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The villagers had been terrorised by the lord of the manor until they could suffer no more. Late one moonless night a fearful, angry crowd gathered and marched upon his hilltop mansion. Shouts and hurled stones called the master to his upper window, where he sneered defiance at the besiegers:...

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The villagers had been terrorised by the lord of the manor until they could suffer no more. Late one moonless night a fearful, angry crowd gathered and marched upon his hilltop mansion. Shouts and hurled stones called the master to his upper window, where he sneered defiance at the besiegers:...

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Welcome to the Fungal Kingdom! ... Welcome to 8-Bit Adventures! Do you yearn for a simpler time, when video games scrolled right and you only had to deal with 2 buttons at a time? An era where blocky, colorful, vaguely recognizable shapes made up heroes that battled odd and often confusing...

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A Pathfinder Roleplaying Game/3.5 Compatible Adventure of 56 pages, designed with both good and evil adventuring groups in mind; for 4-6 PCs of levels 5-7. ... Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder Roleplaying Game...

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A Pathfinder Roleplaying Game/3.5 Compatible Adventure for 4-6 PCs of levels 5-7 ... Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder Roleplaying Game core system. ... Icecrag Monastery is located atop a towering mountain peak...

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A Pathfinder Roleplaying Game/3.5 Compatible Adventure for 4 PCs of levels 5-7 ... Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder Roleplaying Game core system. ... The PCs are hired by the Black Gold Consortium to track down...

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Are you ready for adventure? ... Welcome to the inaugural issue of Adventure Quarterly and the start of a tradition. Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder Roleplaying Game from new and established voices in the RPG industry! We hope you are...

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Who, what, where, why, or how?Welcome to the latest issue of Adventure Quarterly, where some of the fundamental questions of an adventure are put on shifting and shakey ground. Fresh faces and grizzled veterans take their turns at twisting familiar tropes into something new, all...

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Tumultuous storms, wanderings of those who are not lost, and uestionable meals! ... Bret Boyd offers up a 'hexploration' sandbox adventure for 1st level characters titled Shattered Dreams in Winter. ... Then we return to the Ruins Perilous, the proving ground for 5th level adventurers, where Mike...

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Four amazing authors, four fantastic adventures! ... Four of the RPG Industry's brightest stars have each written an adventure compatible with the Gaming Paper Adventures: Mega Dungeon 1. Ed Greenwood's “Lost Coins and Flying Bones”: Many years ago a group of merchant traders met a very sticky...

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A Pathinder/3.5 Compatible Adventure for 4-6 heroes level 5-7 ... After a series of robberies nearly brought Bridgefort to its knees, the stolen goods have not been found.  Now humanoids are gathering in the nearby Forest of Mists and have been exploring ancient ruins using maps stolen...

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FOR FANTASY GROUNDS VIRTUAL TABLETOP ... A Pathfinder compatible adventure for four to six PCs of 5th to 7th level ... The sun rises on a beautiful morning to find the farming families of Pindleton already out in the fields, tending their crops and collecting their harvests. Their fields cover...

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A Pathfinder Roleplaying Game compatible adventure for four to six PCs of 5th to 7th level ... The sun rises on a beautiful morning to find the farming families of Pindleton already out in the fields, tending their crops and collecting their harvests. Their fields cover many acres, and have...

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A joint project between Lord Zsezse Works & AdventureAWeek.com get the maps for this adventure here! ... A Pathfinder compatible adventure designed for four to six PCs of levels 5-7. ... In a silent section of the forest, in the center of a circle of massive runestones, lies the Sussurus Tomb. As...

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This next in a series of mission usable with Comic Book Adventures, these mid level mission and adventure are geared towards 5th to 7th level heroes and meant to continue your fun solo games. The mission book is packed full of new missions and adventures and builds on the story and plot lines...

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The shores of Kaidan beckon...Traveler Beware! ... For centuries Kaidan has been isolated from the world. Now, at long last, by Imperial decree, its ports are open to gaijin sailors and merchants. You come to Kaidan, escorting a merchant and the gift he carries, a gift meant for a powerful...

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By Nick Johnson and Lars Lundberg ... “The Deft and the Deadly” is the first adventure in a 5-book Adventure Arc for PCs levels 5-7. This product is compatible with The Pathfinder Roleplaying Game. The Deft and the Deadly is set in the booming prospect town of Darkwood. Players are dropped into a...

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When huge stones fall out the night sky, a deadly curse settles over Gravencross. Help the village exorcise the Demon Stones!The sun had set an hour ago, and the rain lashed down and the wind howled on the dark moor. A storm this late in the season was unusual, but this one seemed different. The...

