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A step by step guide to creating and running Rifts® adventures (and role-playing games in general). A how to manual by Kevin Siembieda plus viewpoints, suggestions and additional material by other Palladium Game Masters, including Erick Wujcik, Wayne Breaux Jr., and Bill Coffin. Real life...

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A huge 352 page Game Master's guide that collects into one book all the myriad types of magic, hundreds of magic spells, Techno-Wizard weapons and vehicles, Rune weapons, and other magic items. Plus clarifications and details on the various magic character classes. ... •  All spells in...

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A huge 352 page wealth of information that will delight Rifts® fans. The goal is to create one big, easy reference guide for G.M.s that should include comprehensive and condensed lists of skills, magic spells, psionic powers, O.C.C.s, R.C.C.s, weapons, vehicles, and more. As well as vital...