
Journeys to the West: Fantastic Voyages in the Western Ocean (PFRPG)
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What lies beyond the western shores of Midgard, past the boundaries of civilization and into uncharted waters? If you believe the old sea legends, brave explorers will find mysterious islands full of beauty and horror, and rich treasure guarded by unknown gods. Some say that out there among the waves, a sea-king lies in chains; and a goddess of memory and time weaves dark intrigues that reach everywhere—even deep into the lands we know.
Set sail from Barsella, the City at the Edge of the world, home of adventurers and pirates, and explore the vast, uncharted waters of the Western Ocean of the Midgard Campaign Setting—or any ocean you choose to sail! Discover the lush paradise known as the Isle of Morphoi, where the goddess of Memory seeks lost secrets through her network of cunning lamias and the shapeshifting morphoi. Encounter lost civilizations and their hidden colonies; explore mysterious fog-shrouded islands populated by sharp-toothed, scarred natives; battle epic leviathans of the deep that are rumored to crush villages or swallow whole ships; and gain priceless and unusual treasures!
Written for the Pathfinder Roleplaying Game, Journeys to the West takes your players on epic voyages of discovery. Within its saltwater-crinkled pages you'll find:
- 8 lost islands to explore
- 5 completely new adventures from level 1 to 10
- 10 new monsters including the coral ooze, dragon eel, and son of Talos
- 8 NPCs and dozens of adventure hooks
- 27 new spells to bend time or master the sea, plus 4 new domains and 4 new magic items
Sail beyond the horizon and into undiscovered realms with Journeys to the West! Journeys to the West is designed for maximum use in any nautical or edge-of-civilization Pathfinder Roleplaying Game campaign.
Designer: Christina Stiles (Unhallowed Halls, The Village of Briarton, Faery's Tale)
Adventure Levels: 1 to 10
Length: 139 pages
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Midgard Legends (PFRPG)
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Midgard's Most Renowned Legends Come to Life!
Bring dramatic history and wondrous myths to your game table: the legends of heroes, villains, monsters, and magic that define Midgard's most prominent regions. From the cold foothills of the Riphean Mountains to the burning lands of the Mharoti Empire to the brutal, wind-swept terrain of the Rothenian Steppes, these are the tales that have molded this world into a place of unrivaled wonder and mystery.
Included are a host of legendary monsters, class archetypes, magic items, and artifacts, as well as:
- 23 Legendary Heroes, Villains, and Monsters suitable for any campaign.
- Five new spells straight from the spellbooks of the Black Sorceress of Crossroads and Aberus, first mage-lord of House Stross.
- Items of unbelievable power, including an intelligent crown that can impose its wicked will onto wearers.
- A new haunt that gives those living nearby impossible strength—and instills in them an unrivaled bloodlust.
- Complete stats for six incredible monsters and mythical figures, including Mharot, the hot-blooded dragon that forged an empire; Glatisant, the Questing Beast; and Jolinar, the unluckiest lucky man in Midgard.
- The heinous details of Blood Mother Margase, the mighty blood druid whose plans include godhood—and domination over all of Midgard!
These are the Midgardians' most beloved tales, and they are a rich source for adventure hooks, character backgrounds, allies and foes. Use them with the Midgard Campaign Setting, or bring any of these legendary figures and magic items to your own world!
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Midgard Campaign Setting (PFRPG/AGE)
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The World is Ready. Are You?
Deep in an ancient forest, a trembling young woman enters the clearing where a ramshackle hut crouches on birds’ legs.
Far below the earth, a caravan of kobold merchants passes through a stone archway carved with the faces of leering ghouls.
High atop a northern mountain, a dwarf grips his battle-axe and gazes over the rim of the world toward whatever fate the gods have in store for him.
This is Midgard, and its gates are now open.
The Midgard Campaign Setting brings to life a dark world of deep magic, with seven regions flavored by the folklore of Central and Eastern Europe plus a heady dose of weird fantasy. Lead designers Wolfgang Baur, Jeff Grubb, and Brandon Hodge led the Open Design community in a two-year project to build a sprawling setting supported by adventures and sourcebooks compatible with the Pathfinder Roleplaying Game, Dungeons & Dragons, AGE System, and more.
Midgard is ley line magic and warped alchemical experiments; the Western Waste’s giant, shambling horrors and magic-blasted landscapes; diabolical gnomes and the schemes of immortal Baba Yaga; wild, wind-riding elves and swashbuckling minotaur corsairs; the Mharoti Empire’s lethal assassins and exotic splendors; and the dragon-haunted crags of the icy Northlands.
The Midgard Campaign Setting 296-page book includes:
- Pathfinder Roleplaying Game and AGE System rules for gearforged, kobold, and minotaur PCs
- 26 new backgrounds, 3 new schools of magic, and new specialties for AGE System
- New clerical domains including clockwork, moon, hunger, and beer
- More than 50 kingdom write-ups, with new feats and traits for each region of Midgard
- New spells, magical items, and incantations
- New gear and weapons unique to the setting
- Ley line magic and the secrets of the shadow roads!
From the Northern fjords to the hidden tombs of the gnolls, from the raven-headed reavers to the ruins of the great mage-kingdoms: all of Midgard is yours!
"A wonderfully rich and beautiful sourcebook chronicling the world of Midgard. Think of how many game masters have fancied their campaign worlds awesome enough to publish in the book. So few actually have the writing and publishing chops to accomplish this, and to do so with such style is pretty much unheard of." —WIRED GeekDad Holiday Gift Guide 2012