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In a land where the sun relentlessly bakes its sandy surface, water is king. In the desert, the life-sustaining fluid is more valuable than the most precious metals, desirable gems and mightiest weapons. Most adventurers believe that the scarcity of water makes the desert an inhospitable place...

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Fallen Leaves Adventure Path ... A 3.5/Pathfinder Compatible Adventure for 4 level 5 PCs ... An ancient rivalry between Elven deities threatens to overtake the entire world, unless an artifact, the Menalpaur, can be recovered! There is only one clue to the hiding place of the Menalpaur, but the...

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Winter is not coming, it is here! ... Trekking along the high mountain trail five lonely travelers find themselves in grave danger. Caught in a fierce and unseasonal snowstorm, they must take shelter in Miyamakoori Monastery, a shrine of the yamabushi, located within a crevice near thesummit of a...

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“If nautical nonsense be something you wish...” ... Then hop on the deck and... explore the Ship of Fools! Despite its release in time for April Fool’s Day, this adventure is no joke! ... The Ship of Fools ... Written by TPK’s titanic tag team of former RPG Superstar™ challenger Richard A....

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In this old school dungeon crawl, the characters stumble upon the forgotten cairn of a long dead butcher of ages past. Caragthax’s malignance in life has not kept him well in death, and both he and his former companions hungrily await retribution against those who try discovering the secrets...

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Not all residents of the City of Mages aspire to wizardry. The Soldragon Academy of Martial Training has provided a well-rounded warrior's education to the children of Mor Aldenn's elite for more than a generation. Recently, the boarding school has been experiencing strange and sinister events....

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What lies beyond the western shores of Midgard, past the boundaries of civilization and into uncharted waters? If you believe the old sea legends, brave explorers will find mysterious islands full of beauty and horror, and rich treasure guarded by unknown gods. Some say that out there among the...

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Hope for the Homeward Road ... Marooned on an alien planet with few friends, your heroes discover a ray of hope—a possible way home! While wary of the corrupt denizens of Argosa, they must investigate such a promising lead, even if it takes convincing an inhuman crime boss to use his...

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In the high valley walls of Kesh, darkness is growing. The followers of the Vile Spore God Tzanti have stolen the dreams of the Nubaran Seeress Deja, trapping them in an eldritch artifact. She is now blind to the future, and her kingdom trembles in fear at what is to come. ... Those that wear the...

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The Midgard Tales hardcover collects 13 adventures that reach out to remake classic themes, such as a demon-haunted mountain, a tribe of orcs and their hideous goddess, and the lost library of House Stross. These are adventures to be remembered, adventures to shake the foundations of complacency...

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A Collection of Dark and Daring Adventures! ... What happens when adventurers become the owners of a brothel? When a roguish associate asks them to attend an oligarch’s masquerade in his place? What lurks in the Cartways besides kobolds? And what will you say when another thief tells you the only...

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FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP For 4-6 PCs of Levels 5-6The ruins of a temple are located in a nearby forest. Long ago abandoned by its original priests, an evil cult of sorcerers has taken up residence and begun kidnapping denizens from nearby villages....

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For 4-6 PCs of Levels 5-6The ruins of a temple are located in a nearby forest. Long ago abandoned by its original priests, an evil cult of sorcerers has taken up residence and begun kidnapping denizens from nearby villages. Local authorities are desperate for assistance and...

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FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP For 4-5 PCs of Levels 5-6A century ago these subterranean chambers were used by a splinter group of assassins as a secret lair and shrine to their vile goddess. They were wiped out by a rival cult more than 70 years ago, and today the...

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For 4-5 PCs of Levels 5-6A century ago these subterranean chambers were used by a splinter group of assassins as a secret lair and shrine to their vile goddess. They were wiped out by a rival cult more than 70 years ago, and today the chambers should be unused and forgotten...

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FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP For 4 Characters Level 5This complex is set inside a small pyramid or ancient burial site, deep within the desert. It is home to the remains of Nekh-ta-Nebi, a minor nobleman whose lust for power maintains him and his dusty retinue, centuries after...

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For 4 Characters 5th Level ... This complex is set inside a small pyramid or ancient burial site, deep within the desert. It is home to the remains of Nekh-ta-Nebi, a minor nobleman whose lust for power maintains him and his dusty retinue, centuries after their unholy deaths. ... Mini-Dungeons...

