You cannot read the fiend's instructions, his handwriting is abysmal...


Dungeon Magazine General Discussion


Typically I have found Dungeon to be a superior product, well written and superbly edited. Unfortunately, everyone has an off day, and even being only halfway through Issue 140 I've already found three fairly glaring errors:

1. On page 38, in the description of the Bullywug huntress, it says if attacked, she rages and fights to the death, followed almost immediately by the tactics section telling us she isn't stupid enough to fight to the death and surrenders.

2. On page 65, in the sidebar describing the "Tapestry of Midnight," the number of Shadows the owner can control before they become unruly was omitted.

3. Lastly (and honestly, what prompted me to write this), on page 41, it states that Lamiae is unarmed ("loosing her dagger to Chunks' hunger"). Falling short of actually having thrown her dagger into its maw, I believe it would be "losing." Normally I'd recommend giving someone pedantic enough to point this out a good, swift kick in the crotch, but I see this error constantly online these days, and seeing it reprinted in a beloved issue of Dungeon figuratively made my flesh crawl!

In light of these errors, I formally submit myself as an uncompensated assistant fact and error checker, in order to obtain a copy before anyone else, errr; I mean...help maintain...quality standards. Right-o!

Small problems aside, keep up the fantastic work!

Paizo Employee Creative Director

If those are the only errors that crept into that issue (which had less time than usual for editing... thanks Gen Con!), Horray!

The tapestry lets you control 6 shadows, by the way...

Paizo Employee Chief Technical Officer

mwbeeler wrote:

You cannot read the fiend's instructions, his handwriting is abysmal...

Do you mean "abyssal?"

-Vic.
.

Liberty's Edge

(heh) in #139, you misspelled Osprem in one place, but I thought it was funny.


Heathansson wrote:
(heh) in #139, you misspelled Osprem in one place, but I thought it was funny.

I laughed so hard at that error I had to admit I'd regressed back to about fifteen years of age.

So, in a way, Dungeon is the new fountain of youth, says I, and all the power to it.

Liberty's Edge

I was wondering if they would...CACHALOT of flak for that one...


Vic Wertz wrote:
mwbeeler wrote:

You cannot read the fiend's instructions, his handwriting is abysmal...

Do you mean "abyssal?"

-Vic.
.

*rimshot*

I must be abnormal as I never seem to get into a twist about typos and grammarical errors. Heck i didn't even get "appalled" when MM3 got released and had such game breaking errors as a stech kow getting a +3 to hide instead of +5. The horror!


My personal favorite typo was "anicant tmeple" from whichever issue "Spire of Long Shadows" was from.

That one made me giggle for days.

The title of this thread makes me laugh too.


Vic Wertz wrote:
Do you mean "abyssal?" -Vic.

My pitiful attempt at a pun. ;)

Thanks for the answer on the Shadows, btw. I figured if I didn't hear back I'd just guestimate based on the caster level. I love Dungeon, it even added a new word into my vocabulary recently (shibboleth). I was especially impressed by the sneaking in of "vermillion" this issue. No worries, to err is humanoid (augmented subtype).

Contributor

mwbeeler wrote:
...to err is humanoid (augmented subtype).

But to really foul things up requires a computer. :D

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