibly misrepresent the majority of us." Proteus raises another eyebrow at Grond.
"Another interesting aspect of the name is that it is fairly innocuous. Nothing like running into the bastion of our enemy and calling ourselves 'Slayers of Evil' or 'Warriors of Blood.' Only those of us in the group will know the name represents that of bravery and strength. Our enemies will think us named after our favorite fruit." Proteus openly laughs at the thought.
"I like it! What say you, Grond and Sir Highpoint?"

| Black Tom | 
 
	
 
                
                
              
            
            I expect Sandros will have some things to say, but I am going to bed soon (it's past midnight here), so I'm going to push on. If anyone of you feels that you have something important unachieved in Warwik, we can hopefully resolve it in a final spoiler. Since Warwik is (probably) going to be your home base, you will be going back there plenty.
None of you feels up to chasing the fleeing orcs, so you press on and at midday you find yourselves back at the trail with the ancient orcish totems.
At the end of the trail there is a pair of dilapidated heavy wooden doors, On one of them there is a pair of orcish insignia: a pair of horn-like incisors beneath an orcish pig-snout. Above the portal, there is written in Orc: "Tread not or be crushed." That's orcish wit for you.
Behind the stairs you spy a sett of 20 feet wide crumbling stone steps twisting upwards, littered with pebbles, bones and other debris.
Now would be a good time to worry about such things as marching order, tactics and light sources. As a matter of fact, I'd like you to roll perception checks and initiative ahead of time.

| Sandros Highmount | 
 
	
 
                
                
              
            
            Sorry about my absence – two more days of training, and then the universe resumes its normal course! Trust me, it’s much worse on this end…
Mara blushes slightly and says that Neras had business with the governor and was inevitably detained, but Sandros has no trouble discerning that Neras is simply avoiding him. Mara sighs: "If you really must see Neras, you can probably find him at the governor's estate."
Sandros stifles a snort. He and Mara have always gotten along well; usually better than he and Neras have, in fact. “Heard I was coming, did he?” Sandros asks rhetorically. With a quick change of clothes, and a cool drink (that doesn’t really help his thirst), he heads out for the governor’s mansion.
…later…
Proteus wrote:"I have given some thought to what Royl said regarding a name for our small band. I would like to suggest that we honor our comrade who fell so that we may unite. Whenever I think of Thorak, I can't help but see that obnoxiously orange hair. I would also like something that would not devalue Royl's part in this group, so I have decided against 'brotherhood' or 'fraternity.'Thus, my suggestion is 'The Orange Order.'""Oh, that's a good start and very original. It does not quite ring true yet, however. 'The Order of the Orange,' 'The Fellowship of the Orange,' or even 'The Raging Orange,' as further honor to Thorak. Just tossing out other ideas..."
“I look terrible in orange,” Sandros says, mock-seriously. After a moment, though, the façade disappears and he grins openly. “I like ‘the Order of the Orange’ as well. It has a certain a-peel…”
…even later…
The next day, as you are beginning to climb the hills towards the orcish ruins, Sandros spots movement to your right. It looks like a pair of orcs making haste to avoid you. You see them disappear beyond a ridge some 80 yards away.
Sandros points out the orcs to the others, readying his bow. “So much for the hope that these ruins were uninhabited,” he says to no one in particular. “We need to remain on guard now. If there are more ahead of us, they will now know we are coming.” Sandros grins. “The longer to savor their fate, I suppose…”
…and later still…
At the end of the trail there is a pair of dilapidated heavy wooden doors, On one of them there is a pair of orcish insignia: a pair of horn-like incisors beneath an orcish pig-snout. Above the portal, there is written in Orc: "Tread not or be crushed." That's orcish wit for you.
Behind the stairs you spy a sett of 20 feet wide crumbling stone steps twisting upwards, littered with pebbles, bones and other debris.
Now would be a good time to worry about such things as marching order, tactics and light sources. As a matter of fact, I'd like you to roll perception checks and initiative ahead of time.
I’m assuming here that Proteus takes my suggestion and preps light – he can cast it on a weapon, or even his holy symbol (nicely symbolic). I’m guessing, based on recent behavior, that Grond won’t be too enthusiastic about taking point, so Sandros will take advantage of his low-light vision to take point instead, about 30 ft in front of Proteus (who should probably come second). I’m thinking steady progress, moving at half speed and with Stealth as appropriate. Any other ideas/counterarguments?
After unstringing his bow and drawing his rapier instead, Sandros makes his way slowly onto and up the stairs, trying to divide his attention between the treacherous footing and any shadows or passages that might conceal an enemy.
Relevant rolls:
Stealth (untrained) (1d20+4=16)
Perception (1d20=10, +2 if sight or sound)
Initiative (1d20+4=21)

| Bhanbhagta Rana | 
 
	
 
