GregH |
Has anybody actually itemized exactly what is in Eli's copy of Boccob's Blessed Book? It says it has 1000 pages worth of spells. Is that enough to cover all the spells in the PHB? Or does one have to be more selective than that? Any completed lists (using the default Eli stat block in Dungeon) would be appreciated.
(We are in the middle of the first battle with Eli. His two "associates" have dropped, but he's fully buffed and only taken a few hits. He's vulnerable to something along the lines of a disintegration but aside from that he's got a lot of rounds left.)
Thanks,
Greg
GregH |
Maybe this can offer a good explanation.
This actually came up last week. Sorcerer wanted to cast "Power Word: Blind" and the comment about 7 pages in a spell book for one word was brought up. :-)
I will look it up when I get home.
So, did you get a chance? The end of the battle with Eli is tonight, and while I expect he will get away, there's always that chance...
Greg
GregH |
Greg.. did you ever come up with a list? I'd be interested in seeing it.
Nope, nothing formal. Basically, what I've been doing is modifying his active spell list as needed (he definitely needed more offensive spells for their 2nd encounter) and when all is said and done, if/when they eventually defeat him, BBB will contain all those spells that he's used.
But for now, that's not been necessary. He's been able to survive 3 encounters with them so far. (Well, technically he survived 2 of them, but Yug resurrected him after the 2nd time. :)
Greg
Canadian Bakka |
Has anybody actually itemized exactly what is in Eli's copy of Boccob's Blessed Book? It says it has 1000 pages worth of spells. Is that enough to cover all the spells in the PHB? Or does one have to be more selective than that? Any completed lists (using the default Eli stat block in Dungeon) would be appreciated.
Thanks,
Greg
Well, when I ran this adventure, I was running it for 4 players who each had at least 2 pcs, on average, so I was looking at a group of 9 pcs. Because of that, I had to either increase the number of bad guys or buff them up more. I did a little of both. However, for Eli, for a planes-walking mage (at least, a wanna-be one) who likes to get up in your face, I had to do a fair bit of re-work with him. I did give him levels in Geometer (from Complete Arcane) so it only costs him 1 page to put a spell in a spellbook so his blessed book has 1000 spells. Thus, I really didn't need to worry which spells he had access to prepare.
Next, since I incorporated action points from the Eberron campaign to my FR game, it was just a simple matter to have Eli take the feat that lets him swap out a prepared spell for any spell he has in his spellbook for just 2 action points. Thus, whatever spell he really need on the fly, he can cast it easily.
I recommend though Eli has a greater ring of counterspells with a disjunction stored. Seriously, at high levels, it is just a good idea to chuck a disjunction from a scroll (so it is at minimum caster level and minimum save DC so most magical items have a more than reasonable chance of surviving a disjunction) at a bunch of bad guys or a single powerful mage. Your goal is not to destroy the items but to get rid of the numerous spells in effect, including contingency spells.
Cheers
CB