Tortuga |
So what's our feeling on this? Do we think we have any chance or do we need to flee? We don't really have combat healing and another set of attacks like that will pretty much outright kill half the party.
Alie Saechel |
Assuming I live through the next attack before I am up, I am strongly considering retreating. I can Dim Door most of the party out of here, and I certainly can't take another big attack like that. I'll have to be coming in better prepared to have any shot.
Kalendir |
Yea we are extremely beaten up. I don't know any group that could survive two of those.
I have very limited healing. I have 2 Channel Pos Energy left but it is not the greatest. I can sit here for a moment and snipe the few in the back. No clue how we are going to survive that big bird hurling fire all about.
Thoughts before I post?
GM Aerondor |
Sometimes discretion is the better part of valor.
I've double checked, and I'm pretty sure I've run that encounter property. It is slightly oddly formatted. This scenario seems to have encounters that vary from the stupidly easy to the ridiculously hard.
In this case it is an over CR encounter that doesn't really get its CR adjusted by adding lower CR creatures, but which individually would probably be on a par for a normal encounter.
GM Aerondor |
You all still need to get out in one piece, which will be a challenge in and of itself given your current state.
Tortuga |
I need to wait for Alie's action to see who is in danger before I decide on my action.
If I need to stay another round to help everyone else escape, I can since I have the best chance of surviving another round.
Wynnreyell Moonsilver |
If you need to save yourself go for it. I know I can not survive another round of that.
Tortuga |
Bleh. I just can't see Tortuga being the kind to flee before everyone else has withdrawn.
Wynnreyell Moonsilver |
Same.
GM Aerondor |
The dice absolutely hate you guys.
I'm trying to be fair to the scenario without killing you all, but there are only so many breaks I can really manage.
Tortuga |
I did mention that if that guy was not stunned I was going to take a 5-foot step back. So he'd have to stand as a move action and 5-foot step and thus would only get a single attack.
Also, it looks like you misinterpreted my attack sequence. If the ki attack missed, instead of the haste attack, he did a trip attempt (43), which I would assume trips him. Then the stomp would happen followed by the other primary attacks (for which he would be prone).
Kalendir |
At this point go all out? Snipe the man and woman casting spells in the back? leave the armored one to Tortuga? This is looking pretty bleak but we may still be able to pull this off.
Tortuga |
Let's wait to see what my actual status is. I don't think the bridge guy should have been able to pull off a full attack and I might have gotten a few more hits in.
Unfortunately my monk with his tripping and stunning shenanigans makes it difficult to easily describe his turns, especially in pbp.
GM Aerondor |
Okya, I missed that 5' step, and now I see what you meant about the trip. I thought you got some type of free trip with your attacks. But that is only with the first one?
So First attack misses
Hasted attack is a trip which hits
Stomp etc as before 19/1
P1 hits 22/4 for a total of 41/5
P2 hits for 16/1 and a total of 57/6
P3 hits of 23/3 and a total of 80/9
S/T both miss.
Does that sound right?
Tortuga |
Sounds good.
Yes, the leg sweep is a style strike just like flying kick. I can use it on one attack with flurry of blows, but only one.
One more thing I noticed is you rolled a bunch of grapple checks for black tentacles, but the spell description states: "Roll only once for the entire spell effect each round and apply the result to all creatures in the area of effect."
Tortuga |
One more thing. I just want to make sure you also recalled my intent to spend ki to boost my defense if attacked, so all the attacks against me that round would be vs AC 38. Just in case that makes a difference if not considered.
GM Aerondor |
Spending a ki point is normally an instant/swift/quick action. Tort spent a point giving himself an extra attack this round, so he wouldn't be able to spend another Ki on boosting his defense.
Tortuga |
"Furious Defense (Ex): By spending 1 point from his ki pool as an immediate action, a monk with this ki power can grant himself a +4 dodge bonus to AC until the end of his next turn."
So I spend this when I'm attacked (when it is not my turn). It uses my swift action for next turn.
"Using an immediate action on your turn is the same as using a swift action and counts as your swift action for that turn. You cannot use another immediate action or a swift action until after your next turn if you have used an immediate action when it is not currently your turn (effectively, using an immediate action before your turn is equivalent to using your swift action for the coming turn). You also cannot use an immediate action if you are flat-footed."
RE: Black Tentacles:
One more thing I noticed is you rolled a bunch of grapple checks for black tentacles, but the spell description states: "Roll only once for the entire spell effect each round and apply the result to all creatures in the area of effect."
"Fletch" |
At this point go all out? Snipe the man and woman casting spells in the back? leave the armored one to Tortuga? This is looking pretty bleak but we may still be able to pull this off.
It may be bad enough that it's Last Stand time. If that's the case, then I agree with your tactic. Go out with our heads held high.
Tortuga |
So I take it the +4 didn't make a difference?
GM Aerondor |
Actually some of that is my misunderstanding of immediate actions. I was thinking if you took a swift action on your turn, you didn't get to take another one until your next turn, but it works the other way around and your pool of them reset at the end of your turn.
Against AC 38, two of them did miss, so Tort took 35 less points damage, and he has burned through another ki point.
