SkinSaw Murders in 4e


4th Edition


Hi all, I just finished BurntOfferings with our 4e group, not it;s time for some dark things to happen.

I've been working out how to Do the haunts in Foxglove manner, But they don;t have a cleric to attempt at turn check vs any of the haunts, any sugestions to give the PCs a weapon or 2 vs the house?

Soon i will have some of my stats conversions up for the monsters in this adventure.

Thanks

The Exchange

Some of the haunts could be dealt with as a skill challenge. Don't have the text in front of me so I can't provide more specific input than that.


lordmolay wrote:

Hi all, I just finished BurntOfferings with our 4e group, not it;s time for some dark things to happen.

I've been working out how to Do the haunts in Foxglove manner, But they don;t have a cleric to attempt at turn check vs any of the haunts, any sugestions to give the PCs a weapon or 2 vs the house?

Soon i will have some of my stats conversions up for the monsters in this adventure.

Thanks

Maybe just have it so that the haunts mostly work but ease up on the save mechanic. Its probably better all around if they are effected by haunts then if they mostly shrug them off. Just be lenient with allowing them to 'break free' of the evil houses effects.

Community / Forums / Gamer Life / Gaming / D&D / 4th Edition / SkinSaw Murders in 4e All Messageboards

Want to post a reply? Sign in.
Recent threads in 4th Edition