[D&D3.5] Anarchy in Argos


Campaign Journals


Campaign Log: Anarchy in Argos II
Scenario one: Road Bandits
-Ghoststone and Moisselle are recruited by Ophir's Queen to gather info on Argos and the growing anarchy there.
-As a group of over 150 adventurers marched to the border of Ophir/Argos and encountered a refugee camp
-Attacked on the road while camping by Orc desperados.
-apx.50 adventurers killed by orcs, another 50 quit, and 50 stayed on
-Moisselle and Ghoststone were joined by Renalta(H/E Archer) and Haumgar(H Pikeman), also adventurers on the same mission
-Renalta used to go on vacation in Argos and nows a tunnel system through the border mountains
Scenario two: Old Dwarf Tunnels
-While crossing the tunnels the band fights off orcs and giant spiders
-Haumgar decapitated by an orc
-found remains of a halfling thief
-emerged in Argos
Scenario three: Trouble in Argos
-the band is joined by Kalyrune, a concerned Argossean Druid who tells them of marauding gnolls and orcs in the area
-the band finds the town Clinton's Crossroads pillaged and burned, all residents deceased
-the band next finds the town Henryville occupied by Zingaran soldiers
-Capt. Guapagos of the Zingaran army is hiring gnolls to hunt down orcs
-the gnolls are actually killing argosseans and passing the scalps off as orc-scalps
-the band intercepts the gnolls who ran into some actual orcs and a 3-sided battle ensued
-the band wins and brings proof to Henryville residents of Zingaran duplicity
-the Henryville residents sneak the band into Henryville manor where they battle Despirda(c)
-Despirda escapes and Capt. Guapagos and the Zingarans battle the band in town square
-the adventurers win when Moisselle charms the last Zingaran into surrendering
Scenario Four: On the road again
-Henryville welcomes the adventurers and exiles the last of the Zingarans
-after the heroes cure Sir Medicus (knight-mayor of Henryville) of Despirda's sorcery they hit the road
-the heroes encounter Ramos(H Swordsman) and Gerri (Hf Crossbowma'am), two Zingaran deserters from Henryville's deposed garrison
-the deserters join the heroes while en route to home/Zingara
-Kalyrune finds an old toll house used by deceased orc raiders and rebuilds it, leaving the band
Scenario five: Battle of the Bridge
-the band encounters a carrion crawler laired between two bridge-towers and Gerri gets eaten
-goblin raiders chase the heroes from one bridge-tower to the next
-the heroes find Zingaran soldiers (under Capt. Marigue) living in one tower embattled with goblins living in the other
-the heroes side with Capt. Marigue
-The zingarans launch a two-pronged attack on the goblins, and ghoststone discovers a plot within the zingaran ranks
-Lt. Djue turns on Capt. Marigue mid-battle
-Ghoststone defeats Lt.Djue and an ogre leading the goblins
-the zingarans, the traitors, and the goblins all die in the battle, including Ramos who dies saving ghoststone
Scenario six: Enter RiverTown
-the adventures follow up on clues to the whereabouts of the fleeing zingaran criminal Despirda
-during the adventurers investigation they meet local noble Lord Stryker and his bodyguard Sammel
-Sammel joins the band and leads them to a tavern where Despirda is rumored to be hiding in the basement of
-Moisselle distracts the platoon of zingaran soldiers in the tavern
-Ghoststone, Renalta, Sammel, and Kalyrune fight Despirda and her minions in the tavern basement
-Despirda, losing the battle, flees north. towards zingara
Scenario Seven: Despirda's last stand

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