
Elgan Dreadwood |

Elgan helps search around the beds and footlockers, and tosses the turkey bone to the dog, having already given him the last bit of sausage.
He raises a slim eyebrow at the suggestion that Reise should put on the flowered robe. And grins like a kid as Altai goes mumbling off.
"Still don' know 'bout dese heah folk." He says aside to the still laughing Harvak. "But choo gots ta admit, dey is anyt'ing but borein'!"
"If'n dis room is hidden, den wherever dese heah doors go is prob'ly hidden too. Is dat right? Ah'm not all dat famil'ar wit yer big house de-signs."

dungeonmaster heathy |

Harvak rips the door from it hinges in a fury of motion and speed.
The room is 40 feet by 40 feet. A-H across the top. 1-8 down the side. The door Harvak has unhinged is at A4 on the west wall. Another door is at H1 on the east wall.
Four massive ogre skeletons with greatclubs slowly twitch into a semblance of animation. They stand at each of the four corners of the room, taking up squares a1b1a2b2, g1h1g2h2, a7b7a8b8, and g7h7g8h8.
You all attack one full round as they creak and awaken from their decades' slumber, then it's initiative.

Elgan Dreadwood |

Elgan, still as a cat, plainly says,...
"Rut Ree-eow, Re're Rucked!"
Knowing enough about Undead to know that his bow will not even be noticed by the lumbering skeletons, Elgan shimmers back into an elf and hastily casts a spell in a fluid tongue. A ball of flame appears in his hand, which he immediately hurls at the nearest humongous skeleton, then steps aside to let another have a shot.
Elgan's Produce flame to hit/dmg: (1d20+3=20, 1d6+1=7)
Wow. Wonder how long THOSE kinds of rolls will last?

Beldan Vale |

Beldan retreats back across the bunk room until he is near the secret door back into the wine cellar. In the dim light still afforded by the sunrod at the other side of the room, he rummages in his pack for a flask of holy water or two.
”Surprise” round he moves and retrieves holy water from pack.
Initiative roll: 13

Harvak |

Harvak toss the two handed sword to the side and out comes the
MW Maqahuit.1d10+6=14x3 42!
Yeah!

Altai Iscarni |

"Oh, crap. Lessee if I have anything useful in here..." Altai gropes around in his belt pouch, eventually pulling out a red ceramic urn. "This should do the job nicely", he says with a grin. Taking aim, he lobs it at a lumbering skeleton.
Chucking an alchemist's fire at the closest skeleton in my line of sight. To hit 13+3=AC 16, damage 5. It'll burn for the same amount next turn unless it does a stop, drop and roll.

Riese |

Riese chants in a sing-song voice Inturi En'litnus Duriok! and a beam of pure light streams from his finger, striking one of the undead.
Aiming for an injured one if possible, otherwise the closest one will be fine.
Disrupt undead1d20 3=17 ranged touch, 1d6=4 damage
Hey mapper, We ain't in the room yet! We are standing outside the door!

Beldan Vale |

>>>>>MAP<<<<<
Good map - but most of us are in the adjacent room to the west (40x80) not right in between all the skeletons!

dungeonmaster heathy |

Harvak demolishes the skeleton #1 with the mighty Olmec club. Boneslivers bite into his corded forearms, with a satisfying sting that lets him know he's alive.
Altai makes the one Elgan burned (#3) into a Ghostrider imitation. It's thoroughly aflame now, but still up.
Riese's magicking adds to the injury of #3. It's barely together now.
Number 3 in the lower left. My bad. That's the one that's burning all to hell.

Stigwold Mæch'Hæmmær |

dungeonmaster heathy |

Stiggy hurts the thing, but it's far from inoperable.
Altai splashes it with acid, to some effect.
I'll kick back; see if Alex shows up to do the cleric thing for round zero; anybody want to do their round one thing go ahead; pending results of turning check(s) I might swap stuff around for you... Due to it's being sleepy time in Australia and soon will be in Hong Kong, the skeletons prolly won't strike back for about 12 hours metagametime.

Elgan Dreadwood |

SWEEEEET map mr dude! What do you use to make it, and how did you grab all of our pics to do it with? (I'm interested in stuff like that)
Elgan seems to be agitated about the undead. More so than your usual 'agitated over something trying to kill you', which he has already proven he can deal with. He mutters to himself,
"It' alrigh' El, It alrigh'. Da' big guy jes' took dat one down wit' one hit. Dey's big, but dey's jes' a pile o' bones. Yeh kin handle bones."
Elgan considers for a moment, then grins, and shimmer/shifts once more, this time into a small grey wolf. He looks into the room at the skeletons, and begins drooling,...
Shift to wolf, (the easier to navigate the sea of legs I'm traveling with here!) And delay, waiting to attack if Harv or Stiggy get skele-teamed up on, or if someone needs emergency medi-vac!

Stigwold Mæch'Hæmmær |

Stig's next attack. Guess be needs to get a bludgeoning weapon.
Attack, Damage: (1d20 8=27, 1d10 4=14)
Crit is 20 on waraxe.