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Jinn's first arrow flies true and strikes the goblin square in its chest, causing it to bowl over backwards with a gurgle. His second shot, however, coming in such rapid succession whizzes over the other goblins head as it scampers forward.
(Jereth, You are up. Tamai, your pose will go up after his)

Jereth |

As the crowd begins to clear Jereth watches the battle being fought to his left and redoubles his efforts to reach Alana. Sprinting across the now clearing square he reaches his horses side even as she rears against the knot holding her to her place. Her eyes are wide and her teeth are bared in a fierce expression as her cry of animalistic challenge goes out towards the approaching Goblins.
Throwing himself at the knot Jereth speaks to her as calmly as he can. “Steady girl. We’ll be at them in a moment. Don’t go off fighting without me.”
(OOC: Double move to reach Alana.)

Damia Sorn |

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Damia clears the ground between herself and the goblin quickly now that the crowds have parted, but the creatures are surprisingly nimble and it backsteps quickly out of reach of her swing.
(Damia, don't forget you had to charge to reach the goblin so you would have gotten a +2 on the attack in addition to your normal +3.
Dannie, you are up.)

Dannie |

I move up to T9 and target the Goblin (V5) with a ranged touch attack and let loose with a Storm Bolt.
Natural 20 + 1 = 21 (verified) Damage = 3 points (Non-Lethal) and a -2 to atk rolls for 1 round due to lingering rain/wind pelting him. (if touch spells can possibly crit here is another d20 roll 6 + 1 =7

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The goblins shift forward so that they have Damia surrounded, trying to quickly cut down these threats individually.
One of the goblins strikes Damia a very true blow, dealing 7 points of damage as he slashes across her abdomen with his dogslicer. The other, however, still reeling from the air currents that barrage him swings low with his weapon, causing it to skim across the ground, sending a long crack down the weakly forged blade and rendering it worthless.
Aldern, trying to get to his weapons and his hunting dog looks worriedly towards Dannie for a moment, but seeing that she appears to be taking care of herself well enough bolts out of the square.
At this point sounds of further goblin singing can be heard approaching this way from other points in town as if some of them were trying to gather here.
(Jinn, you are up)

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Jinn's first arrow strikes into the dirt at the wounded goblins feet, though it doesn't seem to even notice, so confused it seems by the broken weapon in its hand. The second shot however sails true, striking the goblin in its throat. It lets out a shocked gurgle, grasping at the feathers that still stick out as it drops to the ground.
(Jereth, you'll be next in order)

Jereth |

The noise of battle grows around him, and the sound of singing growing nearer and nearer, causes Jereth to speed his actions. Deftly untying the knot he had fastened Alana to the post with he mounts her. Then he begins fastening his shield to his left arm and readying his lance. Soon the goblins will know what it is like to bring battle to a Squire of Irespan.

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The goblin lets out a yelp of surprise as it is suddenly hit by the arrow from the side, its body noticeably weakening from the blood flooding from the deep wound. It reels slightly and looks blearily towards the gnome, its dogslicer still clutched purposefully in its hand, a wild look in its eyes that shows no sign of surrender or the normal goblin cowardice.
(Damai is up next)

Damia Sorn |

Dannie |

Dannie moves 2 squares North to T7 to get close to Damia. She weaves her hands in an articulate dance as her hands start to glow in a pale green light and touches Damia quickly so not to disrupt her concentration.
Sylvan: "Your fighting spirit is strong child, let me repair your body so your spirit can continue to blaze."
"Cure Light Wounds": 1d8+1 [7,1] = (8)

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Damia returns the wounded goblins blow with her kama, the young woman surprising it and cutting the beast down cleanly so that it collapses at her feet.
As Dannie moves over to heal the girl, a howl is heard as a group of five goblins come dashing in from the east along the roof of one of the nearby structures. Four of them, wielding dogslices and torches, drop down over the low wall of the festival ground to land beside the wagon of wood. The fifth is obviously their leader, a hideous goblin woman holding a dogslicer in one hand and a whip in the other. She remains upon the wall, calling out to the others in goblin.
<For anyone who speaks goblin.>
<The goblins turn came up right after Dannie's, so I am just going to keep this as the same combat with the same initiative order. That means Jinn, you are next. Followed by Jereth>

