
tbug |

I've been trying to figure out what the Wisher's Well used to be, back in ancient Thassilonian times. Whatever it is, it's a giant cylinder that was constructed right on a contentious war zone border. On the one side we have the evokers of wrath and on the other side we have the transmuters of greed. It's not a weapon though; we already know where those were.
So my best guess is that it's some sort of propaganda tool. Either the transmuters want to make the evokers greedy or else the evokers want to make the transmuters mad.
I'm going with the second option, purely arbitrarily. I'm positing that the Bakrakhani somehow discovered a rare species of bird that could lay golden eggs, or have golden plumage, or something. Occasionally they'd be able to breed up a flock of these, which they'd then release en masse into the sky through the Wisher's Well. Then, one by one, they'd burn as they flew. The greedy soldiers of Shalast would watch on, getting angrier and angrier.
Of course, that thing could be anything. Has anyone else done anything with it yet?

Mistwalker |

I put the dwarven monastary from D0: Hollow's Last Hope and D1: Crown of the Kobold King.
I changed the towns in those two modules to Sandpoint.
As I am using the slow progression XP table, I needed extra adventures to provide more XP to my players.
I incorporated the kids from Crown into the initial attack, and as runners/gophers when the players went into the Glassworks.
On day, I will learn what is below the recent Kobold lair...
when Paizo gets the next module out.