Just in case he is thinking of attacking it, the Raven is flying outside his normal range. I guess he could make a flying kick at it if he wanted to, but that would be a single attack that he could make.
Tortuga |
One question, where did the burning raven thing come from. Did it just appear out of nothing like it was summoned or did it fly up from the chasm?
Tortuga |
Why did the grapple not work? He rolled a natural 20, which should automatically succeed since combat maneuver checks are attack rolls. There is no size limit on grapple either.
Tortuga |
Great. Not facing down an AoO from a giant flaming bird gives me some leeway in my actions.
I think I should have 68, hp total, just want to make sure I have that right too. Full attacking with a vicious weapon at 30ish hp could be problematic.
Morrin the Stout |
I, I grappled the thing...... Wooooooo! Wait, now it's asking us to stop. Morrin being Morrin will oblige and listen, but not sure about the others. I am hoping to run this for a local group to see how they'll handle things, but as for me, gonna buy more scrolls. A lot more scrolls.
Alie Saechel |
I am amazed you guys survived this one! I saw this round just going like the last. Congrats to you all...I'm heading back, lol!
Wynnreyell Moonsilver |
You're not the only one amazed by that allie, coming from the 10 con fighter. Might drop my dex belt and get a con belt after this scenario...
Tortuga |
I'm going to be traveling this weekend over the Independence Day holiday. I likely will not post Saturday through Tuesday.
GM Aerondor |
You have almost wrapped this up. It is a double length scenario. I'll have to check whether you get PP at the end of it or not. Given the amount of healing wands you have been burning through you may need them!
I can leave Morrin with his readied action, but I do need an action from Fletch. Can anyone else propose one for him, as it has been a few days since his last post.
Morrin the Stout |
I'll go with the decision from earlier with no readied action, as the intimidate was the action Morrin took first. I think it is time to save our noble hostage of ill trial! Onward!
As for Fletch, I'm going to assume to send in the puppy to help save our helpless ally in need.
GM Aerondor |
So Morrin is doing what this round? Puppy would have a large crowd to get through, but he could probably help persuade them to move faster
GM Aerondor |
Fletch and Tort, we are almost done, I need some extra information for your chronicles.
Player Name:
Character Name:
PFS #:
Faction: and
Dayjob Roll:
Chronicle number:
Along with any additional purchases you want included on your chronicle.
All
Actually, I need the Chronicle number this will be for each of you.
Wynnreyell Moonsilver |
#32 for Wynn
Tortuga |
Player Name: Mike Hallet
Character Name: Tortuga
PFS #: 2608-1
Faction: Liberty's Edge
Dayjob Roll: Profession (sailor): 10 + 15 = 25
Chronicle number: 34
Kalendir |
I will be out All day Tomorrow and won't be back until the evening on Sunday.
X-wing tournament all day Saturday and then spending weekend in Chicago.
Morrin the Stout |
Morrin was going to try and free our new friend so the guillotine wouldn't kill him.
"Fletch" |
Player Name: Scott Nolan
Character Name: "Fletch" (or "Fletch" Ninefarthing)
PFS #: 2405-6
Faction: Liberty's Edge (Andoran, dammit!)
Day Job Roll: Handle Animal (Farmstead boon): 1d20 + 13 ⇒ (8) + 13 = 21
Chronicle number: 30
Along with any additional purchases you want included on your chronicle.
Kalendir |
Player Name: Tyranius
Character Name: Kalendir
PFS #: 95737-4
Faction: Silver Crusade
Dayjob Roll:Craft Bows: 1d20 + 7 ⇒ (3) + 7 = 10
Chronicle number: 24
Along with any additional purchases you want included on your chronicle.
Purchases at beginning of scenario:
Wand of Endure Elements (2PP)
Bracers of Merciful Knight (15,600 gp)
Potion of Barkskin +5 (1200 gp)
Hand of Glory (8000 gp)
Ring of Feather Falling (2200 gp)
Ring of Protection +1 (2000 gp)
Scroll of Breath of Life (1125 gp)
Tremor Boots (10,000 gp)
Alchemist Fire x4 (80 gp)
Holy Weapon Balm x2 (60 gp)
Acid x3 (30 gp)
Thoughts to spend the 23k on for consumables?
GM Aerondor |
Game is reported and chronicles are now available for you to check. Please do check them!
Campaign points are an unusual aspect of this series and are carried through the various scenarios. There are both individual and group points that can be gained, thus they can vary from person to person.
GM Aerondor |
Also part 2 is now up.
If we were closer to GD6, I'd hold off, but I think there is a good chance we can get through this before GD6, and do part 3 as part of GD6.
Once you have applied your chronicles and worked out what you want to buy, drop your character details into the discussion thread, and then add yourself to the new (blank) map, and put a post into game play.
I'll mark this as inactive once everyone has confirmed their chronicles look alright. If you could do that in this thread it would be much appreciated.
Tortuga |
If you don't have something in your hands slot, I'd suggest
First Aid Gloves.
We don't have a lot of in combat healing and some breath of life uses might be beneficial.