"What I look for in a setting book, particularly a fantasy setting book, is something that inspires me to run a game there—a book that draws me into the world, presents setting material in a way that’s both useful and entertaining, and looks like it will shows its best qualities at the table. The Midgard Campaign Setting is all of those things, in spades, with extra magic gravy on top. This is a superb book that I can recommend without qualification to any GM who likes well-realized, gazetteer-style fantasy settings." —Martin Ralya, Gnome Stew
"If you’re looking for a campaign setting that is familiar with a twist, and a book that is the spiritual successor to the 3e Forgotten Realms Campaign Setting book, the Midgard Campaign Setting is for you. ...There is stuff here you can steal for your own setting, and it’s 'generic' but different. This goes double if you loved the 3e Forgotten Realms campaign or Mystara." —Critical Hits
Lead Designers: Wolfgang Baur, Jeff Grubb, and Brandon Hodge
Cartographers: Jonathan Roberts, official cartographer of George R.R. Martin's Westeros, with Lucas Haley and Sean Macdonald
Artists: Aaron Miller, Blanca Martinez de Rituerto, Christophe Swal, Hugo Solis, Jason Rainville, Rick Hershey, Marc Radle, Malcolm McClinton, Pat Loboyko, Steve Wood, and Darren Calvert
Editor: Michele Carter
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Midgard Player's Guide (PFRPG) PDF
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Begin your journey through a dark world of deep magic!
Here's everything you need to find adventure in the wind-swept plains, frozen crags, and magic-blasted wastes of Midgard—a dark fantasy world flavored with the myths and folklore of Central Europe.
This 176-page hardcover includes:
- Midgardian player character races, including elfmarked, kobolds, and trollkin
- Divine domains, mysteries, spells, and paladin codes
- Arcane schools, leylines, elven high magic, rune magic, and more
- Regional magic items, mounts, and gear
- And much more!
Match wits with Baba Yaga, cross swords with minotaur corsairs, and travel to the Shadow Roads to the glittering courts of the fey. There's no better time to be a Midgardian hero!
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Midgard Worldbook PDF
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Fantasy roleplaying adventure in a dark world of deep magic, inspired by the myths and folklore of Eastern and Central Europe.
It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage.
The omens are dire. The roads to the shadow realm are open again, and the fey have returned to claim their ancient tribute. In the north the giants prepare for Ragnarok, while the goblins in the west grow restless. In the Crossroads, the shadow of the vampire princes falls across the land. The World Serpent is stirring—and not even all-knowing Baba Yaga can say what will happen next.
Note:The Midgard Worldbook is compatible with 5th Edition, and also compatible with the Pathfinder Roleplaying Game. Separate appendixes provide the needed GM-specific material for the game, and the Pantheon chapter addresses casters in each system separately.
Now more than ever, Midgard needs heroes to stand against the dark, driving it back with spell, steel, and cunning!
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Midgard: Northlands (PFRPG) PDF
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Take up your axe and raise the dragon's head upon the longship's prow!
The time has come to brave the frozen empires of the savage north. Here honor is more common than steel, trolls and giants battle the gods, and a hero lives by strength of arm and reckless courage. Northlands is a 114-page sourcebook detailing the icy northern realms: their geography, culture and magic.
- 12 Original Monsters based on Finnish, Inuit, Viking, and other legends of the north.
- Rune and Grudge Magic offer all-new magic, plus new spells, magic items and incantations.
- New Haunts and Hazards: the spirits of the land, the dangers of the trail! Tools to make any adventure exciting, and turn every encounter into a nail-biter.
- New Equipment: From skis to Northern alchemy, lots of new toys and tools for PCs or villains.
- Feats, Traits, and Class Features for any cleric, barbarian, oracles, sorcerer, and more, both regional traits, teamwork feats, and metamagic. Rich roleplaying elements and exciting new twists to make the Northerner come alive!
Northlands covers campaign sites for adventurers to pillage or save:
- Trollheim is ideal for low magic or pseudo-historical campaigns focusing on human opponents; feuding clans, wars and viking raids.
- Thule is a classic land of monsters, focusing on giants and environmental hazards caused by the elemental clash of fire and ice.
- Hyperborea is a tropical lost world at the northern pole, based on Greek myth.
This official Midgard setting sourcebook is easily portable to any setting. Written by Dan Voyce with project patrons for the Pathfinder RPG.
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Dark Roads & Golden Hells (PFRPG)
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"Dark Roads & Golden Hells is one hell of an achievement… or perhaps eleven of them. Every chapter offers a world of ideas, every paragraph a vision. Open this to any page, and see if it doesn't draw you in. Open Design has created a dazzlingly worthy successor to the Planescape legacy." —Colin McComb, Planescape designer
Open Design's sourcebook of planar adventure for the Pathfinder Roleplaying Game delivers a glittering array of new options for GMs who want to take their PCs far from the known lands and into strange realms. This is where Good and Evil battle for souls, the fractal dance of Law and Chaos orders the universe, and the fates weave mortal destinies…
Dark Roads & Golden Hells, by Northlands author Dan Voyce, includes:
- More than 80 new planes and planar locations including the Loom, the Eleven Hells, and the City of Vultures Beyond
- 45 new feats and 41 new traits
- 18 new spells including Combat Geometry, Ghostlock, and Quantum Uncertainty