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FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP For 4–5 Characters Level 5–6Somervel’s autumn rains lasted longer than usual, and the resulting winter floods impacted more than expected. Some distant pale-forts haven’t been heard from in months, being cut off by the linking of...

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For 4–5 Characters Level 5th–6th ... Somervel's autumn rains lasted longer than usual, and the resulting winter floods impacted more than expected. Some distant pale-forts haven't been heard from in months, being cut off by the linking of frozen rice paddies, flood meadows, leas...

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FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP For 4 Characters of Level 5There have always been those who would stop at nothing to gain answers to their questions. Does your party dare to meet such a man whom even history cannot forget? And are you willing to pay the price...

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A mini-dungeon adventure for six characters of levels 5-6 ... While seeking work the PCs are contacted by an artificer named Vynthis Targain who offers them a job investigating an ancient tomb complex. He is convinced the site contains information pertaining to the location of three relics known...

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Four to six PCs of levels 5-6 ... Argyle the Betrayer was a powerful dwarven cave wizard that was corrupted by a derro magister named Angree’, and is now quite insane and bent on the destruction of the surface races, most especially dwarves. Angree’ has subjugated Argyle using powerful...

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For 4-5 Level 5 PCs ... In this dungeon the adventurers make their way through a series of randomly shifting maze segments interconnected by magical portals. Passage between the segments of the dungeon are completely randomized as are the contents of each area within the maze. The adventurers...

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For 4 Level 5 PCs ... The forest is alive with the song of birds and insects. The weather has warmed to a comfortable balmy temperature and the sweet smell of spring flowers drifts on the air. On such a marvelous, peaceful day, what could possibly go wrong? ... Mini-Dungeons are single page,...

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Four Level 5 Characters ... In the distant past, the ancestors of the reclusive kabandha made a bargain with some unknown entity or power to grant their people long lives in exchange for agreeing to serve as wardens of the hidden places of the world, such as the confluences of ley lines and...

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Chapter 3: What Lies in Dust ... by Michael Kortes ... In Westcrown, darkness brings fear and death, the night haunted by the spawn of a terrible curse. Striving to free the city from its decades-old blight, the PCs must reveal a long-buried secret and a treasure locked away for ages. ... Their...

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Chapter 2: Rivers Run Red ... by Rob McCreary ... With the heart of the Stolen Lands explored and the bandits who ruled there scattered, the long-contested realm finally lies open for pioneers and settlers to stake their claims. Amid the rush of opportunistic travelers, the PCs find themselves...

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Chapter 2: Curse of the Lady's Light ... by Mike Shel ... Varisia’s newest heroes have stumbled across a powerful relic from the ancient empire of Thassilon—yet the artifact has been sundered into seven fragments. The third of these fragments lies in the swampy Mushfens south of the city of...

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Blood on the Green ... Even as the adventurers find sanctuary in the Fangwood Forest, dire threats encroach on their woodland haven. The black dragon Ibzairiak the Scar-Maker, leading a contingent of Ironfang troops, has broken the back of the legendary Chernasardo Rangers who once defended the...

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A dark urban horror adventure for 5th-level Pathfinder Roleplaying Game characters. ... The strange city of Carrion Hill has long loomed over the surrounding swamps in eastern Ustalav, yet its rulers have shifted many times through the centuries. Often enough that only a few sinister scholars and...

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An adventure for 5th-level Pathfinder Roleplaying Game characters. ... The Price of Greed ... In the center of Lake Encarthan looms the dreaded Isle of Terror, accursed land of mystery and treachery. Hidden within the island's negative energy storms, the secret treasure city of the wizard-king...

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An adventure for six 5th-level characters. ... The coastal city of Magnimar is no stranger to crime, yet recently, a series of murders has sent a chill through the early morning streets. Someone—or something—is stalking and killing worshipers of Sarenrae, the goddess of the sun. The city guard is...

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It Runs in the Family! ... More than a hundred years ago, Delbera Axebringer—a mighty warrior and dwarven leader—slew the necromancer Audalot Karexin, but spared his young apprentice Zohir. In the ensuing decades, the bitter survivor brooded and plotted her revenge. Now, descendants...

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Legendary Treasure! ... Tall tales of hidden riches are common in the pirate-infested taverns of the Shackles, but when Captain Varossa Lanteri claims to know the location of the secret treasure hoard of legendary Captain Jemma Redclaw, it seems she may be telling the truth. Captain Lanteri hires...

