Flood Season Change - from mag to HC


Shackled City Adventure Path


One of the penultimate undead encounters within the Kopru Ruins changed from undead spiders (perhaps it was 6 large monstrous spider zombies) to ogre zombies instead. How many ogre zombies are present in the HC encounter?


Hendoronomy wrote:
One of the penultimate undead encounters within the Kopru Ruins changed from undead spiders (perhaps it was 6 large monstrous spider zombies) to ogre zombies instead. How many ogre zombies are present in the HC encounter?

2. Although I replaced them with dire ape zombies for bonus cool points.


Padan Slade wrote:
Hendoronomy wrote:
One of the penultimate undead encounters within the Kopru Ruins changed from undead spiders (perhaps it was 6 large monstrous spider zombies) to ogre zombies instead. How many ogre zombies are present in the HC encounter?
2. Although I replaced them with dire ape zombies for bonus cool points.

Any chance you could flash stats on those Dire Apes? Nothin' like a couple angry Undead Monkeys!! :)


I pulled them directly out of the Libris Mortis, I believe- I'm at work so I don't have it with me but I'll put em up when I get back home.


The (slightly late) stats for Dire Ape Zombies Because That's the Way You Like It:

Large undead
HD 10d12+3
Init +1
Speed: 30 ft., climb 15 ft.
AC 16 (-1 size, +1 Dex, +5 natural)
Base attack/grapple +5/+16
Attacks: Claw +11 (1d6+7) or slam +11 (1d8+7) or bite +11 (1d8+7)
Space/reach: 10 ft./10 ft.
Special qualities: single attacks only, darkvision 60 ft., DR 5/slashing, undead traits
Fort +3, Ref +4, Will +7
STR 24, DEX 13, CON -, INT -, WIS 10, CHA 1
Feats: Toughness
CR: 3

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