                
                
              
            
            “I look terrible in orange,” Sandros says, mock-seriously. After a moment, though, the façade disappears and he grins openly. “I like ‘the Order of the Orange’ as well. It has a certain a-peel…”
Ouch I think we're being pun-ished! Btw I had been about to suggest a group name with Thorak in mind as a joke. Seeing that everyone was already thinking along the same lines is kind of touching (eyes begin tearing up). I would like to take this time to thank the Academy...j/k. Seriously it is a nice gesture thanks guys.
And now back to your regularly scheduled game...
Sandros points out the orcs to the others, readying his bow. “So much for the hope that these ruins were uninhabited,” he says to no one in particular. “We need to remain on guard now. If there are more ahead of us, they will now know we are coming.” Sandros grins. “The longer to savor their fate, I suppose…”
Nodding at Sandros,"I think that we should spread out and keep watch for sneak attacks. Orc's are not known for there honor and will attack anyone they think is a weaker foe."
At the end of the trail there is a pair of dilapidated heavy wooden doors, On one of them there is a pair of orcish insignia: a pair of horn-like incisors beneath an orcish pig-snout. Above the portal, there is written in Orc: "Tread not or be crushed." That's orcish wit for you.
Behind the stairs you spy a sett of 20 feet wide crumbling stone steps twisting upwards, littered with pebbles, bones and other debris.
Rana unsheaths one of his short swords and uncoils his whip. He moves into position behind Proteus and takes one last lookover his shoulder. The sun catches him in the eyes for a moment making it hard to see in the gloom of the ruins for a few moments.
perception roll 1d20+0=3 
stealth roll 1d20+2=4
initiative roll 1d20+2=6  blech all around! I hope I'm saving up for some really good combat rolls!

| Proteus | 
 
	
 
                
                
              
            
            If anyone of you feels that you have something important unachieved in Warwik, we can hopefully resolve it in a final spoiler..
Black Tom, I would like to work through my spoiler above, we can do so while pursuing the current plan of action as it should have little affect on what we are doing, however, it is important to Proteus that we get it resolved.
Now would be a good time to worry about such things as marching order, tactics and light sources. As a matter of fact, I'd like you to roll perception checks and initiative ahead of time.
Perception 17+3=20
Stealth 7+0=7 (untrained)Initiative 4+0=4
I’m assuming here that Proteus takes my suggestion and preps light – he can cast it on a weapon, or even his holy symbol (nicely symbolic). I’m guessing, based on recent behavior, that Grond won’t be too enthusiastic about taking point, so Sandros will take advantage of his low-light vision to take point instead, about 30 ft in front of Proteus (who should probably come second). I’m thinking steady progress, moving at half speed and with Stealth as appropriate. Any other ideas/counterarguments?
I took stabilize because I can use it as many times as I need per day whereas the domain ability is a once per day thing. Although, I wasn't sure when reading it if I can use that ability any time someone is below 0. I will take Sandros advice, in part, and remove create water and take light. As long as that is acceptable to you, Black Tom.
EDIT: One other thing I like about stabilize is that I don't have to touch the person possibly reducing issues with getting in a position to touch.
Proteus gives Sandros a questioning look, it is obvious that spreading out is not a keen tactic in his mind. However, not being well versed in battle formation, he will rely on those more knowledgable.
If approved by Black Tom
Proteus pulls out his holy symbol from beneath his leather garment. "Luminas," Proteus speaks the words clearly and suddenly Sandros' sword glows brightly. "Luminas." Proteus holy symbol also begins to glow with light. "Anyone else?"

| Grond the Backstabber | 
 
	
 
                
                
              
            
