Mythic Minis 65: Planetouched Feats III (PFRPG) PDF

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Planetouched Feats III brings you 9 mythic feats for your planetouched paragons of glorious good with their angelic ancestry: aasimars! Unleash your celestial power with feats from Channel Force to Angelic Flesh and Metallic Wings to Heavenly Radiance!

Mythic Minis are short, inexpensive products designed to take one rules concept or set of Pathfinder Roleplaying Game rules and bring them to you in a new way for the mythic rules, including converting existing rules as well as introducing entirely new rule options. Created by the same designers that helped bring you the official mythic rules, Mythic Minis skip the fluff and give you all crunch, all the time.

Nobody knows mythic like Legendary Games, and whether it's new mythic feats, class abilities, path abilities, magic items, or anything else, every Mythic Mini delivers a delicious dollop of dazzling design that will fill out your mythic experience one slice at a time. Check for a new Mythic Mini every Monday to make your game just a little more Legendary!

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An Endzeitgeist.com review

5/5

All right, you know the deal - 3 pages - 1 page front cover, 1 page SRD, 1 page content, let's go!

-Angel Wings: Your wings radiate light and you increase you fly speed by +10 ft. per 3 tiers. Spend one mythic power to increase maneuverability to good for mythic tier minutes.

-Angelic Blood: save-bonus vs. evil increases to +4; said bonus also applies to check to remove/dispel such effects. When an undead or creature with the evil subtype deals bleed or blood drain to you, you may as an immediate action attack the target with a touch attack, your blood acting as holy water.

-Angelic Flesh: Brazen Flesh nets fire resistance 10, +5 per 5 mythic tiers and double surge-effectiveness when saving vs. fire; Golden Flesh nets a saving throw bonus increased to +4; Increase CL of light/illusion (pattern) spells by 1/2 surge die result; Silver Flesh also increases the bonus and adds 1/2 surge die when attacking creatures with DR/silver with unarmed strikes or natural weapons for iterative attacks; Steel Flesh increases AC-bonus to +2 and has a similar effect like silver flesh, but for creatures with DR/cold iron. Very interesting one!

-Celestial Servant: Companion, mount, etc. treats natural weapons as good and does not apply its SR versus your own tricks, but increases it by 1/2 tier versus evil descriptor spells7effects or those originating from fiends, half-fiends, etc. Aligned attacks are very strong, so not sold on this per se.

-Channel Force: +2 to CMB made to push/pull; expend mythic power to increase the distance by 5 ft. per 1d6 of the channel; also still move the target on a made save. I LOVE this one -cool rules-tie-ins and interesting options!

-Improved Channel Force: Further +2 and use mythic power to increase DC and length of the effect generated, with different shapes for lines and cones.

-Greater Channel Force: Further +2 to CMB and choose which targets to push and which to pull; also adds stagger effect for mythic power or modify your burst's size. Interesting!

-Heavenly Radiance: Use mythic power to use the mythic or augmented versions of aasimar racial spell abilities.

-Metallic Wings: Deal damage as a creature of +1 size with your wings and treat them as either cold iron or silver. Spend 1 mythic power to use them as primary natural weapons. Cool!

Conclusion:

Editing and formatting are very good, I noticed no significant glitches. Layout adheres to Legendary Games' 2-column full color standard and the pdf has no bookmarks, but needs none at this length.

Jeff Lee and Jonathan H. Keith deliver an intriguing array of aasimar-themed mythic feats for the champions of the heavens, with concepts herein being on the high-end. With several unique options, this can be considered one of the more interesting mythic minis, though I'm not sold on Celestial Servant's effects being a good idea regarding the inclusion of it in a given game. However, at the same time, the powerful Force Channel-tree is mechanically fun and plays just as well, offsetting this minor complaint - so in the end, my final verdict will clock in at 5 stars.

Endzeitgeist out.


Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

For your heavenly heroes!


Reviewed first on endzeitgeist.com, then submitted to Nerdtrek and GMS magazine and posted here, on OBS and d20pfsrd.com's shop.

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