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Hope Against Hope! ... Bleak days have come to the Taldan city of Cassomir and nearby settlements, with a wave of depression and rage sparking horrific acts of violence. When retired adventurer Taergan Flinn doesn’t show up to meet with his old companions, the PCs are called upon to investigate,...

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A Pathfinder Society Quest designed for level 5 characters written by Nathan King. ... Long ago, the daemonic harbinger Anogetz nearly conquered Southern Fangwood with an army of mad beasts, but a miracle from the hunter god Erastil staved off disaster. Thieves made off with the holy relic...

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4.30/5 (based on 21 ratings)

A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5–6 and 8–9). ... The Ruby Prince of Osirion sends you to the Parched Dunes to find what became of a secret Pathfinder expedition sent there to recover artifacts for the Ruby Prince himself. What you find there may...

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A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5–6 and 8–9). ... For more than 2 millennia, the nation of Rahadoum has lived under the Laws of Man that decreed let no man be beholden to a god. While this has led to relative peace without religious strife, it has...

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3.00/5 (based on 13 ratings)

A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5–6 and 8–9). ... When a Pathfinder team in the godless nation of Rahadoum disappears, the Pathfinder Society sends the PCs to investigate. Deep beneath the sands of the small village of Wadi al-Hesr, a long imprisoned...

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3.40/5 (based on 8 ratings)

As a Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5–6 and 8–9). ... Beneath the desolate deserts of godless Rahadoum, the Pathfinder Society races against time to beat the traitorous Shadow Lodge to an ancient Jistkan citadel. But their rivals aren't the only...

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4.10/5 (based on 14 ratings)

A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5-6 and 8-9). ... The Pathfinder Society sends you into the undead-ruled nation of Geb for an undercover mission, not disguised as undead, but temporarily transformed into a shambling, zombie version of yourself. Can...

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4.30/5 (based on 22 ratings)

A Pathfinder Society Scenario designed for Levels 5–9. ... When the Pathfinder Society failed to obtain a valuable artifact from a wealthy Druman noble using diplomatic means, the eccentric collector challenged them to take it through skill from one of his well-guarded manors throughout the...

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4.40/5 (based on 12 ratings)

A Pathfinder Society Scenario designed for Levels 5–9. ... When the Pathfinder Society receives an invitation to a dinner party at the Thuvian Embassy, hosted by the guardian of this year's six doses of the infamous sun orchid elixir, the Decemvirate sends a team of Pathfinders to represent them...

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3.90/5 (based on 14 ratings)

A Pathfinder Society Scenario designed for Levels 5–9. ... On an isolated demiplane, the Pathfinders explore an Osirian ruin transported from Golarion by a powerful sorcerer centuries ago. And though the Pathfinder Society believes the fruits of their delve to be ripe for the picking, the...

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2.30/5 (based on 14 ratings)

A Pathfinder Society Scenario designed for Levels 5–9. ... In a world the Pathfinder Society thought theirs for the exploring, the agents sent to retrieve a simple relic find themselves at odds with an entire lizardfolk village. As if that weren't enough, however, a longtime rival to the Society...

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4.10/5 (based on 18 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... Ever seeking long-lost secrets, the Pathfinder Society sends a team of agents to explore a reportedly haunted house in the Dragon Empires nation of Minkai, hoping they can uncover the secret behind the legendary location's tormented past....

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3.80/5 (based on 14 ratings)

A Pathfinder Society Scenario designed for levels 5–9 ... The Pathfinder Society sends a team of agents to meet an important contact in an unassuming restaurant in Absalom’s Ivy District, but not everything is as it seems. What the Pathfinders find there will lead them into a lion’s den of danger...

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4.70/5 (based on 20 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... When the Golemworks in Magnimar starts reporting some “problems” with their most recent batch of golems, the PCs are sent to investigate in the hope that the Pathfinder Society can get on good terms with the influential arcane...

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3.60/5 (based on 14 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... When an ally of the Society reports that her sister's business is being harassed by the Aspis Consortium in the Varisian city of Korvosa, a team of Pathfinder agents is dispatched to the Green Market to assist. What they find there is...

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3.70/5 (based on 19 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... The Pathfinder Society sends a team of agents into a Hellknight citadel to free a wrongfully imprisoned ally. Among the law-bound knights, however, they may find that getting out of the prison isn't as easy as getting in. ... Written by...

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3.70/5 (based on 7 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... For the past year, the Pathfinder Society has used the isolated demiplane contained in the Hao Jin Tapestry as a private adventuring realm and, since discovering a backdoor out of the demiplane, as a shortcut from the tapestry's location...