Jinn |

Jereth |

Jereth turns his head at the arrival of the fresh force of goblins. A fierce grin spreads over his face showing his teeth as he wheels Alana around and moves into a position where he can charge the onrushing creatures.
“For Irespan!” He cries as he lowers his lance and thumps his heels against Alana’s flanks. With a war-cry of her own the white horse charges forward bearing down upon the pitiful little creatures before her. Her eyes flash with deadly intent as she bares down upon the goblin which was foolish enough to be closes to her.
(Charging attack against goblin. (1d20 6=26)
Rolling to Confirm Critical. (1d20 6=7)
Damage with Lance. Multiply it by two. (1d8 2=3) Total Damage, 6. Armor Class 10 for rest of round.)

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The goblin leader appears to be much more talented then the others of her kind as she nimbly sidesteps the well placed shot by Jinn, hissing down at him before encouraging her compatriots onwards.
The front goblin, however, is not nearly so lucky as Jereth's lance catches him neatly, bring a shocked squeel from him as if he was a stuck pig. He thrashes a moment as the tip tears free, looking as if he will drop should he take a single step, but somehow shakily remaining on his feet.
(Tamai is up next, then Damia and Dannie)

Damia Sorn |

Seeing the goblin fall over dead by her blow, she lets out a victory yell, then falls to her knee from the pain in her abdomen. She sees Dannie come over to her and has her wound healed. She yells out a thank you, then runs over to where the other goblins were standing. Sneering, she strikes out at the one in front of her.

Dannie |

Dannie moves to T4, taking some cover behind a barrel, but also putting her in range to the Goblin leader and calls nature to her hand and attacks the Goblin leader with the fury of the storm.
Common: "Wind and Water heed my call! Smite down their leader, make her fall!"
Storm Burst: targetting the Goblin leader at Y3
Roll: Ranged Touch: 15, Damage: 6 (and -2 to Atk for 2 rounds from pelting wind/rain if it hits.

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The goblin's leader seems to focus for a moment and almost manages to resist the gusts of rain and wind that sweep against her, but in the end she is caught up in it and lets out a little shriek as a bolt of energy catches her.
One of the other goblins looks up at the leader for a moment before taking a step towards Damia, noticeably worried about well armed townsfolk and takes a swing at the girl with his blade, slicing along her side for 4 damage.
The other goblin squeeks and thrusts his torch into the wagonload of firewood stacked for the nights bonfire. As smoke starts to billow from within it he gives a wild grin an sets his shoulder against the frame, clearly intending to push the cart towards the church.
Still howling and now calling out into the streets behind her in goblin, the warchanter points towards Dannie as the words of magic roll from her lips.
<Dannie, make a DC11 Will save or be dazed for 1 round>
(The warchanters words for those who speak goblin)
<Jinn, you'll be starting it off again, following Jereth.
Everyone can make listen checks at this point. If you beat a 10, see spoiler below.>

Jinn |

Frustrated by his earlier misses Jinn moves forward to get better shot at the Goblin leader then lets fly an arrow.
Move to x7
Point Blank Shot Attack (1d20+5=20, 1d8+1=7)

Jereth |

Jereth watches the goblin he had speared fall to the strange blade in Damia’s hand. He takes a moment to look down at her and calls out, “Well done Miss Sorn!” Quickly turning his attention back to the goblins; Jereth maneuvers Alana with his knees closer to the minion that has just struck Damia.
“Get back fiend!” He cries as Alana rears up and strikes out with her fore-hooves. Even as she rears back Jereth leans forward in the saddle and thrusts forward with his lance aiming to put its blood speared tip through yet another worthless goblin hide.
(Dice Rolls; Listen check. (1d20=12)
Ride check to see if Jereth and Alana attack. (1d20 5=25)
Attacking with Lance (1d20 4=16)
Lance Damage. (1d8 2=3)
Alana attacks with hoof. (1d20 4=5)
Ride check to negate hit against Alana (1d20 5=21))