            I suggest the following marching order:
Sandros, Rana
Roylenna, Proteus
Grond
Obviously,the fighters take point, I put Proteus in the middle to be adjacent to all others. Grond in back will allow some hiding and sneaking to the flanks, hopefully.
I actually want Grond to take the point, but at first, here I say we stay together. If this dungeon is as big as I hear it might be, then I would eventually like to use Mialee's trick of being 40-60 feet ahead of the group, especially as Grond has darkvision, and with Roylenna's whisper trick. But for now, lets stick together. At least until we reach 2nd level and can survive TWO blows before going down.
But at least for the first few hallways, Grond needs time to gauge the area before taking the added risk of being on point. Sound tactics?
I also approve the use of Light orison (0 lvl) and suggest casting it on Sandros Sword, as front-line combat is where light needs to be, and Proteus might not always be up front.
Final Role-playing Spoiler:
"Aye," Grond grunts as they walk up the scrubby path. "Agents of Orange. I liked that idiot of a dwarf, I really did."
Grond, as usual, holds his javelin as a walking stick, but his eyes constantly shift to the tell-tale signs of orc about. he can feel them. His rage increases by the moment (and sometimes wonders why he didnt choose to be a barbarian) as his lust to slay these evil creatures fills him.
In battle, Grond will hurl his javelin, then attempt a move to a flank. He will always try to move towards the flanks for sneak attack.
Out of battle, I presume Grond will behave as a traditional rogue, and will check each door for traps, constantly scan for sectret doors and traps.
Perception:  5+5=10
Initiative:  14+3+17
Stealth:  6+7+13

| Roylenna Brenoien | 
 
	
 
                
                
              
            
            Wow. For the record, nearly everyone else posted while I was composing this little masterpiece. I hope it's worth it. Nah, I'm going to trim it up -- too much drek, anyway.
Now would be a good time to worry about such things as marching order, tactics and light sources. As a matter of fact, I'd like you to roll perception checks and initiative ahead of time.
Requested rolls:
“I look terrible in orange,” Sandros says, mock-seriously. After a moment, though, the façade disappears and he grins openly. “I like ‘the Order of the Orange’ as well. It has a certain a-peel…”
Groan. Beware the pen of punnish might.
…even later…
Black Tom wrote:The next day, as you are beginning to climb the hills towards the orcish ruins, Sandros spots movement to your right. It looks like a pair of orcs making haste to avoid you. You see them disappear beyond a ridge some 80 yards away.Sandros points out the orcs to the others, readying his bow. “So much for the hope that these ruins were uninhabited,” he says to no one in particular. “We need to remain on guard now. If there are more ahead of us, they will now know we are coming.” Sandros grins. “The longer to savor their fate, I suppose…”
…and later still…
Black Tom wrote:I’m assuming here that Proteus takes my suggestion and preps light – he can cast it on a weapon, or even his holy symbol (nicely symbolic). I’m guessing, based on recent behavior, that Grond won’t be too enthusiastic about taking point, so Sandros will take advantage of his low-light vision to take point instead, about 30 ft in front of Proteus (who should probably come second). I’m thinking steady progress, moving at half speed and with Stealth as appropriate. Any other ideas/counterarguments?At the end of the trail there is a pair of dilapidated heavy wooden doors, On one of them there is a pair of orcish insignia: a pair of horn-like incisors beneath an orcish pig-snout. Above the portal, there is written in Orc: "Tread not or be crushed." That's orcish wit for you.
Behind the stairs you spy a sett of 20 feet wide crumbling stone steps twisting upwards, littered with pebbles, bones and other debris.
A couple of thoughts to toss out from the little one: Roylenna's Dancing Lights are another available light source with some additional options to Proteus' Light. And with appropriate light, she has a very good Stealth bonus -- but she can't sneak if she can't see. And she can hardly withstand a surprise attack, so I don't propose her taking point -- just pointing her out as another resource. Also, in the "taking point" department, it would seem wise to keep Rana near the front unless Stealth is imperative. I suspect we want his swords in the mix as soon as possible -- and it is his task we are undertaking, after all. NOTE: Bringing lights into dark tunnels is going to make it hard to hide, so we will be limited in how stealthy we can be.
Roylenna would stick close to Grond, but she's aware that even if he's not taking point, he may chose to move away from the group to take advantage of his stealth and darkvision, so she proposes to follow closely behind Proteus, likely watching the party's back, maybe with her Dancing Lights.
Having thought this all out loud, how about Sandros, followed at 20' by Rana, directly by Proteus (with Light), directly by Roylenna, followed at 20' by her Dancing Lights. Grond will be free to float around the periphery that way.
EDIT: And now, seeing that everyone else has made a proposal, I want to point out that I'm happy with whatever order we use. This just made sense while I rambled.
After unstringing his bow and drawing his rapier instead, Sandros makes his way slowly onto and up the stairs, trying to divide his attention between the treacherous footing and any shadows or passages that might conceal an enemy.
I definitely agree with investigating the stairs first. Or am I incorrect in thinking that we had a choice between doors or stairs?