- 6 new planar monsters including the fate-eater, rust drake, and spinning hag
- Infinite possibilities
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Southlands Campaign Setting (PFRPG) PDF
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The Southlands: Realm of Mystery and Adventure!
Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt.
Featuring the talents of Wolfgang Baur (Midgard Campaign Setting, Al-Qadim), Ben McFarland (Streets of Zobeck) and Brian Suskind, this 300-page setting book includes:
- New character options for Pathfinder Roleplaying Game, with five new PC races—Gnolls, Kijani, Nkosi, Tosculi and Trollkin—plus seven minor races
- New magic items and spells, from flying carpets to lotus magic and hieroglyph magic
- New foes, perilous locations and deadly hazards, including the Orcs of the Green Abyss, the Corrupted Pyramid of Khensu, the Sorcerers of Nangui, and mummified monkey swarms
- The many gods and demons of the Southlands: Anu-Akma , Ogun, Thoth-Hermes, Eshu, Set and more
Here are enough kingdoms, treasures, monsters and adventure hooks to provide years of gaming in the deserts, jungles and tropical mountains. Use Southlands with the Midgard Campaign Setting, or bring its cities, lore, creatures, and characters to any campaign.
Chosen as one of the Top 10 of 2016 by Endzeitgeist!
"One of the most beautiful books I’ve ever read, Southlands is a thoroughly inspired, brilliant and creative campaign setting that breathes the glorious spirit of Midgard, that takes a bow to real world mythology and that feels concise, almost novel-like in its superbly evocative prose. Southlands is absolutely superb in every way."
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Midgard: Streets of Zobeck (PFRPG)
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A Collection of Dark and Daring Adventures!
What happens when adventurers become the owners of a brothel? When a roguish associate asks them to attend an oligarch’s masquerade in his place? What lurks in the Cartways besides kobolds? And what will you say when another thief tells you the only way to find a treasure is to become hunted by the Praetors?
Dark dealings, my boys, and a knife in the guts might be the price. Whose guts? Might be yours if you cross the wrong one of the Nine.
This 94-page sourcebook and adventure anthology is set in the seedy underbelly of Zobeck, and includes:
- 6 adventures dealing with underhanded themes, shady locations, and double-crossing deals gone wrong
- 5 locales—such as the Cartways Market Gallery or the Old Stross Municipal Baths.
- A dirty dozen NPCs like kobold gearsmiths, failed Arcane Collegium students, barge captains, fey and undead ambassadors to use as rivals, patrons, peers and foes.
- A sampling of new clockworks, street magics and odd enchantments that make Zobeck the distinctive jewel of the River Argent.
You probably shouldn't bring the paladin along on this one...
This official Midgard adventure anthology is easily portable to any setting.
Winner of the 2012 Gold ENnie for Best Adventure!
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Sunken Empires (PFRPG) PDF
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Lost Worlds and Sunken Mysteries
The life of an adventurer should be full of great daring, and little is more daring than retrieving the sunken treasures of the Underdeep! Sunken Empires is heaped high with glorious new magic, monsters, and rules for lost technology and abolethic horrors, including:
- History of the Aboleth by David "Zeb" Cook
- Full Ecology of the Aboleth
- Glyph magic and seaborne familiars
- Feats and gear for Net Fighters
- Lost technology from Lightning Spears to Lemurian Coil Rifles
- More than 10 new coastal and undersea monsters
Come learn the secrets of the coral drake and the dangers of the goblin shark!
With advice on designing your own lost civilization and hundreds of hooks and story ideas to scatter along the coast for beachcombing adventurers to find, Sunken Empires is one Pathfinder Roleplaying Game sourcebook you don't want to miss.
Sunken Empires fans may also want to check out the Sunken Empires Web Compilation PDF!
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Zobeck Gazetteer (PFRPG)
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Magic and Deviltry in the Crossroads City!
The Zobeck Gazetteer brings award-winning designer Wolfgang Baur’s Free City of Zobeck to life!
This is where the campaign setting of Midgard was born: in the twisted alleys of the Kobold Ghetto, the schools of clockwork magic, and the ticking hearts of the gearforged PC race.
Anyone looking for a new and different setting will find a clockpunk city forged in the fires of revolt, with monsters and magic drawn from the dark folktales of medieval Eastern Europe—plus details of devils, kobold kings, and plots galore!
This massively expanded, 116-page edition of the Zobeck Gazetteer includes material from dozens of sources, collecting all this in one invaluable reference:
- New Clockwork school of magic and Lust domains
- New details of the gods of Zobeck
- Gypsy magic, gear, and feats
- Dozens of spells for star and shadow magic
- All-new feats, relics, and magic items
- Plus a clockwork wizard school!
- Complete index
Illustrated with beautiful city maps by Sean Macdonald, the gazetteer format provides just enough detail to incorporate Zobeck into any fantasy campaign without being overwhelming. Come on down to the crossroads and try your luck!
Pages: 120
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Midgard: Alleys of Zobeck (PFRPG) PDF
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The mean streets just got meaner! This collection of 17 pages of additional NPCs, locations, and magic for urban adventure expands any city adventure or adventure path.
Alleys of Zobeck includes the Rampant Roach—possibly the vilest tavern in fantasy—plus the Lust domain and granted powers for priestesses of the Red Goddess, plus much much much more:
- "Nothing to Declare" mini-adventure
- Vralgor Szarn's territory, a CR 6 encounter
- Clockwork Abomination, a new CR 5 monster
