Night of the Yellow Moon (13th Age) PDF

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The Stars Are Right . . . for Slaughter!

Once every dozen generations, the Yellow Moon rises over Thule. This rare alignment is sacred to the cryptic god known as “the King of the Stars” and its delusional followers, the Golden Ones. Most people believe that this wandering cult is made up of addled fools and harmless dreamers and addled fools. But now the Night of the Yellow Moon draws near again, and the time is at hand for the Golden Ones to earn their god’s favor by converting or killing all in their path. For the “King of the Stars” is none other than Hastur the Unspeakable, and the heroes must put an end to the cultists’ rampage before they invoke unimaginable catastrophe!

Night of the Yellow Moon is a 24-page PDF adventure for 3rd level characters, set in the Primeval Thule campaign setting. The designer is John Dunn, who has worked on Warhammer 40,000 Roleplay, Mutant Chronicles, and the Accursed dark fantasy setting. This version of Night of the Yellow Moon is compatible with the 13th Age Roleplaying Game. (For other game systems, go back to our publisher page and select the version you want.)

Inspired by the literary traditions of sword-and-sorcery adventure, lost worlds, and fantastic horror, the land of Primeval Thule is a savage, intense campaign setting. Primeval Thule is a multi-platform campaign setting, available for the Pathfinder Roleplaying, the 13th Age Roleplaying Game, and 4th edition of D&D.

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