
Lord Vile |

Fun adventure, I plan on running it after the Age of Worms. At the end the Queen of Stars indicates that they an even greater threat will soon be rising.
Any plans for that? I don't see my players going much further then the mid twenties and I planned on ending the campaign with Hourglass. I have all the current Dungeon epics and plan to use them for the build up to Hourglass, but I was wondering if there where any epic adventures planned for pcs that make it past Dawn of a new age on the horizon.

Crust |

I used the Hourglass as the culminating moment of our epic campaign. That was only about a month ago, in fact. I made several modifications to suit my storyline, of course. The party level was 28 when they enter the Hourglass (which I simply called "the Nexus").
Be careful with the gargantuan blackstone gigant. With four huge slam attacks and that fort DC 50 to avoid being turned to stone, it could end the entire group in a few rounds. I removed it.
I also removed Erivatius (sp?) and replaced him with the campaign's reoccuring arch-villain (a half-fiend evolved vampire epic sorcerer/blood magus). I didn't want to mess with the PCs fighting an avatar.
I also did away with the time warp aspect of the Hourglass, but I did enforce the ban on extradimensional spellcasting.
There were some insanely epic moments. Voursol was dev. criticaled by the barbarian (actually an enlarged human barbarian 13/fighter 6/champion of Gwynwarhyf 8 - Exhalted Deeds). Natural 20 to confirm the critical.
It was a great thing to have the Quicksilver Hourglass on hand. It worked itself in the campaign beautifully. Modifications were simple. I'd like to see another module set for levels 30+. I was fascinated by it, really.

Anson Caralya Contributor |

Fun adventure, I plan on running it after the Age of Worms. At the end the Queen of Stars indicates that they an even greater threat will soon be rising.
Any plans for that? I don't see my players going much further then the mid twenties and I planned on ending the campaign with Hourglass. I have all the current Dungeon epics and plan to use them for the build up to Hourglass, but I was wondering if there where any epic adventures planned for pcs that make it past Dawn of a new age on the horizon.
Lord Vile -- I had some thoughts on a follow-up to Hourglass, building on the comments made by Morwel, Ojhalia, and the tertian, but haven't done any real development yet, so nothing is coming from me in the short term. (I'm currently concentrating on returning to Dungeon with some non-epic adventures, where the stat blocks are only painful, rather than excruciating.) I threw in the comments of a greater threat to paint the epic-level world as dynamic in its own ways, and to open the door for PC's to create relationships at the highest levels ("Mr. Wolf, I have Celestian on line one and Ehlonna on line two, and they both say it's urgent...").

Anson Caralya Contributor |

I used the Hourglass as the culminating moment of our epic campaign. That was only about a month ago, in fact. I made several modifications to suit my storyline, of course. The party level was 28 when they enter the Hourglass (which I simply called "the Nexus").
Glad to hear that the adventure worked well for you!
Be careful with the gargantuan blackstone gigant. With four huge slam attacks and that fort DC 50 to avoid being turned to stone, it could end the entire group in a few rounds. I removed it.
Yes, the gigant is very mean. Its +97 grapple check is probably my favorite stat in the whole thing. However, its hp aren't terribly high and it has no ability to heal itself, so it has a bit of a glass jaw.
I also removed Erivatius (sp?) and replaced him with the campaign's reoccuring arch-villain (a half-fiend evolved vampire epic sorcerer/blood magus). I didn't want to mess with the PCs fighting an avatar.
I also did away with the time warp aspect of the Hourglass, but I did enforce the ban on extradimensional spellcasting.
There were some insanely epic moments. Voursol was dev. criticaled by the barbarian (actually an enlarged human barbarian 13/fighter 6/champion of Gwynwarhyf 8 - Exhalted Deeds). Natural 20 to confirm the critical.
It was a great thing to have the Quicksilver Hourglass on hand. It worked itself in the campaign beautifully. Modifications were simple. I'd like to see another module set for levels 30+. I was fascinated by it, really.
Other than the guy who cursed about Voursuol TPK'ing his party, that's the sweetest feedback I've heard about the adventure!

Lord Vile |

Lord Vile wrote:Lord Vile -- I had some thoughts on a follow-up to Hourglass, building on the comments made by Morwel, Ojhalia, and the tertian, but haven't done any real development yet, so nothing is coming from me in the short term. (I'm currently concentrating on returning to Dungeon with some non-epic adventures, where the stat blocks are only painful, rather than excruciating.) I threw in the comments of a greater threat to paint the epic-level world as dynamic in its own ways, and to open the door for PC's to create relationships at the highest levels ("Mr. Wolf, I have Celestian on line one and Ehlonna on line two, and they both say it's urgent...").Fun adventure, I plan on running it after the Age of Worms. At the end the Queen of Stars indicates that they an even greater threat will soon be rising.
Any plans for that? I don't see my players going much further then the mid twenties and I planned on ending the campaign with Hourglass. I have all the current Dungeon epics and plan to use them for the build up to Hourglass, but I was wondering if there where any epic adventures planned for pcs that make it past Dawn of a new age on the horizon.
Cool, thanks for the update.