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3.40/5 (based on 5 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... On the edge of Varisia's Mierani Forest stand the ruins of an ancient guardtower that once served as the native elves' first line of defense against the threat of invasion from the bordering Thassilonian realm of Envy. Just as the elves...

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3.60/5 (based on 11 ratings)

A Pathfinder Society Scenario designed for levels 7–11. ... After countless divinations and the efforts of undercover agents throughout Varisia, the Pathfinder Society has discovered the location of the last component needed to awaken a sleeping runelord. In a mad dash to beat the cult of Lissala...

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1.90/5 (based on 13 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... The dwarven sky citadel of Janderhoff in eastern Varisia is one of the least visited settlements in the land, at least by non-dwarves. Nevertheless, the Pathfinder Society has been invited to assist in the excavation of a forgotten ruin...

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2.50/5 (based on 16 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... The Pathfinder Society has discovered the hint of a monumental revelation, but in order to confirm their find, they must send a team of agents into the dangerous and unwelcoming orc-ruled Hold of Belkzen. While an expedition could easily...

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4.30/5 (based on 9 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... Deep beneath the orc city of Urgir in the Hold of Belkzen lie the ruins of the ancient dwarven Sky Citadel of Koldukar, where awaits what could be the greatest discovery of the Age of Lost Omens: confirmation of the location of one of the...

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4.10/5 (based on 22 ratings)

A Pathfinder Society Scenario for characters of 5th to 9th level (Tier 5–9). ... War between demons and the civilized peoples of the Inner Sea region has broken out in the Worldwound far to the north of Absalom, but despite the regional implications of an Abyssal victory, many nations are...

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4.40/5 (based on 20 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... Few are as adept at fighting demons as the Riftwardens, an organization of spellcasters dedicated to protecting the boundaries between the planes. Many are already committed to the Fifth Crusade in Mendev and are unable to assist the...

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4.50/5 (based on 31 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... Dire need begets great innovation, and Ghalcor, a cleric of Iomedae, created a revolutionary new weapon to fight the demons that poured out of the Worldwound at the end of the First Mendevian Crusade. Unfortunately, the fiends overwhelmed...

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3.80/5 (based on 13 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... Guaril Karela, a close ally of the Pathfinder Society and the leader of the Sczarni faction, made dangerous enemies during his bid for territory and influence, and several of the rivals that he once thought defeated have returned with...

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3.00/5 (based on 23 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... The innumerable cairns and burial mounds of Barrowmoor in northern Nidal contain untold treasures and terrors, and the local taboos and Nidalese theocracy are typically enough to keep any but the boldest from exploring the site; however,...

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3.80/5 (based on 12 ratings)

A Pathfinder Society Scenario designed for levels 1-11. ... At long last, the Pathfinders have reached the lost Sky Citadel Jormurdun only to find it already occupied by fiends and subterranean foes. The Society must mount an epic offense to explore the immense subterranean city while...

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4.20/5 (based on 26 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... When the Pathfinder Society acquires a copy of A Thread of Silver, a written survey of some of Numeria's most closely guarded sites, the Technic League dispatches its own agents to the Pathfinder lodge in Nantambu to recover the text and...

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3.80/5 (based on 25 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... For years a Pathfinder team has surveyed Qadira’s Zho Mountains in an attempt to reconcile its twisting valleys with a series of old maps recovered years ago on the Silken Way. When the team disappears soon after reporting a strange...

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4.40/5 (based on 8 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... A Pathfinder expedition has uncovered hitherto unknown levels in the Red Redoubt, a millennium-old siege fortress created by the machine-mage Karamoss. A source of Numerian technology in its own backyard piques the Society’s interest, yet...

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3.40/5 (based on 8 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... A simple retrieval mission takes an unexpected turn when the Pathfinder Society learns a valuable treasure was under its nose—within the curious demiplane connected to the Hao Jin Tapestry. The descendants of the original owners have...

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3.90/5 (based on 7 ratings)

A Pathfinder Society Scenario designed for levels 1-11. ... The Pathfinder Society has opened its gates to visitors from across the world in anticipation of the Grand Convocation, a magnificent festival in which Pathfinders share tales of their exploits, show off their findings, and celebrate the...

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3.50/5 (based on 13 ratings)

A Pathfinder Society Scenario designed for levels 1-11. ... At long last, the Pathfinder Society has reassembled the Numerian device known as the Sky Key. Initial tests suggest it is capable of projecting a location's past into the present, allowing Society agents to peruse books from destroyed...