| Black Tom | 
 
	
 
                
                
              
            
            OK, let's try to sort all this. I'll run Proteus's Warwik interaction in parallel in spoilers. Regarding changing prepared spells for Proteus, I'll allow it for now, since you have had ample in-game time to discuss it. In the future, Proteus prepares his spells at dawn, and can leave slots open to be filled but prepared spells can't be changed.
The stairs are actually inside the door and leading inside the hill. It's perhaps a little unusual for the stairs into the dungeon to lead up instead of down, but such is indeed the case here.
Sandros goes first in the lead. Because of the cluttered state of the stairs he can only progress at half speed, or else risk stumbling and falling. He proceeds carefully, stepping over bones and debris as he goes and checking for suspicious cracks or other signs of a trap or secret door. The rest of you follow at a distance of 30 feet.
It's a natural cavern, so I'll try to describe it as well as I can. The left wall is running from A3 to G11, where it twists slightly to the left. The right wall runs from I1 to I7, then twists toward L10, then to L13 and back to J14 and then straight ahead to J17. I hope that makes sense.
As Sandros reaches H10, suddenly three ROUS (rodents of unusual size) appear out of the midst of the garbage and lunge at him. Their positions are H11, I11 and I9. Fortunately their eagerness gets the better of them and their crusty teeth snap at empty air.
Suggested positions: Rana G6, Grond I6, Proteus G5 and Royl H4. Feel free to adjust slightly. Moving at more than half speed or fighting on the stairs necessitates an Acrobatics check (DC 12) or risk stumbling and falling. Initiative order is Sandros 21, Grond 17, rats 14, Rana 6, Royl 5 and Proteus 4. Please post your actions.
Edit: added Royl. Sorry, got all those R:s mixed up.

| Black Tom | 
 
	
 
                
                
              
            
            Flashback to Warwik
Proteus:
Grond:

| Roylenna Brenoien | 
 
	
 
                
                
              
            
            Suggested positions: Rana G6, Grond I6, Proteus G5 and Royl H4. Feel free to adjust slightly. Moving at more than half speed or fighting on the stairs necessitates an Acrobatics check (DC 12) or risk stumbling and falling. Initiative order is Sandros 21, Grond 17, rats 14, Rana 6 and Proteus 4. Please post your actions.
I just have time for a quick read and will post more later, but I don't see Roylenna in the Initiative order. I figured you could use the posted rolls in order or randomly, so I won't assume which is correct for this encounter.

| Proteus | 
 
	
 
                
                
              
            
            In Warwick - Black Tom
Additionally, it would seem that some of the group is experiencing some reactions to their encounter with the dead. Could you help me in sharing what would be required to clear such an ailment?

| Sandros Highmount | 
 
	
 
                
                
              
            
            I'm assuming we're still on the stairs? I can't tell where the stairs are on the map. If that is the case...
Sandros' eyes go wide as the rodents appear from what he thought was empty space, but he is already sidestepping their attacks and bringing his rapier to bear. Shifting to his left to G10 for a better attack angle, Sandros stabs down at the vicious creature in front of him in H11.
Acrobatics (1d20+8=17) 
Rapier attack (1d20+5=21, damage 1d6+2=6) 
Also, just a reminder: I too had business in Warwik we can finish in spoilers...

| Roylenna Brenoien | 
 
	
 
                
                
              
            
            Black Tom wrote:Suggested positions: Rana G6, Grond I6, Proteus G5 and Royl H4. Feel free to adjust slightly. Moving at more than half speed or fighting on the stairs necessitates an Acrobatics check (DC 12) or risk stumbling and falling. Initiative order is Sandros 21, Grond 17, rats 14, Rana 6 and Proteus 4. Please post your actions.I just have time for a quick read and will post more later, but I don't see Roylenna in the Initiative order. I figured you could use the posted rolls in order or randomly, so I won't assume which is correct for this encounter.
Thanks, I see her now. Questions: In the map, which squares are stairs? What is the general ceiling height in this area?
Regardless, assuming something does not happen to drastically change the wisdom of this move, Roylenna will cast Dancing Lights, four torches style, to hover one each in G-H/9-10, at ceiling height. She will also take a 10' move to F5.

