
Geddoe |

I will say that Vishantos will move towards Laurent.
The wolves shy away from a fight with the uber-Calar, instead one charges Geddoe, and the other circles to set up a chage on laurent for next turn.
Of course rolling a 4 means I miss...
... Okay. I'll deal... my next turn is...
Leaning away from the wolf's bite, Geddoe swung his dagger frantically and rolled away from the beast.
Rolled a d20 + 2 = 4 on my attack and my tumble is d20 + 4 = 22. Tumbling as far away from the wolf as I can, parallel to the path. Going to bed. If another turn comes up and they're not dead or I don't have a flank, I'm going to withdraw back onto the path.

Nerek Lodetracker |

I will say that Vishantos will move towards Laurent.
The wolves shy away from a fight with the uber-Calar, instead one charges Geddoe, and the other circles to set up a chage on laurent for next turn.
Of course rolling a 4 means I miss...
Where is Nerek now, and who's turn is it?

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Dragonmann wrote:Where is Nerek now, and who's turn is it?I will say that Vishantos will move towards Laurent.
The wolves shy away from a fight with the uber-Calar, instead one charges Geddoe, and the other circles to set up a chage on laurent for next turn.
Of course rolling a 4 means I miss...
After Laurent's declared action, you are 5' from him, 10' from Vishantos.

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I apologize for the confusion, but I've had a little bit of trouble following the action for the last little bit.
Yes, it was your turn.
Everybody, please stop posting your full action ahead of your turn. It is confusing, and it invariably leads to you wanting to do something else because the situation has changed. I understand being excited, and wanting to post when you are online, but it really hurts the game play.

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Initiative (Round 3):
Wolves: 20
Laurent: 17
Nerek: 16
Vishantos: 13
Geddoe: 8
Calar: 6
That would make it Vish's turn
He fires his crossbow at the wolf who was lined up on Laurent, hitting it hard, and knocking it over. It quickly regains its feet.
Geddoe

The-Last-Rogue |

Everybody, please stop posting your full action ahead of your turn. It is confusing, and it invariably leads to you wanting to do something else because the situation has changed. I understand being excited, and wanting to post when you are online, but it really hurts the game play.
Copy

Geddoe |

Everybody, please stop posting your full action ahead of your turn. It is confusing, and it invariably leads to you wanting to do something else because the situation has changed. I understand being excited, and wanting to post when you are online, but it really hurts the game play.
Sorry; wasn't sure if I would slow up gameplay so I posted ahead of time. Didn't need to bother, it seems, though.
Leaning away from the wolf's bite, Geddoe swung his dagger frantically and rolled away from the beast.
Rolled a d20 + 2 = 4 on my attack and my tumble is d20 + 4 = 22. Tumbling as far away from the wolf as I can, parallel to the path

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After his tumbling, Geddoe joins the other in a loose line. No one is more than 10' from anyone else at this point.
To one side, there is a severly wounded wolf with a crossbow bolt buried up to the feathers, on the other is an unwounded wolf.
Calar is in position to charge either one.
Calar's turn

Geddoe |

And invite certain trouble? Hell no!
Geddoe sighed in relief as the wolf fled. Not letting down his guard, he sidestepped over to his companions, checking them over visually.
"That was..." he said, trailing off, before shaking his head. He then looked down at the hobgoblin ambusher. "What was this guy doing, attacking us...?" he asked quietly, noting his knife buried deep in his side.
'Damn... I did that...?' he thought.

Nerek Lodetracker |

With the hunter dead, Nerek changes his mind about killing the fox.
"Calar, can you help me get this little guy free?" he asks. Once he's free, he'll cast CMW, sacrificing Detect Magic to make the fox stable. He'll then perform another heal check to see if the fox is out of danger.
d20 + 8 = 24

Calar |

Calar watched the remaing wolf flee, and then made his way over to help calm the fox and free it of the trap.
He looked at Geddoe. "I have no idea why he attacked us. It was a poor decision on his part."
Calar glanced at the darkening sky, "Camp?"
The warrior sat down and wiped the blood from his hammer, the first blood it had ever been bathed in.

Geddoe |

"Camp? Yeah... yeah, sure," Geddoe muttered, bending over the hobgoblin's body. He yanked his dagger out of the hobgoblin's side with a sickening squelch, and cleaned it off the best he could. After cleaning the dagger, he tucked both of the daggers in their sheathes, and searched the ambusher's body.
Taking twenty on my search check, for a 25.

