Treasure Hunt as a good opener to STAP?


Savage Tide Adventure Path


I've been considering converting and running the old 1st-ed "Treasure Hunt" adventure to start off my characters. It takes characters from 0th-level to 1st level, and seemed like a good way to create an early party cohesion. I planned on allowing each player only their District Feat, not obtaining their first-level feat(s) until they actually reach first level. I'd also considered making Melisana into Laviana in order to better tie together the whole opening plot.

I wasn't sure, however, if the small amount of gold and experience would really offset some of the challenges in There is No Honor. Or if possible player deaths could ruin the mood from the start.

Anyone have experience running the Treasure Hunt module that could offer any advice on its execution?

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