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2.60/5 (based on 21 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... A recent assault on the Pathfinder Society has renewed hostilities with the Aspis Consortium, and clues left behind point to one of its masterminds: the gold agent Maiveer Sloan. By infiltrating one of the Consortium’s artifact-smuggling...

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3.80/5 (based on 21 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... A recent attack on the Grand Lodge became all the more heinous when one of the invading agents employed an eldritch relic to abduct a high-ranking Pathfinder. In order to release the captive, the Society must understand the relic and...

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4.30/5 (based on 20 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the...

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4.50/5 (based on 15 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... After two years of blood and bravery, the Fifth Mendevian Crusade has struck a terrible blow to the Worldwound’s demons and reclaimed lost territory. The Pathfinder Society, as one of the crusade’s partners in this endeavor, has earned...

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4.10/5 (based on 8 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... Ongoing unrest in Cheliax has strained the nation’s military resources, so when the Order of the Gate sensed an imminent disaster brewing in the Menador Mountains, it had to seek outside assistance. The Pathfinder Society has answered the...

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2.10/5 (based on 11 ratings)

A Pathfinder Society Special designed for levels 1–11. ... Astronomers have marveled as the famous comet Aucturn's Tear once more soars through the solar system, yet this cycle, strange portals have begun opening on each planet the comet passes, and a powerful entity trapped on the other side of...

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4.40/5 (based on 8 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... Two years ago, the Pathfinder Society concluded its extended campaign to find, reclaim, and explore the lost sky citadel Jormurdun. After ousting the vile demons and duergar within, the Society turned over control to their dwarven allies,...

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3.90/5 (based on 16 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... When an impossibly vile fiend proves too powerful to destroy, the forces of good often resort to banishing or sealing the villain away to be remembered only in fearsome legends. Less common are the instances in which wrongdoers bound...

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3.70/5 (based on 6 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... Few places on the Plane of Fire are as rich in folklore, opportunities, and material wealth as the City of Brass, and it is there that the disgraced efreeti Qalkami aims to reestablish her credentials with the Society's help. Only by...

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2.60/5 (based on 18 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... The mist-shrouded Gloomspires have defied local seafarers and treasure hunters for centuries, but Venture-Captain Calisro Benarry has nearly unlocked the secrets of the spire where the dread pirate Sevenfingers hid his treasure. Great...

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2.70/5 (based on 15 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... Every year, the Sargavan government hosts the Sargava Chalice, a contest of speed and survival that draws eager competitors from far and wide, each hoping to win fame, fortune, and glory. This year, Pathfinder Society has taken a special...

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3.00/5 (based on 6 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... Ages before the rise of modern civilization, the cyclops empire of Ghol-Gan ruled what is now the Mwangi Expanse. The Society sends the PCs deep into the untamed Kaava lands to explore a cyclops ruin, where with a new tool in hand, the...

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4.60/5 (based on 7 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... When members of the Shoanti Axe Clan saw fire shooting up into the sky over Varisia's Caliphak Mountains, they rushed to investigate. They found a pair of doors inscribed with runes from ancient Thassilon, along with clear signs that the...

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2.40/5 (based on 7 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... Followers of the evil elemental lord of air Hshurha have learned of the Pathfinder Society's plans to break open the Untouchable Opal and release Hshurha's ancient rival. One of Hshurha's lieutenants is gathering forces to deal a decisive...

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2.90/5 (based on 36 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... The Qadiran city of Qaharid is famous for its turquoise mines and fine pottery, yet it is also the center of worship for the monks of the White Feather. Most recently, the cult of Roidira has identified Qaharid as a pilgrimage city, and...

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4.20/5 (based on 5 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... Brevoy may seem a united country, but its noble houses are ever on the brink of warfare while King Noleski Surtova struggles to keep the peace and prove his legitimacy. A neutral township's baron has died, and the loyalists of several...

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4.60/5 (based on 7 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... The Thuvian city of Merab has grown steadily over the past decade, and construction teams have uncovered numerous foundations and features dating back to Ancient Osirion and the Tekritanin League as they break ground for new buildings....

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3.90/5 (based on 8 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... The Pathfinder Valais Durant has lead a troubled existence, ever since the demon-worshipping former venture-captain Thurl fused her body with parts from two demons. Pathfinder agents destroyed one of the demons, bringing some solace to...

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4.20/5 (based on 10 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... For all its rich history and heritage, Taldor has not always welcomed the Pathfinder Society's inquiring minds. This is especially true of a small museum in Ridonport, birthplace of the legendary General Arnisant, who confronted the...