| Roylenna Brenoien | 
 
	
 
                
                
              
            
            I'm assuming we're still on the stairs? I can't tell where the stairs are on the map. If that is the case...
Sandros' eyes go wide as the rodents appear from what he thought was empty space, but he is already sidestepping their attacks and bringing his rapier to bear. Shifting to his left to G10 for a better attack angle, Sandros stabs down at the vicious creature in front of him in H11.
Acrobatics (1d20+8=17)
Rapier attack (1d20+5=21, damage 1d6+2=6)
Nice attack. For reference, can we call H11 #1, I11 #2, and I9 #3?

| Grond the Backstabber | 
 
	
 
                
                
              
            
            Argh I jist have a few second here, but can I make it to a flank? I would like to sneak attack with Javelin if that is ok, if not I would like to charge or move up and attack while dropping jaevelin and equipping falchion.
To move and flank sneak attack with jav.
Acrobatics: 10+7=17
To Hit: 18+3=21
Damage: 4+3+6=13
If I can move and attack w/ falchion:
Acrobatics: 10+7=17
To Hit: 18+3=21
Damage: 3+4=7 (no sneak attack, add 6 if I can sneak)
I hope that is clear, as I cant do the grid thing at work easily. I want to sneak attack with javelin if possible, or move and melee attack if I cant do the former.

| Black Tom | 
 
	
 
                
                
              
            
            Proteus: 
The acolyte frowns and says: "That is serious news, friend. At present we do not have the strength to clear that place out, but we'll mark it on the map and hope some brave adventurers clear it out. I just pray that they won't add to its ranks.
Regarding the symptoms, I am afraid that you might have contracted Taint. Unfortunately it takes powerful magic to remove, so you would have to consult with High priest Thaban about it. I can teach you a simple spell to monitor it, though:
DETECT TAINT
Divination
Level: Cleric 1
Components: V, S
Casting Time: 1 standard action
Range: 60 ft.
Area: Cone-shaped emanation
Duration: Concentration, up to 10
min./level (D)
Saving Throw: None
Spell Resistance: No
You can sense the presence of taint in nearby objects and creatures. The amount of information revealed depends on how long you study a particular area or subject:
1st Round: Presence or absence of taint within the area.
2nd Round: Number of tainted creatures in the area and the strength of thestrongest tainted aura present. If you are free of taint, if the strongest tainted aura is overwhelming (see below), and if the strength of the tainted aura is at least twice your character level, you are nauseated for 1 round and the spell ends.
3rd Round: The strength and location of each tainted aura. If a tainted aura is outside your line of sight, you discern its direction but not its exact location.
Aura Strength: The strength of a tainted aura depends on the corruption
or depravity score (whichever is higher) of the creature you are detecting, or the amount of taint bestowed by an object, location, or creature without a taint score.
Sandros: 

| Black Tom | 
 
	
 
                
                
              
            
            Sorry that I was unclear. The map is all stairs.
Sandros skewers one of the rats in disgust and then deftly steps over a ribcage to the left. Moments later Grond's javelin pierces another rat. The last rat, seeing itself outmatched and acting true to character, runs off up the stairs, disappearing somewhere to the right.
105 xp for everyone. Go you! Also, I'd like to use the opportunity to give a hero point to Proteus for coming up with a name. Generally I don't want to give out points for good role-playing because you are all excellent role-players and I don't presume to judge your play. Still Grond must have a hero point for careful roleplaying, staying in character without disrupting the party. Remember, hero points are given for anything that enhances the game.
A moment later, a bell rings out and you hear a roar and a wet "thud". The skeletal remains that Sandros is standing in seems to be what's left of a goblin, which is still wearing a gold ear-ring. Beneath it you catch a glint of a rusty dagger.
The left wall of the stairs continue from G11 to E15, where the stairs end in what looks like a high-ceilinged (20 feet) room.

| Proteus | 
 
	
 
                
                
              
            
            A moment later, a bell rings out and you hear a roar and a wet "thud".
Where did the bell ringing and the thud sound come from?
The skeletal remains that Sandros is standing in seems to be what's left of a goblin, which is still wearing a gold ear-ring. Beneath it you catch a glint of a rusty dagger.
If no one else picks up the small bauble (gold earring), then Proteus will as he passes by on his way down the stairs.

