Age of Cthulhu: Transatlantic Terror (BRP) PDF
Goodman Games
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This short scenario for Call of Cthulhu works in any campaign where the investigators must undertake trans-Atlantic travel. A trio of Serpent People sorcerers is crossing the Atlantic aboard the R.M.S. Adriatic, and they have a sinister agenda. The investigators stumble across their plan while trapped aboard the seafaring vessel…
Writer: Jon Hook
Illustrator: Brad McDevitt
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Age of Cthulhu: Volume 1—Death in Luxor PDF
Goodman Games
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In the age of the pharaohs, a great and unfathomable evil rose from the murky depths to cast its gibbous shadow over ancient Egypt. At the cost of his empire, Ramesses III imprisoned the horror beneath the sands of Luxor, where it has slumbered ever since.
In 1924, a team of visiting archeologists unearthed the last remaining testament of that ancient mystery, only to unleash a terror from out of time. Now death stalks the dusty streets of Luxor and a new age of horror is at hand. Can your investigators succeed where the mightiest of pharaohs have failed? Or will they fall victim to Luxor's secret past?
Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920s Call of Cthulhu game
Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.
Review at Yog-Soggoth.Com: 4 stars. “There is a definite tip of the hat to several classic investigations (Masks, Shadows, etc), but it still seems fresh and original… For 2-3 nights of gaming at $12.99 (US), I would consider this a very good value. Accessible and useful for both novice and experienced investigators.”
Rules Set: Chaosium Basic Role Playing
Writer: Harley Stroh
Cover Art: Eddie Sharam
Interior Art: Tom Martin and Brad McDevitt
Graphic Design: Brad and Jess McDevitt
48 pages
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Age of Cthulhu: Volume 2—Madness in London Town PDF
Goodman Games
Our Price:
$8.99
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3,000 years before the birth of Christ, fearful tribesmen raised bloody sacrifices on the Salisbury Plain in honor of a dread god. The skies coursed red with blood, consuming the weak, granting boons to the strong, and seeding ghastly young in the wooded glens about the Salisbury Plain.
50 years after the death of Christ, the Roman legion Legio IX Hispana, led by Gnaeus Hosidius Geta, swept through the region, slaughtering the indigenous Celtic tribesmen. Those that stole the religious artifacts soon succumbed to madness, and the legion vanished from the annals of time.
Present day, 1928: Misguided worshippers seeks to call forth the patron god of old. The dark god will stride across the Salisbury Plain once more, and madness is sure to follow.
Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920s Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.
Rules Set: Chaosium Basic Role Playing
Writer: Rick Maffei
Cover Art: Eddie Sharam
Interior Art: Brad McDevitt
Graphic Design: Brad and Jess McDevitt
48 pages
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Age of Cthulhu: Volume 3—Shadows of Leningrad PDF
Goodman Games
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$8.99
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The death of a brilliant artist summons the investigators to Leningrad, setting them in pursuit of a mystery older than Russia herself. But when each secret revealed brings the investigators closer to madness, is the truth worth the price?
The trail of clues takes them from the dachas of the Orkonov Estate to the Revolution Hospital and State Museum of Leningrad, and finally to the wilds of the frozen forests, where the investigators are faced with a terrifying puzzle unlike any other.
Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920s Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.
Age of Cthulhu adventures include many of the classic elements of Call of Cthulhu: action, investigation, and a forbidding sense of horror. Though the adventures utilize real locations and historical events, Age of Cthulhu is first and foremost dedicated to exploring the horrors of the Cthulhu Mythos, and to bringing the excitement of heroic pulp-themed adventure to your gaming table. So dim the lights, load your trusty sidearm, and prepare to venture into the unknown...
Writer: Mike Ferguson
Editor: Ken Hart
Additional Editing: Chad Bowser, Matthew “Pookie” Pook
Cover Art: Eddie Sharam
Interior Art: Brad McDevitt
Graphic Design: Brad and Jess McDevitt
48 pages
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Age of Cthulhu: Volume 4—Horrors from Yuggoth (BRP) PDF
Goodman Games
Our Price:
$8.99
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History tells us that General Umberto Nobile and Roald Amundsen overflew the North Pole in 1926, making the first trans-polar flight from Europe to America. In 1928, Nobile went back in the Italia, which crashed on the ice north of Svalbard, Norway. An international rescue mission was launched to find him and his aeronauts. Your characters are part of this mission—and the State Department wants you to rescue the survivors before the Russian expedition gets them! But soon this humanitarian mission becomes embroiled in international tensions, mysterious disappearances, and the cold arcano-science of Yuggoth...
Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920s Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.
Age of Cthulhu adventures include many of the classic elements of Call of Cthulhu: action, investigation, and a forbidding sense of horror. Though the adventures utilize real locations and historical events, Age of Cthulhu is first and foremost dedicated to exploring the horrors of the Cthulhu Mythos, and to bringing the excitement of heroic pulp-themed adventure to your gaming table. So dim the lights, load your trusty sidearm, and prepare to venture into the unknown...