- Infernally-possessed creature template
- Goldscale the kobold paladin, with his dire weasel mount and animal companion stats
- The Gutter Prophet and a barge-captain NPC
- 5 new feats and 7 new traits for city characters
- The Clockwork Hand magic item
- Incantation of Memories Lost
- New gear and the small treasures tables
- Ulmar's Rare Books and Rampant Roach locales, both complete with map and NPCs
- Blackeye's Carriage
- And more!
This is an astonishingly good deal of adventure and recurring characters and new crunch for fans of the Streets of Zobeck adventure anthology, or a great introduction to urban adventures suitable for play anywhere!
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Advanced Races #6: Kobolds (PFRPG)
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Small but Fierce!
For a kobold nearly every foe is a giant to kill, and they have long practice at evening the odds. Kobolds are the ultimate underdog contenders, striving gamely to survive and conquer in a hostile and brutal world. Like all true heroes, the odds are against them—and glory is waiting to be seized in their tiny, scaled claws!
For reasons which must be obvious, Kobold Press is VERY pleased to present Advanced Races 6: Kobolds. This book gives you everything you need to play a member of this iconic race in the campaign world of your choice. This 32-page book by designers Nicholas Milasich and Matt Blackie includes:
- Practical notes on kobold ecology, culture and gods
- 100 kobold names and 10 traits that come with them, including Dirtskulker, Ghostsnare and Gougeeye
- 7 alternate racial traits, and 26 new kobold feats
- 7 new archetypes including Arcanomechanist, Scrap Warrior, and Tunnel Harrier
- New gear, spells, and magic items
- A collection of street traps
- And much more!
The whole world is against you—and you have so very many surprises planned for it…
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The Defenders of Midgard (4E)
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The Defenders of Midgard sourcebook for Dungeons & Dragons is here, expanding the world of Midgard for 4th edition D&D!
This 24-page, full-color sourcebook includes:
- 7 new classes for 4e D&D: Clockwork Mage, Corsair, Emissary, Midgard Elementalist, Pantheist Priest, Planewalker, and Siege Mage
- Gearforged Racial Powers, plus new builds and options that work especially well in the Midgard Campaign Setting
- New Backgrounds
- 2 new Schools of Magic (Clockwork Magic and Glyph Magic)
- New Midgard gear, designed for easy adaptation to a homebrew campaign or another published setting
Designers Richard Green and Brian Liberge have really pulled out the stops for this one. D&D players now have a toychest that offers more options and new powers well-suited to adventure in a Dark World of Deep Magic.
More Midgard madness for 4th Edition D&D:
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Zobeck Gazetteer (OGL) PDF
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This introduction to the Free City of Zobeck showcases its clockwork magic, its gearforged PC race, and many highlights of the city, such as the Kobold Ghetto. Includes a beautiful city map and other distinctive elements of the setting.— Clockwork Magic and the kobold ghetto.
Clockwork magic is just what it sounds like: a school of new spells and creatures related to automatons and golems. The gazetteer defines the school with 32 new spells and a discussion of clockwork devices.
The kobold ghetto is a dimly-lit and dangerous place that comes alive by night, and that guards its privileges jealously. Learn who rules and what schemes the kobolds are honing behind the walls of their city-within-a-city.
For good measure, the Gazetteer includes the Gearforged PC race, a set of practical and strange city locales, a little bit of history, and five new clockwork monsters.
As a gazetteer-size treatment of the city, it provides enough that the shared world can truly be shared, without overwhelming a DM who wants to match the city to their own homebrew setting.
48 pages. Cover art by Malcolm McClinton.
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Imperial Gazetteer (PFRPG)
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Vampires and spectral knights long ago claimed the country of Morgau & Doresh as their own, leaving the ghouls their empire deep beneath the earth. Both realms are fully detailed in this volume by award-winning Open Designers Wolfgang Baur and Scott Gable.
Travel deep within the palatial crypts of deep realms of undeath and learn the secrets of the vampire-princes and the ghoul emperor. This gazetteer provides rich new Pathfinder RPG material including:
- A history of the undead nations above and below the earth.
- A giant cast of undying antagonists and allies.
- A new undead race of necropolitan ghouls for PCs to join the unliving.
- The subterranean realms of the Emperor of the Ghouls.
- Undead-themed gods and magical items.
- More original, inventive undead than you can shake a stake at.
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Sunken Empires: Web Compilation (PFRPG) PDF
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An 8-page compilation of the web extras for Sunken Empires, including:
- 4 new spells
- 5 magical items
- 3 lost technology items
- 8 special attack forms
- a new illustrated and detailed monster, the faege.
For use with the Pathfinder Roleplaying Game.
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Imperial Gazetteer (4E)
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Vampires and spectral knights long ago claimed the country of Morgau & Doresh as their own, while leaving the ghouls their empire deep beneath the earth. Both nations are fully detailed in this volume by award-winning Open Designers Wolfgang Baur and Scott Gable.
Travel deep within the palatial crypts of deep realms where death fears to tread. This gazetteer provides 4th Edition D&D gamers with:
- A history of the undead nations above and below the earth.
- A giant cast of undying antagonists and allies.