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4.10/5 (based on 9 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... In the port of Senghor, it is taboo to even speak of the accursed ruin of Boali that sits on the other side of the bay, let alone to set foot in its rubble-strewn streets. Yet rumors have reached the Pathfinder Society that the...

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4.50/5 (based on 11 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... The Lands of the Linnorm Kings derive its name from its leaders, each of who can rule after slaying one of the massive, draconic linnorms that inhabit the region. Centuries ago, when a warrior set out to slay a dragon of her own and...

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2.70/5 (based on 3 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... Outside of a remote village in the tengu nation of Kwanlai, a generations-old group of shrinekeepers has dutifully watched over a holy site that commemorates celestial forces that fell in battle against a qlippoth invasion in the distant...

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4.20/5 (based on 9 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Few dare tread through the ancient groves of the Verduran Forest, and those who do settle in these woodlands tend to stay close to their communities. Mystery and danger rarely deter agents of the Pathfinder Society, however. When...

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3.30/5 (based on 3 ratings)

A series of five quests designed for levels 1–5. ... The Goblinblood Wars that ravaged Isger more than a decade ago didn't just set fire to villages; it destroyed families. Among these was the wealthy Irrica family, all but one who perished during this tumultuous time. Now that Isger's...

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3.90/5 (based on 8 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... Deep beneath the Blakros Museum lies a copper gate that no key could open—at least, not from the outside. To the horror of museum curator Nigel Aldain, the gate has begun to writhe and buckle. Whatever lurks beyond it will not...

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2.80/5 (based on 4 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... When the Worldwound opened, tearing apart Sarkoris with a flood of demons, thousands of Sarkorian refugees sought shelter in nearby lands. Those who found no solace with their neighbors traveled far to the east, into the wilds of...

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5.00/5 (based on 4 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... On a recent foray into Kwanlai, the Pathfinder Society learned that a conniving being from the Abyss has been targeting righteous communities on the border between the tengu nation and Tianjing to the south. In light of these...

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3.60/5 (based on 7 ratings)

A Pathfinder Society Scenario designed for levels 3-7. ... Two old allies-turned-enemies have taken shelter in a nigh-unassailable sanctum, yet the Pathfinder Society is committed to capturing them in Absalom's name. Rather than risk Pathfinders' lives in a reckless assault, the Society has...

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4.00/5 (based on 8 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... When a ship that Venture-Captain Calisro Benarry hired to ferry Pathfinders to the Gloomspires vanished, she called upon diviners to speak to the sailors, only to learn that they had met a watery grave. Benarry has narrowed down the...

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3.00/5 (based on 4 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... Fishers have dredged up a strange, glowing artifact from the sea off the coast of Jalmeray, and the Pathfinder Society believes this is a key—likely to something hidden beneath the waves. With the key in hand, the PCs sail out...

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4.30/5 (based on 7 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... The city of Daggermark is best known for its poisoners and assassins, who maintain active guilds that enjoy the full respect of local authorities. Local venture-captain Istivil Bosk prefers to keep his head down and stays out of their...

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4.30/5 (based on 8 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... A message delivered by an unlikely courier sends the PCs to the Crown of the World. After making a dangerous trek across the icy passes and bays of Golarion's northernmost continent, the PCs must come to the aid of a Pathfinder Society...

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2.50/5 (based on 11 ratings)

A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5–6 and 8–9). ... When rumors stir of a hidden treasure ship in Absalom's Flotsam Graveyard, the Pathfinder Society sends you beneath the Inner Sea to investigate. Mayhem, undersea adventure, and chaos are to be had in...

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3.00/5 (based on 11 ratings)

A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5–6 and 8–9). ... You're sent to the wild River Kingdoms to find and kill a green hag who holds the last fragment of a powerful ancient sword called Passion's Edge, sundered into three pieces a decade ago. Things...

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4.10/5 (based on 11 ratings)

A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5–6 and 8–9). ... Life in Taldor is fraught with peril, especially for the crumbling noble houses of the Taldan countryside. One such house, the Bourtze Family, has fallen on hard times and they've informed the...

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2.50/5 (based on 2 ratings)

A Pathfinder Society Special designed for levels 5-9. ... The Pathfinders descend deeper into the ruins of Bonekeep, a centuries-old siege fortress. The deeper dungeons hold even deadlier threats, yet even they cannot compare to the terrible revelations of the tower's true purpose. ... Written by...

