Greyhawk Experts Needed (County of Urnst)


Gamer Life General Discussion

Grand Lodge

How important, really is the *County* of Urnst -- to the campaign setting as a whole?

It seems to me that The Duchy of Urnst has all the important history (Suel, Maure, etc.) -- and Nyrond and the other 'good-guy' lands around the County of Urnst ought to be able to 'absorb'(?) the small design details (such as Countess Belissica, Radigast City, High Mardreth, and even bits of its history of The Greyhawk Wars).

I'm thinking about 'deleting' The County of Urnst and just using The Duchy Urnst and Nyrond.

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If I take the County of Urnst canon and place the various bits within the Duchy of Urnst and Nyrond, and maybe keep some stuff geographically there -- how would I do it?!?

What would you do....

--With Her Noble Brilliancy, the Countess Belissica? Would she just be a 14th Level Wizard from House Gellor, and House Gellor is a powerful feudal power in The Duchy of Urnst under Karll Lorinar?

--With Radigast City and all its refugees from The Greyhawk Wars? Would they just be citizens who fled west from Aerdi during Mad Ivid's reign of terror and, though they're far west of their lost homes now making new lives on the Nyr Dyv, they're still considered citizens of Nyrond?

--With the Charn Castles and defenses of the North and Northwest border? Would they be the northern border of The Duchy of Urnst, or the NW border of Nyrond?

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What are some adventures and campaigns that you've done that really got into the County of Urnst?

It seems that it's always Nyrond, the Duchy of Urnst, Greyhawk, and even Furyondy on the other side of Nyr Dyv that get all the campaigns and adventures -- from Ivid to Iuz and beyond -- it seems the County of Urnst isn't really much of a thing.

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