- A new undead race of necropolitan ghouls for PCs to join the unliving.
- The subterranean realms of the Emperor of the Ghouls
- Undead-themed gods and magical items.
- More original, inventive undead than you can shake a stake at.
From the minds that brought you the Empire of the Ghouls, a new source of campaign terror in the world of Zobeck!
74 pages, with full-color maps and full 4th Edition stats throughout. This sourcebook continues the Zobeck Gazetteer series.
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Pirates of the Western Ocean (PFRPG) PDF
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Flotsam, Jetsam, and Pearls Beyond Price!
Create fantastic ships with new construction templates, or roll up a distraction between ports with random tables
You’ve explored the Western Ocean from Barsella to Terminus Island, but you’ll never truly experience it until you raise the Jolly Roger and strand law at the shore. Come join the ranks of pirates plying the shipping lanes, and make your own rules out on the high seas.
Any pirate-minded GM will find something useful in these pages:
- Unleash 3 pirate bands and new ports of call
- Explore 2 new adventure-packed islands on the Western Ocean
- Deploy 13 personalities to assist or hinder your party on their next adventure
- Pit your party against Thalassic creatures serving the Sea Titans
- Discover 11 new spells, and the secrets of ancient aboleth glyphs
- Learn new feats and liberate new magic items from the unworthy!
Plunder this sea-chest of ideas to fuel your own high seas adventures. Pick up your copy of Pirates of the Western Ocean, and set sail for riches!
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Shadow Planes & Pocket Worlds: A Dark Roads and Golden Hells Supplement (PFRPG) PDF
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Infinity Just Got Bigger!
This 25-page supplement for Dark Roads & Golden Hells provides one exotic plane of horror, plus dozens of wondrous items, planar hazards, and 6 clever afflications, and a section on Gamemastering Infinity. It includes:
- Mora, the Children's Table, a plane of truly disturbing horror
- 17 magic items from dead man's eyes to the Egg of Worlds, liquid miracle, and soul lamp
- 15 new planar hazards including non-Euclidean angles, waters of Acheron, tesseracting terrain and liminal slime, among many others
- 7 drugs and poisons from amrit to dream spittle, and from Lethean Ale to angel's tears
- Three new monstrous, including Arachne and Cicerone the Upfallen
- A short-short story of the Plane of Rusty Gears, a mechanical plane with a twist
Pick up your copy of Shadow Planes & Pocket Worlds! today, and expand your infinite horizons!
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Tales of the Old Margreve (PFRPG)
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Put out the fire, shoulder your pack, and enter the deep woods...
Tales of the Old Margreve contains 8 eerie forest adventures for the Pathfinder Roleplaying Game in a unique Old World setting inspired by the medieval folktales and superstitions of Eastern Europe. Its authors include Paizo regulars Tim Connors and Richard Pett, among others.
Here in the Old Margreve Forest, heroes trek past crumbled griffon towers, over stiles and shepherds' fields, to where the lonely road thins and branches under the dark canopy of the trees. Deep in the forest's misty hollows, you may hear the rusalka's song rising over the crackle of a midnight fire or glimpse the white flash of a deer centaur's tail as it vanishes between the trees
In this place, those who ignore the old ways are never seen again.
Inside you'll find:
- 8 adventures for player characters of 1st to 10th level
- Dozens of Margreve sites, inhabitants and adventure hooks
- 12 unsettling new monsters
- New spells and incantations
- Unexpected powers wielded by the living forest itself!
Whether you choose to take your players into the legendary forest between the realm of the vampire knights and the clockwork city of Zobeck, or cherry-pick its contents for your own campaign world, Tales of the Old Margreve will challenge your players to earn a place in fireside tales.
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Tales of the Old Margreve Paper Miniatures PDF
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Eight monsters for use with the forest monsters of Tales of the Old Margreve, including a fully 3D, three-headed dragon, the Zmey! A full-color forest dragon for less than a burger!
The set is in full color, and usable for foes in the Tales anthology or forest adventures of any kind. Creatures include:
- Ala hags, creatures of the whirlwind
- Briar children, tiny but fierce in their thousands
- Deer centaurs, somewhat smaller and more fey than the common breed
- Headling dragons, a surprise for any player
- Black Griffons and hatchlings, a speckled breed unique to Zobeck
- Leshy, the Man of the Woods with mossy beard
- Sap Demons, most dangerous in spring
- HUGE 3D Zmey Dragon, with complete assembly instructions
These creatures are featured in Tales of the Old Margreve adventures and ideal for any temperate forest, and the set is a bargain for the dragon alone!
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Tales of the Old Margreve Web Compilation (PFRPG) PDF
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A 14-page expansion of the Tales of the Old Margreve adventure and gazetteer, this collection includes:
- 20 Forest NPCs, from gnomes to dragons, and from carrion hags to cheerful innkeepers. Some are just what they seem, others are a bit more... mysterious. All are worthy encounters in the dappled forest shadows.
- 25 Reskinned Monsters, including Arboreal Colossi, Bog Titans, and Sirins, and more!
- 15 Variant Spells, including Leaf Armor, Briarskin, Sap Arrow, Hide From Fey, and more!
- 5 Magical Items including Matryoshka Dolls and the Ogre's Pot
- 12 Margreve Traits, for the forest-ready PC
- Incantations, a Margreve Bloodline, Miscellany, and More!
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Journeys to the West: Fantastic Voyages in the Western Ocean (PFRPG)
Kobold Press
   
