Digital Hero, Issue #3 PDF

HERDOJDH003E

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Digital Hero, Issue #3 Table of Contents

Hero Highway:
When Last We Left Our Heroes—Keep up with the News from Hero Games. This issue—HeroSphere, Champions Universe, and Conquerors, Killers, And Crooks.
Heroglyphs—See how Steve Long himself answers rules questions. This issue—casual characteristics other than STR.
Champions Leftovers—See the sample powers that fell onto the Champions cutting floor!
Hero Universe—Check out The Characters That Hero Forgot. This issue—Der Sturmvogel.
You Gotta Have Character—Josephine Baker was an entertainer of many talents.

Advice Alley:
Classic Bits—Some plot elements show up in just about every comic book. You can integrate these ideas into your Champions game.
The GM's Toolbox—Don't forget these supplies that are always handy to have at a game.
Pointless Champions—No, not pointless that way! We're talking about playing Champions without worrying about point totals.

Evil Express:
The Ways of The Wicked—Play your villains effectively, by making them truly evil.
Mega Villains—Some bad guys deserve more game time than a simple fight. Play those ultra-powerful menaces as they truly deserve.

Resource Road:
The Effectiveness Rating—Just because a character falls under the Active Point cap doesn't mean he's balanced. This worksheet helps prevent abuse.
Meriquai Falls: Native Sons—The Native American people of Meriquai Falls believe in totem spirits, and have a strong and detailed mythical history.

Character Corner:
Cobalt—This vigilante master of mass has a grudge against his creator.

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