
Ultradan |

I have E-tools and, frankly, don't use it very often. I find that's it's not so easy to manipulate the information it generates. I more often use all the ressources that are available on d&d websites to generate NPCs, maps and treasures. If you don't have access to the net where you're going, I guess it's an alternative.
Ultradan

Jeremy Mac Donald |

I have E-tools and, frankly, don't use it very often. I find that's it's not so easy to manipulate the information it generates. I more often use all the ressources that are available on d&d websites to generate NPCs, maps and treasures. If you don't have access to the net where you're going, I guess it's an alternative.
Ultradan
What do you use for treasure generation? I've not so far been all that happy with what I have found in this area.

Ultradan |

You might think I'm old-school, but I'd stick with what you have in pdf. As far as I can tell, there aren't many ways to speed up the creation of an encounter. The E-Tools help a little, but I find them not flexible enough for my needs.
For Treasure, NPC, and other Generators, I go to a website calles dndadventure.com... They have a gazillion links to such generators, PC portraits, maps, anything you want really. You can generate what you want, then copy/paste it onto whatever format you're working on. I find it priceless.
And just so you know, I have nothing to do with the website, so I'm not just saying that.
Ultradan

Lilith |

What do you use for treasure generation? I've not so far been all that happy with what I have found in this area.
Anything by Jamis Buck.
Here's a link to an online version of his treasure generator:
http://www.aarg.net/~minam/treasure2.cgi
(You can usually download an offline version of them.) He's done several others that I use heavily (the NPC generator, Town generator).