(based on 4 ratings)
What lies beyond the western shores of Midgard, past the boundaries of civilization and into uncharted waters? If you believe the old sea legends, brave explorers will find mysterious islands full of beauty and horror, and rich treasure guarded by unknown gods. Some say that out there among the...
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Midgard Legends (PFRPG)
Kobold Press
   
(based on 2 ratings)
Midgard's Most Renowned Legends Come to Life!Bring dramatic history and wondrous myths to your game table: the legends of heroes, villains, monsters, and magic that define Midgard's most prominent regions. From the cold foothills of the Riphean Mountains to the burning lands of the Mharoti Empire...
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Midgard Campaign Setting (PFRPG/AGE)
Kobold Press
   
(based on 12 ratings)
The World is Ready. Are You?Deep in an ancient forest, a trembling young woman enters the clearing where a ramshackle hut crouches on birds’ legs. ... Far below the earth, a caravan of kobold merchants passes through a stone archway carved with the faces of leering ghouls. ... High atop a...
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Midgard Player's Guide (PFRPG) PDF
Kobold Press
Begin your journey through a dark world of deep magic! ... Here's everything you need to find adventure in the wind-swept plains, frozen crags, and magic-blasted wastes of Midgard—a dark fantasy world flavored with the myths and folklore of Central Europe. ... This 176-page hardcover...
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Midgard Worldbook PDF
Kobold Press
Fantasy roleplaying adventure in a dark world of deep magic, inspired by the myths and folklore of Eastern and Central Europe. ... It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope...
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Midgard: Northlands (PFRPG) PDF
Kobold Press
   