| Proteus | 
 
	
 
                
                
              
            
            Warwick - Black Tom
"My friends and I plan to return and deal with the situation eventually. Unfortunately, if we were to return now, it would likely be a death sentence with our current means."
"Currently, we are planning a foray into the ruins west of the city. Our goal is to find a man named Fenton Barmey. Anything you can tell me about either this man or the ruins?"

| Black Tom | 
 
	
 
                
                
              
            
            Warwick - Black Tom
** spoiler omitted **

| Roylenna Brenoien | 
 
	
 
                
                
              
            
            A moment later, a bell rings out and you hear a roar and a wet "thud". The skeletal remains that Sandros is standing in seems to be what's left of a goblin, which is still wearing a gold ear-ring. Beneath it you catch a glint of a rusty dagger.
The left wall of the stairs continue from G11 to E15, where the stairs end in what looks like a high-ceilinged (20 feet) room.
Following the fight:
"Well done, friends! I did not have time to react. Did anyone get bitten?"
Since Proteus picked up the gold earring, Roylenna will take a moment to investigate the dagger. EDIT: Sandros would have reached it earlier and indicated that he picked it up. And she will start paying closer attention to potential treasure just lying about, what with all of the bodies lying around.
Following the bell-n-'thud':
"I wonder if the fleeing rat triggered a trap of some sort. Let me know if you want some additional light up ahead, Sandros."

| Black Tom | 
 
	
 
                
                
              
            
            The ominous sound is followed by an equally ominous silence. The only movement is the twitching of the dying rats. Royl's Dancing Lights shed light upon the littered stairs, making the ascent somewhat easier. Beyond the top of the stairs you think that you can make out some kind of natural cave, about 30 feet across.
You might as well roll a few more Perception and Initiative rolls (except for Royl, who has a few left.
Now what?

| Sandros Highmount | 
 
	
 
                
                
              
            
            Sandros:
** spoiler omitted **
Black Tom:
“Let us be frank,” he begins. “You don’t care much for me, I know; I have done little to earn your ire, but just as little to earn your respect. That latter point is something I hope to change, however.”
“When I left, I was at something of a loss for a worthwhile ‘project’ such as you suggested I find. It soon became clear, however, that just as you have followed in your father’s footsteps and proven yourself a worthy figure, so too must I follow in mine. I set out in search of my father, to learn where he had gone and why. In my travels, I learned little – but one thing I did discover. When he left, he did so with an adventuring group lead by a Sun cleric called ‘Kabbal Sharn.’ I have found nothing about this man – indeed, I don’t even know that he is a man – but I had hoped I might be able to call upon your contacts to seek out any information they might have. I would ask them myself, but I did not wish to… tread on unwonted terrain. If you think any of your associates might know something, I would appreciate it if you would ask them on my behalf.”
Sandros pauses for a long moment before continuing. “There is another matter on which I seek information. I have recently… contracted some kind of disease, something called ‘Taint.’ I have been told by a priest of Aesculapius that it can only be cured by potent magic, magic far beyond anything he knows. He tells me it is not dangerous to me yet, but it may become so. For the sake of our shared blood, I ask your help in learning anything you can about who or what might help me.”
…elsewhen…
A moment later, a bell rings out and you hear a roar and a wet "thud". The skeletal remains that Sandros is standing in seems to be what's left of a goblin, which is still wearing a gold ear-ring. Beneath it you catch a glint of a rusty dagger.
Sandros blinks at the noise. “Is it just me, or did something just eat that last rat?”
More interested in the weapon than the jewelry, Sandros pulls the dagger out from beneath the body, turns it over once, then tucks it into his belt pouch.
The left wall of the stairs continue from G11 to E15, where the stairs end in what looks like a high-ceilinged (20 feet) room.
Sandros glances over his shoulder to make sure his companions are prepared to proceed, then starts moving up the stairs once again, readying himself for trouble once they enter the next room. He accidentally kicks aside some of the bones on the stairs as he goes, however, sending them clattering loudly down behind him, pulling his eyes away from where he is going as he continues along.
Those same rolls once again:
Stealth (untrained) (1d20+4=6)
Perception (1d20=2, +2 if sight or sound)
Initiative (1d20+4=22)
So much for being quiet or seeing any trouble coming…
 
	
 
     
    