Rules Set: Chaosium Basic Role Playing
Writer: Adrian Pommier
Editor: Ken Hart
Additional Editing: Matthew Pook
Cover Art: Eddie Sharam
Interior Art: Brad McDevitt
Graphic Design: Brad and Jess McDevitt
40 pages
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Age of Cthulhu: Volume 5—Long Reach of Evil (BRP) PDF
Goodman Games
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$9.99
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It is the Age of Cthulhu, and the cold tentacles of primeval madness reach across the globe. In this compilation of three adventure modules, the investigators journey to Peru, Sumatra, and Tibet in a desperate quest to uncover mysteries that imperil the world. Incan ruins, erupting volcanoes, and madness at the top of the world await those brave enough to unravel the long reach of evil. This all-new adventure module uses the Chaosium BRP system and is officially licensed for use with Call of Cthulhu.
Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920's Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.
Age of Cthulhu adventures include many of the classic elements of Call of Cthulhu: action, investigation, and a forbidding sense of horror. Though the adventures utilize real locations and historical events, Age of Cthulhu is first and foremost dedicated to exploring the horrors of the Cthulhu Mythos, and to bringing the excitement of heroic pulp-themed adventure to your gaming table. So dim the lights, load your trusty sidearm, and prepare to venture into the unknown...
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Age of Cthulhu: Volume 6—A Dream of Japan (BRP) PDF
Goodman Games
Our Price:
$8.99
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It is the Age of Cthulhu, and the cold tentacles of primeval madness reach across the globe. A search for a missing socialite leads to the Aokigahara forest at the base of Mount Fuji. Eerily quiet, strangely lifeless, and infinitely desolate, this mysterious forest hosts more suicides than any other location in the world—and, as the investigators will discover, is home to an alien intelligence far beyond our comprehension...
Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920’s Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.
Age of Cthulhu adventures include many of the classic elements of Call of Cthulhu: action, investigation, and a forbidding sense of horror. Though the adventures utilize real locations and historical events, Age of Cthulhu is first and foremost dedicated to exploring the horrors of the Cthulhu Mythos, and to bringing the excitement of heroic pulp-themed adventure to your gaming table. So dim the lights, load your trusty sidearm, and prepare to venture into the unknown...
Writer: Brendan LaSalle
Cover Art: Eddie Sharam
Interior Art: Brad McDevitt
Graphic Design: Brad and Jess McDevitt
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Age of Cthulhu: Volume 7—The Timeless Sands of India (BRP) PDF
Goodman Games
Our Price:
$8.99
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India: exotic splendors, desolate sands, and the mysteries of the Subcontinent. The answers to unexplained nightmares rest in India's timeless sands, where eons-old mysteries still dwell just below the veneer of polite society. Curious investigators are quickly drawn into a shadow-war waged by forces of darkness. The clues lead to the ferocious sandstorms of the Great Thar Desert, with fires, assassins, spies, and the alien Lightning Cannon along the way!
Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920’s Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.
Age of Cthulhu adventures include many of the classic elements of Call of Cthulhu: action, investigation, and a forbidding sense of horror. Though the adventures utilize real locations and historical events, Age of Cthulhu is first and foremost dedicated to exploring the horrors of the Cthulhu Mythos, and to bringing the excitement of heroic pulp-themed adventure to your gaming table. So dim the lights, load your trusty sidearm, and prepare to venture into the unknown...
Writer: Jon Hook
Cover Art: Eddie Sharam
Interior Art: Brad McDevitt
Graphic Design: Brad and Jess McDevitt
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Age of Cthulhu: Volume 8—Starfall Over the Plateau of Leng (BRP) PDF
Goodman Games
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$10.99
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An investigation into the whereabouts of a missing artist becomes a manhunt for her suspected murderer. The trail leads to the impossible, deep into the mystical realm of sleep, The Dreamlands. The investigators must journey to the very heart of the Plateau of Leng, to the fabled Pharos of Leng, if they are to find their quarry, but it may all be for naught, as a giant falling star threatens to destroy both The Waking World and The Dreamlands.
Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920’s Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.
Age of Cthulhu adventures include many of the classic elements of Call of Cthulhu: action, investigation, and a forbidding sense of horror. Though the adventures utilize real locations and historical events, Age of Cthulhu is first and foremost dedicated to exploring the horrors of the Cthulhu Mythos, and to bringing the excitement of heroic pulp-themed adventure to your gaming table. So dim the lights, load your trusty sidearm, and prepare to venture into the unknown...
Writer: Jon Hook
Editor: Matthew Pook
Cover Art: Eddie Sharam
Interior Art: Brad McDevitt
Graphic Design: Brad and Jess McDevitt
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Age of Cthulhu 9: The Lost Expedition (BRP) PDF
Goodman Games
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$8.99
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Deep in the Gobi Desert, the investigators discover a strange artifact amidst primordial fossils. The alien device is a gateway to a conduit to travel throughout the cosmos, known as The Great White Space. The investigators are then propelled to an alien world ruled by the Elder Things, a strange alien race of macabre scientists. Desperate to find a way home, the investigators must survive a hostile and alien world filled with mutant dinosaurs and the Elder Thing's amorphous and putrid slave-beasts, the shoggoths!
Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920’s Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.
Age of Cthulhu adventures include many of the classic elements of Call of Cthulhu: action, investigation, and a forbidding sense of horror. Though the adventures utilize real locations and historical events, Age of Cthulhu is first and foremost dedicated to exploring the horrors of the Cthulhu Mythos, and to bringing the excitement of heroic pulp-themed adventure to your gaming table. So dim the lights, load your trusty sidearm, and prepare to venture into the unknown...
Bonus: This PDF edition includes all the Kickstarter extra content!
Writer: Jon Hook
Cover Art: Eddie Sharam
Interior Art: Brad McDevitt
Graphic Design: Brad and Jess McDevitt
GMG7009, 48 pages
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Our Price:
$3.99
Add to Cart
Age of Cthulhu: Transatlantic Terror (BRP) PDF
Goodman Games
This short scenario for Call of Cthulhu works in any campaign where the investigators must undertake trans-Atlantic travel. A trio of Serpent People sorcerers is crossing the Atlantic aboard the R.M.S. Adriatic, and they have a sinister agenda. The investigators stumble across their plan while...
|
|
Our Price:
$7.99
Add to Cart
Age of Cthulhu: Volume 1—Death in Luxor PDF
Goodman Games
In the age of the pharaohs, a great and unfathomable evil rose from the murky depths to cast its gibbous shadow over ancient Egypt. At the cost of his empire, Ramesses III imprisoned the horror beneath the sands of Luxor, where it has slumbered ever since. ... In 1924, a team of visiting...
|
|
Our Price:
$8.99
Add to Cart
Age of Cthulhu: Volume 2—Madness in London Town PDF
Goodman Games
3,000 years before the birth of Christ, fearful tribesmen raised bloody sacrifices on the Salisbury Plain in honor of a dread god. The skies coursed red with blood, consuming the weak, granting boons to the strong, and seeding ghastly young in the wooded glens about the Salisbury Plain. ... 50...
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|
Our Price:
$8.99
Add to Cart
Age of Cthulhu: Volume 3—Shadows of Leningrad PDF
Goodman Games
The death of a brilliant artist summons the investigators to Leningrad, setting them in pursuit of a mystery older than Russia herself. But when each secret revealed brings the investigators closer to madness, is the truth worth the price? ... The trail of clues takes them from the dachas of the...
|
|
Our Price:
$8.99
Add to Cart
Age of Cthulhu: Volume 4—Horrors from Yuggoth (BRP) PDF
Goodman Games
History tells us that General Umberto Nobile and Roald Amundsen overflew the North Pole in 1926, making the first trans-polar flight from Europe to America. In 1928, Nobile went back in the Italia, which crashed on the ice north of Svalbard, Norway. An international rescue mission was launched to...
|
|
Our Price:
$9.99
Add to Cart
Age of Cthulhu: Volume 5—Long Reach of Evil (BRP) PDF
Goodman Games
It is the Age of Cthulhu, and the cold tentacles of primeval madness reach across the globe. In this compilation of three adventure modules, the investigators journey to Peru, Sumatra, and Tibet in a desperate quest to uncover mysteries that imperil the world. Incan ruins, erupting volcanoes, and...
|
|
Our Price:
$8.99
Add to Cart
Age of Cthulhu: Volume 6—A Dream of Japan (BRP) PDF
Goodman Games
It is the Age of Cthulhu, and the cold tentacles of primeval madness reach across the globe. A search for a missing socialite leads to the Aokigahara forest at the base of Mount Fuji. Eerily quiet, strangely lifeless, and infinitely desolate, this mysterious forest hosts more suicides than any...
|
|
Our Price:
$8.99
Add to Cart
Age of Cthulhu: Volume 7—The Timeless Sands of India (BRP) PDF
Goodman Games
India: exotic splendors, desolate sands, and the mysteries of the Subcontinent. The answers to unexplained nightmares rest in India's timeless sands, where eons-old mysteries still dwell just below the veneer of polite society. Curious investigators are quickly drawn into a shadow-war waged by...
|
|
Our Price:
$10.99
Add to Cart
Age of Cthulhu: Volume 8—Starfall Over the Plateau of Leng (BRP) PDF
Goodman Games
An investigation into the whereabouts of a missing artist becomes a manhunt for her suspected murderer. The trail leads to the impossible, deep into the mystical realm of sleep, The Dreamlands. The investigators must journey to the very heart of the Plateau of Leng, to the fabled Pharos of Leng,...
|
|
Our Price:
$8.99
Add to Cart
Age of Cthulhu 9: The Lost Expedition (BRP) PDF
Goodman Games
Deep in the Gobi Desert, the investigators discover a strange artifact amidst primordial fossils. The alien device is a gateway to a conduit to travel throughout the cosmos, known as The Great White Space. The investigators are then propelled to an alien world ruled by the Elder Things, a strange...
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