(based on 8 ratings)
Take up your axe and raise the dragon's head upon the longship's prow! ... The time has come to brave the frozen empires of the savage north. Here honor is more common than steel, trolls and giants battle the gods, and a hero lives by strength of arm and reckless courage. Northlands is a 114-page...
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Dark Roads & Golden Hells (PFRPG)
Kobold Press
   
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Dark Roads & Golden Hells is one hell of an achievement… or perhaps eleven of them. Every chapter offers a world of ideas, every paragraph a vision. Open this to any page, and see if it doesn't draw you in. Open Design has created a dazzlingly worthy successor to the Planescape legacy. —Colin...
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Southlands Campaign Setting (PFRPG) PDF
Kobold Press
   
(based on 5 ratings)
The Southlands: Realm of Mystery and Adventure! ... Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt. ... Featuring the talents of...
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Midgard: Streets of Zobeck (PFRPG)
Kobold Press
   
(based on 6 ratings)
A Collection of Dark and Daring Adventures! ... What happens when adventurers become the owners of a brothel? When a roguish associate asks them to attend an oligarch’s masquerade in his place? What lurks in the Cartways besides kobolds? And what will you say when another thief tells you the only...
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Sunken Empires (PFRPG) PDF
Kobold Press
   
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Lost Worlds and Sunken Mysteries ... The life of an adventurer should be full of great daring, and little is more daring than retrieving the sunken treasures of the Underdeep! Sunken Empires is heaped high with glorious new magic, monsters, and rules for lost technology and abolethic horrors,...
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Zobeck Gazetteer (PFRPG)
Kobold Press
   
(based on 3 ratings)
Magic and Deviltry in the Crossroads City! ... The Zobeck Gazetteer brings award-winning designer Wolfgang Baur’s Free City of Zobeck to life! ... This is where the campaign setting of Midgard was born: in the twisted alleys of the Kobold Ghetto, the schools of clockwork magic, and the ticking...
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Midgard: Alleys of Zobeck (PFRPG) PDF
Kobold Press
   
(based on 5 ratings)
The mean streets just got meaner! This collection of 17 pages of additional NPCs, locations, and magic for urban adventure expands any city adventure or adventure path. ... Alleys of Zobeck includes the Rampant Roach—possibly the vilest tavern in fantasy—plus the Lust domain and granted powers...
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Advanced Races #6: Kobolds (PFRPG)
Kobold Press
   
