Legendary Wizards (PFRPG) PDF

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Master of the Arcane Arts

Legendary Wizards is the latest volume in our new series of class-focused player supplements, this time focusing on the cleverest and most magic-savvy of of all classes, the mighty wizard! This core class is the quintessential arcane spellcaster, a master of knowledge and magic that commanded the full might of the unknown at their fingertips. This book is intended to help expand the wizard further with a redesign of the class which seeks to grant new options to further help you expand upon your mastery of the arcane. Legendary Wizards is intended to help take wizards from just a way to cast spells into a proper font of arcane knowledge with Path of the Mage giving unique options on how to cast spells from memory or otherwise, Arcane Discoveries to further help you customize your mage's powers, and Genius Insight to help show that arcane brilliance and prevail in even the most dire of circumstances. In addition, new archetypes allow you to take up strange new powers with Drake Maverick granting you the power of a mighty drake companion, Master of Undeath allowing you to fully tap into the powers of life and death, and Gunpowder Mage perfectly marrying the explosive power of firearms with the mystic arts of the arcane. Grab this incredible 33-page Pathfinder Roleplaying Game accessory by N. Jolly, Cerise Herndon, and Hal Kennette today and Make Your Game Legendary!

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Is there an archetype that converts wizard to spontaneous casting?


SilvercatMoonpaw wrote:
Is there an archetype that converts wizard to spontaneous casting?

The prodigy wizard casts and prepares like an Arcanist- they can prepare a certain number of spells, but they can cast those spells as long as they have spell slots left instead of firing and forgetting.

Is that close enough?


StSword wrote:
Is that close enough?

Maybe.

I just hear a lot of times how the fact that wizards can trade out what spells they have at any given time so easily makes them too versatile.


I know it is a long, long shot here, but could the designers/developers of Legendary Wizards chime in with how they would adjust the Wushen archetype (from Asian Archetypes - Magical) to the Legendary Wizard class?

Notably, it is the ki Caster class feature of the Wushen archetype that is a bit harder to decide what it takes away from the Legendary Wizard class. The class feature replaces the Scribe Scroll and Bonus Feat from the Core Wizard. Problem is that the Legendary Wizard doesn't have the original Bonus Feat class feature but instead broke it up into two separate class features: Arcane Discovery and Educated Metamagic.

Although Bonded Object is still part of the Legendary Wizard's class features, Fetish Spells (which replaces the Core Wizard's Bonded Object) as described might not be sufficient to warrant the replacement of Bonded Object.

Any constructive ideas/feedback would be greatly appreciated.

Cheers!

CB


I decided (as a GM for my players) that the ki Caster class feature of the Wushen archetype (from Asian Archetypes - Magical) will replace the Legendary Wizard's Scribe Scroll bonus feat, Bonded Advancement, and Bonded Union class features.

What I had previously forgotten was that the Legendary Wizard's arcane school was better than the Core Wizard's arcane school (which alleviates my concern about Fetish Spells not be sufficient to warrant the replacement of Bonded Object.

Cheers!

CB

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