Dannie |

1d20+4 [7,4] = (11) Dannie's intoxication almost proves to be to hard to focus, but it seems she shrugged off the magical effect, if only barely.
Listen Check: 1d20+8 [15,8] = (23)
Common:
"Oh no, do you hear those cries?
That could be Aldern and his dog about to die!
Take it from here, he is all alone!
I shouldn't of let him run off, his fate is unknown!
Jereth can you maneuver your steed to pass by my way?
I can hop on it's back and with you gain headway!
To the South were there are cries,
please before another good man dies!"
Shouting in Elven: "Aldern! I'm coming, hold on!"
actual action: I will 'Refocus' Changing my Init to 21 next round, to which I will then 'hold' my action until I see how Jereth takes my request. That way I can act on his decision rather than wait my turn.
Possible action 1: If Jereth looks like he can pull off this maneuver, I will try to catch a ride while he does a pass by (woo! Heroics!) if he cannot I will do the next action below.
Possible action 2: For my next action I will move as fast as I can, even using a double move 'run' action towards the cries. Tarlane feel free to put me on the map based on this move action.

Tamai |

perception
Tamai stands and looks to the mounted combatant - We have armed resistance - other parts of the city might not - act as a scout!? and use your height as an advantage to spot the junk diggers.
He then takes a shot at the leader

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In the chaos of the battle, Jinn's shot flies true, causing the goblin to do a half spin from the force of the impact. It seems almost by accident that the jerk of its body moves it just enough that Tamai's shot passes wide. The hideous goblin now bleeds from several wounds, and it looks quite shaky on its feet, but amazingly it remains standing.
Not far away, Jereth comes at the goblin which struck Damia. The devious little creature knows all too well the danger that horses pose to its kind and nimbly leaps from beneath the hooves, but it is clear that the paladin and horse have fought as one since its only route of escape leads it directly in the path of the lance, causing it to let out a pitiful squeek as its leg is skewered.
(Damia, you are up next, then Dannie I'll have you on hold til the top of the round to see whether you think you can get on with Jereth or not. If it affects your decision, either he will have to end one of his movements right next to you(while you ready an action to mount) and thus not get a full distance out of that turn's movement, or if you want to hop up as he rides by I will allow you to try and make a quick mount attempt using the ride skill.)

Damia Sorn |

She lets out another victory cry, flashing a bright smile to Jereth as she hears the compliment. Looking back to the goblin next to her, she strikes out with the kama, hoping to hit it once more.
After the strike, she hears the sounds of the fighting, looking then to Dannie at her words, nodding and preparing to stay here and fight until the rest of the goblins were taken care of.

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Damia slashes out with her Kama, but the goblin with a ferocity born of its pain, manages to evade the blow as well. Almost in a completely instinctive state now, the goblin focuses itself on its hated foe that is just beside it, lashing out towards the horse with its sword, though Jereth's skilled maneuvering manages to skip it back out of the way.
The other goblin half turns to look at its fellow, but seeing that it seems to at least be surviving and more importantly that its own skin isn't on the line quite yet, the small pest strains against the wagon and starts it rolling towards the stage and the church even as flames just start to lick up from within the dry cordwood.
The goblin leader looks down at the rest of the group and pulls a flask from its belt, unstoppering it and swigging it down. As several of its leaking wounds heal it smiles cruelly down at those beneath it, clearly looking intent to join the fray now.
(Dannie, if you intend to make the ride check then you will go with/after Jereth. If not I will move you and have you be considered the top of the round. Jinn, you are up first.)

Dannie |

Dannie is going for it. You'll never know what you can do until you try.
Dannie drops to all fours, like a Panther awaiting to spring on prey, she waits with a now silent focus. She can pull this off, it can be done she steels herself with resolve.
Sylvan: "Jee'Reeth, aista-ava oevar."
DM/Sylvan Speaking people
"Jee'Reeth, aista-ava oevar.": Jereth, Please don't miss.

Jereth |

Once he hears Dannie’s cry that the barking could be Aldem Jereth becomes mindful of the rest of the town. His mind flashes with an image of Shayliss. He feels his stomach churn with the thought of what kind of danger she could be in. The dwarf is right. This group can defend themselves.
Fearing for those who cannot defend themselves Jereth wheels Alana around until she faces towards where Dannie is waiting. A quick nudge of his heels brings Alana surging forward. She lets a last ineffective kick off at the goblins, but her attention is now focused upon the elfin woman. Guiding her with his knees Jereth slips the lance butt into the leather cup quickly, then reaches over with his left hand to grasp the shaft and hold it steady. He reaches out with his right hand intending to grasp Dannie’s arm firmly and swing her up into the saddle behind him.
(Rolls: Ride check to prevent Alana from being hit. (1d20 5=14)
Ride check to guide Alana with knees. (1d20 5=13)
Ride check for "Aid Another" to help Dannie fast mount. (1d20 5=23) Feel free to add a +2 to your own ride check Dannie.)

