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EATERoftheDEAD |
![Svetocher](http://cdn.paizo.com/image/avatar/PZO9427-HalfMoroi_90.jpeg)
To get back to my beloved Kender.
I agree they do rock and are one of the things that made Dragonlance such an enduring setting. The tides of magic was another unique feature that made it cool and different.
I began playing D&D in the early days of 2nd Edition but it was quite some time before I came across Dragonlance (Dark Sun was my first published campaign setting) and I fell in love with the Kender at first read. I played one and loved it. I didn't understand why folks would groan when I mentioned playing one. I think too many people just played the most hyperactive and annoying character they could but they missed the subtle nuances that make Kender so damned cool. I even went so far as to fully incorporate Kender into my own world and convinced other DMs to allow me to play them.
My most extreme moment of Kender love was my conversion of Kender for use in Second and Third Edition Shadowrun. They incorporated smoothly and made for a very interesting character. Though I did manage to get shot and blown up a bit more than other characters...
I remeber being dangled out of the back of a van by an annoyed sammie. I pulled a grenade to further threaten him and when he pretended to drop me I tossed the grenade as a reflex. I fell and survived the road rash but the rest of the party, except for the rigger who was remote driving the van, died in the blast. The damn rigger even made me clean up the goo inside of the van. Bastard.
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Kobold Catgirl |
![Kobold](http://cdn.paizo.com/image/avatar/kobold.jpg)
.Why get rid of gnomes, which are interesting, and keep this completely pointless race?! :-(...
I completely agree. Gnomes are fascinating, and in my homebrew they are not for comic relief. I don't disagree that if not for Tolkein, D&D wouldn't exist. But do they have to make it obvious? In my homebrew, no orcs (though I'm still working on it, I might make a substitute), no worgs, no axe-wielding dwarves and no halflings.
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Arctaris |
![Count Strahd Von Zarvoich](http://cdn.paizo.com/image/avatar/Count.jpg)
kender rock! dragonlance rocks! why cant people realize that? losers...ALL interestd in EBERRON. and believe it or not, some people actually LIKE FORGOTEN REALMS! stupid...kender rock! so HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA! LOSERS........
I take some offense at this, as I am an Eberron fan who dislikes kenders and has no interest in Dragonlance and I don't consider myself loser (although that isn't necassarily an unbiased opinion). Everyone is of course entitled to their own opinion, but some opinions should be stated more delicately than others.
If I missed sarcasm in this post I apologize.![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Arctaris |
![Count Strahd Von Zarvoich](http://cdn.paizo.com/image/avatar/Count.jpg)
ericthecleric wrote:.Why get rid of gnomes, which are interesting, and keep this completely pointless race?! :-(...I completely agree. Gnomes are fascinating, and in my homebrew they are not for comic relief. I don't disagree that if not for Tolkein, D&D wouldn't exist. But do they have to make it obvious? In my homebrew, no orcs (though I'm still working on it, I might make a substitute), no worgs, no axe-wielding dwarves and no halflings.
I generally dislike the racial concepts presented in the PHB. Gnomes are not comic relief (well, some are, but as a race they aren't), Halflings are not chubby little collectors and nomads with no real intersting backstory, Dwarves are not solemn axe wielding fighters, Elves are not long-lived, magically connected, near perfect beings that are in step with nature (don't get me started on standard Elves).
It's one of the good things about Eberron; you have psuedo-undead worshipping elves, a halfling mafia, and dinosaur riding halfling barbarians.I like halflings, but not as the PHB presents them.
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Arctaris |
![Count Strahd Von Zarvoich](http://cdn.paizo.com/image/avatar/Count.jpg)
1. Kender suck. It's not that I've never seen them played right, it's that they can't be played right because the race is inherently a source of intra-party conflict. And annoying.
Indeed they do. I've seen one played 'right' and he was the biggest pain in the ass imaginable. His behavior and comments often blew the campaign a looong way from the plot. If there was an opportunity to do so, he'd do the one thing most damaging to the campaign. He was fearless, idiotic, annoying as hell, and the biggest threat to anything resembling a plot that I've ever seen. And I'm not banning him from my table because then I'd never get a chance to KILL HIM! So yeah, IMO kenders suck.
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MundinIronHand |
![Tordek](http://cdn.paizo.com/image/avatar/11550_620_22.jpg)
1. Kender suck. It's not that I've never seen them played right, it's that they can't be played right because the race is inherently a source of intra-party conflict. And annoying.
2. The Dragonlance books suck. They are the original emo fantasy. Everything exciting happens off camera and the stuff that happens on camera is obnoxiously emo. The actual riding of dragons that is implicit in the setting rarely occurs and is poorly done.
3. The campaign setting sucks. Steel for money is a dumb idea even in the face of suspend-your-disbelief D&D economics. Just because something is rare doesn't mean it makes a logical currency. The neopolitan wizards are simplistic and dumb.
That is all.
Your entitled to your opinion but how about being polite. If kender can not be played right then you have never seen one played right. But you are wrong, and speaking in absolutes just makes people disregard you. I have seen kender played well and they did not drive the party crazy. Really your post should just say dragonlance sucks cause there isn't any substance there. it sounds like you need an author to take you by the hand and explain every last detail to you, can't have anything left to your imagination. Plenty happens "on camera" and as for the currency, if thats what makes not like the setting then i'm glad your not gaming with me. There are much harder things to come to terms with than steel for money.
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Brian E. Harris |
![Hill Giant Slave](http://cdn.paizo.com/image/avatar/B6_final03-2.jpg)
Your entitled to your opinion but how about being polite. If kender can not be played right then you have never seen one played right. But you are wrong, and speaking in absolutes just makes people disregard you. I have seen kender played well and they did not drive the party crazy. Really your post should just say dragonlance sucks cause there isn't any substance there. it sounds like you need an author to take you by the hand and explain every last detail to you, can't have anything left to your imagination. Plenty happens "on camera" and as for the currency, if thats what makes not like the setting then i'm glad your not gaming with me. There are much harder things to come to terms with than steel for money.
You necro'd a two-year-dead thread, in which the original poster called everyone "LOSERS", to tell a respondent, not the OP, that THEY aren't polite?
How are things in Bizarro-world? I hear the weather is nice this time of year.