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4.00/5 (based on 1 rating)

A Pathfinder adventure for 5 characters of levels 5-7 ... A plague sweeps through the streets of Crepus, the city of the Twilight Hold, where the souls of the dead go to rest. A mysterious malefactor has erected a barrier between the realm of the living and the dead, preventing the fallen from...

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The tensions on the border of the Illurian Empire and the nature worshipping nation of Valin are high, and growing with every cycle of the moons. The lycanthropes of Valin grow stronger as the red moon Alhara begins to rise. An attack is eminent, Illurian commandes are certain of it. Now, the...

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5.00/5 (based on 1 rating)

Celebrate this July 4th with an Independence Day themed module, or throw a firework show in your own adventure! ... The PCs have entered into a fireworks show in the independent village of Washingtown. They hope to beat opposing teams and win the star-spangled banner for themselves! Through their...

5.00/5 (based on 1 rating)

A Pathfinder Roleplaying Game adventure for 4-6 characters of level 5. ... With a strange hollow pop! and an alarming smell of junipers your environment suddenly changes from the comfort of your own home to the centre of a circle of monolithic stones in a cold damp field at midnight. Around you...

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Fight the Dark Side! ... For the game master, a new plane of peril—Shadowsfall. This level 5 Adventure takes your gaming party to the Plane of Shadows. The head of the local militia and her children are missing and only the characters can rescue them. In this introduction to Shadowsfall,...

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3.00/5 (based on 1 rating)

Side Quests are short side trek excursions for your PCs which can be played in a single sitting. There are four such adventures contained within this single volume, the first of many to come from AdventureAWeek.com / AAW Games! ... Contagion ... A Pathfinder Side Quest by Will Myers for four PCs...

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5.00/5 (based on 2 ratings)

Welcome to The Sinking, Campaign Serial, Season II. ... The Tribunal Edicts, written by Tim Hitchcock, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the...

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Presented in this volume are seven adventure scenarios designed for Pathfinder Roleplaying Game characters of level 1-10. The excitement includes a daring escape from a Karuan prison, a race to stop the assassination of a foreign prince-in-hiding, a simple inspection job that uncovers a sinister...

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4.90/5 (based on 11 ratings)

Put out the fire, shoulder your pack, and enter the deep woods... ... Tales of the Old Margreve contains 8 eerie forest adventures for the Pathfinder Roleplaying Game in a unique Old World setting inspired by the medieval folktales and superstitions of Eastern Europe. Its authors include Paizo...

4.00/5 (based on 1 rating)

Dungeons, Dragons, and Death Await! ... Armed with knowledge of a villainous wizard’s plans, a party of heroes must venture into the dreaded Shadescar Rift, a deep cave that leads into the dark tunnels beneath the earth. Legends say that it was created by the claw of some terrible beast. Locals...

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A Tale of Revenge and Blood! ... The Trilogy of Blood is a trio of adventures designed for vampiric PCs of 5th level, using the rules for vampire player characters from the free Liber Vampyr: Secrets of the Blood, although the adventures are suitable for any evil characters of roughly 5th level....

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A Pathfinder Roleplaying Game compatible adventure for 4-6 PCs of levels 5-7. ... Waves of supernatural darkness sweep over the subterranean city of Stoneholme, quenching lights and bringing with it foul creatures of shadow. After heroically defending a group of dwarven children from being...

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A Pathfinder Roleplaying Game compatible adventure for four to six 5th level PCs ... When the PCs are asked to serve as bodyguards to one of the nobles of Stoneholme, it seems like a simple enough job, but his subsequent death will force them into a web of intrigue, mystery and danger. Under...

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An Unexplained Journey is the fifth book (of seven) in The Uncommon Commoners campaign series. In this semi-epic campaign, the uncommon commoners will fulfill their destiny. Or die trying. Or both—if their destiny is to die trying. ... Long ago, the pornography loving dragon Smut descended on the...

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Fighta Klub is the sixth book (of seven) in The Uncommon Commoners campaign series. In this semi-epic campaign, the uncommon commoners will fulfill their destiny. Or die trying. Or both—if their destiny is to die trying. ... When Beef Fist was but a young lad, the dragon Azul descended on his...

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4.00/5 (based on 1 rating)

The acidic waters of the Spindleflow River ooze past the city of Mor Aldenn. Magical wards purify the waters and deter aggressive predators near thecity, but outside this zone, foul beasts lurk in the toxic river. When a treasure-laden riverboat sinks a few miles north of town, the race is on to...