Dannie |

Tamai |

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The first shot by the fighter leaves the goblin leader giving out a gasp as the shaft sinks into her side, opening up fresh wounds where the others had just healed. The second is enough to cause her to bowl over backwards, falling off the wall with a sickening crash.
Even as the leader drops, Jereth draws the horse around to race towards the other sounds of commotion, though the goblin in front of him manages an amazingly lucky swipe with its blade that causes minimal damage to Alana(3 points), but it clearly makes the goblin cackle with glee as if he had single-handedly caused the large animal to flee him.
As the Paladin races forth, he bends low in his saddle, managing the timing just perfectly to catch hold of Dannie's wrist, pulling up quickly as she scampers up the horses flank to land just behind him without causing any loss of speed at all.
With the leader dropping, the gnome gives his outburst at having the kill he claimed taken from him then turns and angrily fires a shot towards a nearby goblin. The fury clearly overtook him over as the shot goes wild and flies into the wood behind the creature, which mockingly raises its hands on either side of its head and raspberries sloppily at him.
(Damia, you'll be up next)

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As Jereth and Dannie race around the corner the find themselves in an alley strewn with boxes and crates of food, drink and games for the planned festivities of the day.
Following the sounds of combat they turn a last corner to see a goblin mounted upon a flea infested wardog, wielding a horsechopper(a piecemeal halberd) cut down a dog while giving a howl of triumph. Aldern is just around the corner, but its obvious that he has not yet managed his weapons yet and the dog was the only thing between him and the goblin.
As the howl goes up two more goblins give answering howls and come running towards the alley with torches and dogslicers at the ready, and two further howls are heard from back down the alley.
(Jereth, I stopped you at 90 feet to give this description, meaning you have another 30 feet of movement. The goblin on the dog does have reach so if you approach up close he will get an AoO in, but you can finish your movement as you wish now that you have gotten a lay of things.)

Jereth |

Jereth pulls Alana up short when the current conflict comes into view. His eyes travel from the bloody horsechopper to the goblin wielding it, and then to the frightened figure of Aldem. He also notes the mangy mutt the goblin is riding, and a fierce smile touches his lips. “Go see to Aldem. I’ll handle this one.” He says to Dannie even as he begins to position Alana for a charge.
“Ho! Goblin! Have you the courage to test your skill against a real enemy?” His challenge rings true as he readies his lance and shield. If he had a helmet visor he would be clamping it down right about now.
(OOC: Stopping short and readying a charge for next turn.)

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<OOC: Dannie, I'm going to hold your action, just because we have a few to get through before you are up. I had you readying your action to meet with Jereth to get here, so you'll be acting on your turn next round(Damia, the goblins, Jinn, and then you two are up again). I don't think anyone is going to interfere with you two, so your action should go off mostly like you expect, though you may not need to move like you did as the goblins will likely approach. However, you can dismount as a free action to end your turn, so you can place yourself next to the horse instead of on it.>
-Tarlane

Dannie |

OOC: Fair enough, I assumed me and Jereth could act kinda separately as we are removed from the main fight, I'll stay on the horse for now, let Jereth charge and then do what I had already pasted and see where I need to be, placement wise, afterwards.
EDIT: I was able to delete the post (and will repost it on my next turn so it doesn't look out of place.)