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Sorry for the delay
Searching the hobgoblin hunter, and the surrounding area you find:
17 pp
60 gp
28 sp
14 cp
Master work Trapsmithing tools
Master work Dogcutter
Master work Longsword
As well as a mundane shortbow, a quiver of 8 arrows, 50' of rope, a backpack and a bedroll, as well as enough field dressed animals for 8 rations.
Setting up camp here should be fairly easy, you have a water supply, and foot. Make any arrangements you wish.
The fox is out of immediate danger, though obviously still pained and skittish. (Vishantos will have to perform the binding ritual to get it as a familiar)

Geddoe |

Sorry for the delay
Searching the hobgoblin hunter, and the surrounding area you find:
17 pp
60 gp
28 sp
14 cp
Master work Trapsmithing tools
Master work Dogcutter
Master work LongswordAs well as a mundane shortbow, a quiver of 8 arrows, 50' of rope, a backpack and a bedroll, as well as enough field dressed animals for 8 rations.
Setting up camp here should be fairly easy, you have a water supply, and foot. Make any arrangements you wish.
The fox is out of immediate danger, though obviously still pained and skittish. (Vishantos will have to perform the binding ritual to get it as a familiar)
If the dogcutter is a simple weapon, I call dibs. Need a backup weapon.
Geddoe counted up the coins, and did a brief bit of math, before sorting out the pieces. "Hey," he called out as he divided the coins on the ground. "Split up most of the wealth here, and I'll try to work something out for the rest tomorrow. Also, I'm gonna stick this gear in the pack, unless you want it."
Each character gets 3 plat, 12 gold, 5 silver, and 2 copper.

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Nerek will take time out to prepare his daily spells.
He offers to cast longstrider on himself so as not to slow down the party as much with his slower speed.
With the spell, and hustling during its duration, you could reach the tree in 3 hours

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The dense trees and thick brush of the forest give way, parting seemingly in respect for the titanic darkwood tree that dominates this
clearing. Several times taller than a temple minaret, in one direction the obviously ancient tree reaches into the sky with branches like a
giant’s arms, while in the other it plumbs the earth with roots thicker than a man’s waist. Its limbs broad and strong, its bark thick and
so richly colored as to almost be black, and its leaves the size of bucklers, the giant thing is less a tree and more a cathedral of boughs
and branches.
Spot checks all around

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Geddoe walks over to the tree, and easily discerns the moss growing on the trunk from the description the healer provided. He turns around, holding it aloft as if to say 'I've got it', and watches as a long snake like creature rises up out of the leaves along the trail and attempts to bite and claw at Calar:
Bite - Hit AC 19 for 5
Rake - Hit AC 21 for 2
Rake - Hit AC 16 for 3
Initiating a grapple with improved grapple = 13
(The creature charged this round, and used its pounce ability)
Someone roll initiative for everybody:
Tatzylwyrm Initiative - 22

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Initiative Table: Round 1:
Tatzylwyrm: 22
Calar: 21
Vish: d20 + 2 = 13
Geddoe: d20 + 7 = 10
Laurent: d20 + 3 = 8
Nerek: d20 + 1 = 3
I rolled for Calar's opposed grapple (assuming he didn't want a big green snake with arms giving him a hug) and he got a nat 20... which i found an even more irritating waste of a natural 20 then the tatzylwyrm's initiative roll...
anyway.
The worm continues to try and eat Calar:
bite: AC 7
claw: AC 6
claw: AC 19 Damage 3
Calar's go

Calar |

The Last Rogue wrote:You only took ten damage; 16 doesn't hit you flatfooted.Dragonmann wrote:I am assuming I was flat-footed, of course.
Bite - Hit AC 19 for 5
Rake - Hit AC 21 for 2
Rake - Hit AC 16 for 3(The creature charged this round, and used its pounce ability)
Yeah, see that now. Calar is down to 7 hp. We did equal damage to each other . . ahhh how cute!

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Vishantos loads and fires his crossbow.
roll 11+2=13, damage=1I'm back, although I've only quickly skimmed the action I missed.
Your attack misses.
Geddoe's go. You are 25' away from the action where you were gathering the moss. I'll assume you had a dagger in hand to cut the moss from the tree.