What Games Could Fit D&D Narrative?


Other RPGs


I'm wondering what games could be used to run game sessions that allowed for a campaign that, minus the game rules and out of character chat, would match the narrative of a D&D campaign.

For example, something that has room for a division between divine and arcane casters, holy warriors, spellcasters that need spellbooks, spellcasters that don't, variant strange magic users (bindes, warlocks, and the like).

The rules would also have to be able to support whacked out monsters like beholder, outsiders, and dragons and present them in the same light as D&D does.

The system doesn't have to all of the above in place, just needs to be flexible enough to have such things added to them or extrapolated from them, and not have rules that for one reason or another make the above difficult.

I just thought it would be an interesting exercise to take for a spin. I've only looked at it a little, but True20 looks like it could be built up in this manner, and though FantasyCraft isn't out yet, I know my friends managed a pretty good "D&D" feel version of Spycraft last year.

Liberty's Edge

Palladium does this; some say the rules are broken and all that, buy I really don't sweat it.

You could also do this with Chaosium's rules pretty easily I think.
I'm not up on Runequest, but I have CofC, Stormbringer, and Elfquest...

Dark Archive

Have you checked out Chronicles of Ramlar? I can definitely provide a D&D-like experience.

I always recommend C&C as well. It is very D&D.

Liberty's Edge

Cool, I didn't break geas, this isn't a 4e thread.
I know it's not even related; I'm just paranoid cos I didn't look first before posting.

Dark Archive

My Palladium Fantasy book got mucked up a long, long time ago. You make me want to get a replacement copy Heath.


Heathansson wrote:

Cool, I didn't break geas, this isn't a 4e thread.

I know it's not even related; I'm just paranoid cos I didn't look first before posting.

Heathy, I'm trying to come up with some that we can both post in and not violate our vows . . . heh.


DangerDwarf wrote:

Have you checked out Chronicles of Ramlar? I can definitely provide a D&D-like experience.

I always recommend C&C as well. It is very D&D.

I've looked at the quick play rules for C&C, and that would certainly fit the criteria that I listed above. I've not heard of Chronicles of Ramlar, so I guess its time for some Google-fu . . .

Liberty's Edge

This is very Knights Templar, KEJr.

Liberty's Edge

DangerDwarf wrote:

My Palladium Fantasy book got mucked up a long, long time ago. You make me want to get a replacement copy Heath.

Mine's tattered but serviceable.

I have a library of Rifts paraphenalia. Not to start any 2e trouble, but I pretty much skipped 2e entirely playing Rifts and such.

Dark Archive

Chronicles of Ramlar probably wont fit all of the criteria but it looks like an awesome system. I have the core book but have yet to run a game for it.

It has arcane magic,divine magic, nifty dragonsm, standard fantasy races, etc.

Looks promising, I just need to sit down and give it a whirl.

Dark Archive

Heathansson wrote:
DangerDwarf wrote:

My Palladium Fantasy book got mucked up a long, long time ago. You make me want to get a replacement copy Heath.

Mine's tattered but serviceable.

I have a library of Rifts paraphenalia. Not to start any 2e trouble, but I pretty much skipped 2e entirely playing Rifts and such.

Back in the 2e hey-day Rifts and Shadowrun both where major competition for my AD&D game. We rotated regularly.

Dark Archive

Chronicles of Ramlar

EDIT:There are quick start rules in the download section


DangerDwarf wrote:

Chronicles of Ramlar

EDIT:There are quick start rules in the download section

Cool . . . given that I'm on vacation until the 2nd, I'll spend some time going over these . . . thanks for the link.

Dark Archive

KnightErrantJR wrote:

Cool . . . given that I'm on vacation until the 2nd, I'll spend some time going over these . . . thanks for the link.

NO problem.It may or may not be what you are looking for, but I like pimping lesser known systems.

The art work is amazing too. I'm an art junkie.


You could probably run most of the pathfinder chronicles with Warhammer Fantasy rules since the Runelord adventures got a pretty gritty feel until now... a lot like WFRPG adventures...
But I'm currently waiting for the True20 Conversion of the first two adventures of the pathfinder before deciding wich system to use...conversion pdf that are supposed to be available this week by Green Ronin and Paizo...

Dark Archive

Another game which I've used to run "D&D" is Savage Worlds.

Very malleable system allowing you to customize and create just about anything you want to, and do it easily.

When I ran a D&D using the rules, the monk "class" was a hit. I used a modified version of the martial artist stuff from Deadlands: Reloaded. You could have monks with mystical abilities pretty darn cool like that.

There's also a download on Dragonsfoot I think called Advanced Dungeons & Savages. A pretty cool take on playing D&D with the Savage Worlds system.

Plus, at around $10 for the Explorer's Edition of the game, it's a steal.


I'll be looking into True20 myself, but I recommend the Chaosium Basic Role Play System.
It's great and allows for fairly straightforward conversions. RQ has three distinct threads of magic: Sorcery, Shamanic and Divine.
The existing stuff for BRP (Stormbringer, Runequest, Call of Cthulhu) is pretty interchangable and can be added for some unexpected stuff, especially for those used to D&D MM fare.
Mongoose has the Runequest incarnation, and Chaosium themselves are bringing out their own more generic version early next year.


DangerDwarf wrote:

Another game which I've used to run "D&D" is Savage Worlds.

Very malleable system allowing you to customize and create just about anything you want to, and do it easily.

When I ran a D&D using the rules, the monk "class" was a hit. I used a modified version of the martial artist stuff from Deadlands: Reloaded. You could have monks with mystical abilities pretty darn cool like that.

There's also a download on Dragonsfoot I think called Advanced Dungeons & Savages. A pretty cool take on playing D&D with the Savage Worlds system.

Plus, at around $10 for the Explorer's Edition of the game, it's a steal.

Next time I get to my game session early (we play at out FLGS . . . Armored Gopher games in Champaign, Illinois, if anyone is ever in the area), I'll have to look through that. I actually looked through the Solomon Kane book for the setting for a bit, but I didn't dwell much on the mechanics.

Liberty's Edge

I looked through that too; if that isn't the most beautiful rpg book I've ever seen then I don't know what is. Och, I'm so broke....


firbolg wrote:


Mongoose has the Runequest incarnation, and Chaosium themselves are bringing out their own more generic version early next year.

I'm curious about looking into this one as well, especially since they got the Fafhrd and Mouser license, and those are some of my favorite fantasy stories of all time.

Dark Archive

KnightErrantJR wrote:
I'm wondering what games could be used to run game sessions that allowed for a campaign that, minus the game rules and out of character chat, would match the narrative of a D&D campaign.

Savage Worlds works for this.


KnightErrantJR wrote:

I'm wondering what games could be used to run game sessions that allowed for a campaign that, minus the game rules and out of character chat, would match the narrative of a D&D campaign.

The rules would also have to be able to support whacked out monsters like beholder, outsiders, and dragons and present them in the same light as D&D does.

The system doesn't have to all of the above in place, just needs to be flexible enough to have such things added to them or extrapolated from them, and not have rules that for one reason or another make the above difficult.

HackMaster

Tunnels & Trolls
Castles & Crusades
Labyrinth Lord
OSRIC
Palladium

If you're willing to stick with d20/OGL,
Iron Kingdoms
Iron Heroes
Legend of Firan

If you're willing to put a lot of work into it:
BESM
GURPS
HERO


CEBrown wrote:

If you're willing to put a lot of work into it:

BESM
GURPS
HERO

Hero would let you make it as D&D as you wanted. And a lot of the work has already been done.

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