Tavern Denizens—Book I: The Dives PDF

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Tavern Denizens answers the question, "Who is in the tavern?" for busy GMs. Each Tavern Denizens book provides a number of detailed NPCs with varied backgrounds that the GM can choose from randomly or at will to help provide the local tavern with color and depth. These books provide at least 25 NPCs with 1-2 paragraph descriptions and a list of possible adventure ideas for PCs looking for more than just a drink.

Book I: The Dives looks at the seedy, dirty, dingy taverns in the darkest, poorest area of town. While dimly lit confines certainly attract crooks and criminals avoiding the light, most of the patrons are simple laborers or peasants drinking away shattered dreams or soothing recent sorrows. These are people generally so poor that they aren’t worth robbing; even the thieves of the city leave them alone. Though not “evil” by most definitions, many of these lost souls have the desperation of the truly destitute and seek out any means of making a few coins even if they simply plan to drink it away.

Come drink with Tavern Denizens tonight!

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The Exchange

Is this created using the PRPG rules?


I think it's rules-agnostic. The blog post says that "Descriptions are detailed, but contain no statistical information, making them useful with any game system."


Yep, rules generic, and I have found them very useful. I have added several of them to my campaign.

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