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Small but Fierce! ... For a kobold nearly every foe is a giant to kill, and they have long practice at evening the odds. Kobolds are the ultimate underdog contenders, striving gamely to survive and conquer in a hostile and brutal world. Like all true heroes, the odds are against them—and glory is...
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The Defenders of Midgard (4E)
Kobold Press
The Defenders of Midgard sourcebook for Dungeons & Dragons is here, expanding the world of Midgard for 4th edition D&D! ... This 24-page, full-color sourcebook includes: 7 new classes for 4e D&D: Clockwork Mage, Corsair, Emissary, Midgard Elementalist, Pantheist Priest, Planewalker, and Siege...
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Midgard: Further North—A PDF Companion to Northlands (PFRPG) PDF
Kobold Press
   
(based on 2 ratings)
Berserker madness has overtaken designers Dan Voyce and Chris Harris! This is a supplement to Midgard: Northlands. ... This 8-page PDF includes: Ten dangerous guests at the feast Adventures at the Thing Reskinned Magic New Artifacts New Wondrous Items Reskinned Monsters Three new monsters: the...
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Zobeck Gazetteer (OGL) PDF
Kobold Press
   
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This introduction to the Free City of Zobeck showcases its clockwork magic, its gearforged PC race, and many highlights of the city, such as the Kobold Ghetto. Includes a beautiful city map and other distinctive elements of the setting.— Clockwork Magic and the kobold ghetto. ... Clockwork...
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Imperial Gazetteer (PFRPG)
Kobold Press
   
(based on 2 ratings)
Vampires and spectral knights long ago claimed the country of Morgau & Doresh as their own, leaving the ghouls their empire deep beneath the earth. Both realms are fully detailed in this volume by award-winning Open Designers Wolfgang Baur and Scott Gable. ... Travel deep within the palatial...
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Sunken Empires: Web Compilation (PFRPG) PDF
Kobold Press
   
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An 8-page compilation of the web extras for Sunken Empires, including: 4 new spells; 5 magical items; 3 lost technology items; 8 special attack forms; a new illustrated and detailed monster, the faege.. For use with the Pathfinder Roleplaying Game.
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Imperial Gazetteer (4E)
Kobold Press
Vampires and spectral knights long ago claimed the country of Morgau & Doresh as their own, while leaving the ghouls their empire deep beneath the earth. Both nations are fully detailed in this volume by award-winning Open Designers Wolfgang Baur and Scott Gable. ... Travel deep within the...
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Pirates of the Western Ocean (PFRPG) PDF
Kobold Press
   
(based on 3 ratings)
Flotsam, Jetsam, and Pearls Beyond Price! ... Create fantastic ships with new construction templates, or roll up a distraction between ports with random tables ... You’ve explored the Western Ocean from Barsella to Terminus Island, but you’ll never truly experience it until you raise the Jolly...
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Shadow Planes & Pocket Worlds: A Dark Roads and Golden Hells Supplement (PFRPG) PDF
Kobold Press
   
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Infinity Just Got Bigger! ... This 25-page supplement for Dark Roads & Golden Hells provides one exotic plane of horror, plus dozens of wondrous items, planar hazards, and 6 clever afflications, and a section on Gamemastering Infinity. It includes: Mora, the Children's Table, a plane of truly...
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Tales of the Old Margreve (PFRPG)
Kobold Press
   
(based on 11 ratings)
Put out the fire, shoulder your pack, and enter the deep woods... ... Tales of the Old Margreve contains 8 eerie forest adventures for the Pathfinder Roleplaying Game in a unique Old World setting inspired by the medieval folktales and superstitions of Eastern Europe. Its authors include Paizo...
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Tales of the Old Margreve Paper Miniatures PDF
Kobold Press
Eight monsters for use with the forest monsters of Tales of the Old Margreve, including a fully 3D, three-headed dragon, the Zmey! A full-color forest dragon for less than a burger! ... The set is in full color, and usable for foes in the Tales anthology or forest adventures of any kind....
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Tales of the Old Margreve Web Compilation (PFRPG) PDF
Kobold Press
   
(based on 4 ratings)
A 14-page expansion of the Tales of the Old Margreve adventure and gazetteer, this collection includes: 20 Forest NPCs, from gnomes to dragons, and from carrion hags to cheerful innkeepers. Some are just what they seem, others are a bit more... mysterious. All are worthy encounters in the dappled...
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