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I've seen a lot of discussion on these threads about readers favourite all-time adventure from Dungeon. But lets get more specific... how about people's favourite non-linear, or non-dungeon-crawl adventure.
My vote immediately goes to Wedding Bells from #89. This adventure was really well written, and excellently designed with huge amounts of roleplay opportunity, character design, and hooks just built in from the ground up. I have never seen such a fun, quirky, suspense-laden adventure and one that provides a great small town base for years to come.
In fact, its design begs me to ask for more similiar. Or what would be really cool would be if we could see an adventure or two designed in the same fashion as Mike Mearls' Ruins of Intrigue (published by Malhavoc Press) that gives all the groundwork needed for a DM to really personalize the details. It would be at least an interesting experiment to see what other readers thought.
Cheers
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