Damia Sorn |

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Damia's slash with her Kama does manage to catch the wounded goblin off guard, letting out a pathetic gurgle as it is slashed open, collapsing to the ground.
The goblin beside the wood pile looks torn for a moment, glancing between the wagon of wood that is starting to blaze merrily now and the gnome near him. It lets out a snarl finally, stepping towards its hated enemy with its dogslicer, swiping outwards with it, the rusted blade scraping across the gnomes armor in a very near miss.
The goblins swarm forward, seeming to surround those on the horse. The stupid creatures seem to have little awareness or care of what is the biggest threat however, they know what their enemy is and the three of them slash towards the horse angrily, though the horse seems to nimbly avoid two of the cuts, only suffering one nick(3 points damage).
The mountain goblin however seems much more controlled, recognizing what he sees as the biggest threat, shifting his dog forward so that he can slash out at the paladin with his horsechopper, cutting him solidly for 5 damage.
The goblin dog rears back on its haunches, growling, ready to bite at the horse when it gets closer(Attack roll of 4 so it will miss).
Coming from around the corner down the other alley come three more goblins, half looking like they are charging the church, half looking like they are fleeing from a battle elsewhere. One of them hits the corner a bit to fast and slams into the stack of boxes and drops like a sack of potatoes as if it were dead. The others pause just long enough to laugh at it, one of them snatching up the dogslicer from its body before they seem to realize that there is still some sort of armed resistance in the square.
(We're back up to Jinn now)

Jinn |

More concerned with saving his home form the goblins then the pride and wishes of the gnome he met in Hannah's Jinn lets loose another arrow at the goblin that just attacked the gnome.
Move to T6
Point Blank Shot (1d20+5=12, 1d8+1=9) at the goblin in s2

Jereth |

Jereth bares his teeth as the goblins close around him. There isn’t enough room to charge now, so instead he simply moves forward letting Alana loose to do what it is she does best, fight. A few strides forward bring squire and horse face to face with the goblin leader. Then Alana screams forth her anger as she rears up upon her hind legs and flails at the mounted goblin with her front hooves. Then she leans forward with her teeth and attempts to tear the nasty creature’s nose off. As she rears back Jereth leans forward in the saddle, and as she lunges forward his lance does the same. The tip seems to catch the sunlight for an instant as it closes with it’s target.
“Go back to the Abyss prepared for you!”
(Dice Rolls; Ride check for Horse and Rider to Attack as One. (1d20 5=20)
Alana Hoof Attack 1 (1d20 4=23)
Damage. (1d4 3=6)
Alana Hoof Attack 2. (1d20 4=9)
Alana Bite (1d20-1=19)
Confirm Critical. (1d20-1=18)
Damage. (1d3 1=4, 1d3 1=3) Total, 7
Jereth Lance Attack with Smite Evil. (1d20 7=13)
Damage with Smite Evil, if he hits. (1d8 3=8)
Roll to prevent hit on Alana. (1d20 5=13))

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Jinn turns and lets loose an arrow towards the goblin nearest to Tamai, but the shot whizzes just above both, sailing to land upon the stage.
Alana rears back and batters at the goblin, striking it firmly with a hoof and a sound bite which makes it squeel as the mounted goblin's natural panic around horses rises a moment, but by the time Jereth thrusts his lance forward the creature is still seated and manages to sidestep the blow, though he is clearly shaken.
(Dannie, you'd be up next and then Tamai)

Dannie |

Attempt to help with my dismount roll(Ride) by using Wild Empathy again:
[17,4] = (21) (passed)
Fast Dismount (DC 20)
[19,3] =(22)
Amazingly, Dannie leaps from the back of the horse landing beside Alana, taking a quick step back a prayer already formed on her lips, she releases the stored energy and blasts the Goblin Leader with the power of nature.
Dannie is able to dismount as a free action, once dismounted she uses a move action (5 foot step) to avoid any AOO's to square H18 and invokes a 'Storm Burst' on Goblin and dog at E19. (it's a 5 foot burst, I think that hits both right?)
Storm Burst on Goblin and Dog at E19: Touch Attack (18, 1 = 19], [damage = 2] (and a -2 to ATK rolls for 1 round due to rain/winds)
Dannie stares the Goblin down, almost daring it to advance. A sneer appears on her face while her innate glow pulsates in time with her breathing.
Common:
"Looks like, from just a glance,
that you have a chance to meet Jereth's Lance.
Your blood and this dirt will blend.
These are your last breaths, your lives will end."

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The sudden burst of wind and electricity seems to enrage the goblin it strikes, though it startles all the others, causing a noticable fear to widen their eyes, and the dog beneath the goblin nearly seems to panic as it is blasted by the small storm, only with a masterful control does the goblin atop it keep the beast from fleeing.
(Tamai, that means you are up. Then Damai, you'll be after him)